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Lines Matching refs:verts

163     // trade off of fill vs cpu time on verts
357 const SkMatrix* toSrc, Vertex verts[kVertsPerQuad]) {
384 Vertex& a0 = verts[0];
385 Vertex& a1 = verts[1];
386 Vertex& b0 = verts[2];
387 Vertex& c0 = verts[3];
388 Vertex& c1 = verts[4];
427 toSrc->mapPointsWithStride(&verts[0].fPos, sizeof(Vertex), kVertsPerQuad);
429 DevToUV.apply<kVertsPerQuad, sizeof(Vertex), sizeof(GrPoint)>(verts);
523 Vertex* verts = reinterpret_cast<Vertex*>(arg->vertices());
537 add_line(&lines[2*i], rtHeight, toSrc, &verts);
543 add_quads(&quads[3*i], qSubdivs[i], toDevice, toSrc, &verts);