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Lines Matching full:shader

7 // Shader.h: Defines the abstract gl::Shader class and its concrete derived
8 // classes VertexShader and FragmentShader. Implements GL shader objects and
43 class Shader
48 Shader(ResourceManager *manager, GLuint handle);
50 virtual ~Shader();
75 DISALLOW_COPY_AND_ASSIGN(Shader);
85 unsigned int mRefCount; // Number of program objects this shader is attached to
86 bool mDeleteStatus; // Flag to indicate that the shader can be deleted when no longer in use
121 class VertexShader : public Shader
142 class FragmentShader : public Shader