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Lines Matching refs:fHWActiveTextureUnitIdx

409     fHWActiveTextureUnitIdx = -1;
2275 if (fHWActiveTextureUnitIdx != unit) {
2277 fHWActiveTextureUnitIdx = unit;
2282 if (fHWActiveTextureUnitIdx != (GR_GL_TEXTURE0 + SPARE_TEX_UNIT)) {
2284 fHWActiveTextureUnitIdx = SPARE_TEX_UNIT;