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Lines Matching full:destructor

4139         has a virtual destructor, we don't need to cast before calling delete.
6782 * loader/icon/PageURLRecord.h: Add the destructor
15983 Add a destructor for ResourceHandleManager which would free the resources and remove
16157 of stateValue, and removed the now-unnecessary explicit destructor.
17230 Add a destructor to cleanup the SQL handle.
19891 destructor. To clear this up, I've gotten rid of the failed() method
24800 This situation ultimately results from the FrameView's non-trivial destructor, which
28051 Got rid of s_generalPasteboard. Also removed definition of destructor.
28222 Add platform-specific constructor/destructor to ContextMenu so we can
30689 destructor.
36028 * loader/Cache.cpp: Removed destructor to help identify this class as a
36031 * loader/Cache.h: Made constructor and destructor private to match the
39453 (WebCore::IconDatabase::~IconDatabase): ASSERT that our destructor isn't
49336 Two more cleanup fixes to the cache. Don't call destroyDecodedData in the BitmapImage destructor, since
49476 destroy decoded data when clearing out a partially loaded image that had an error, since the destructor
49507 Call forgetGenericContext in JSSVGPathSeg destructor, otherwhise
49512 calls the JSSVGPathSeg destructor, but that didn't cleanup the generic context map.
52188 Garbage collect in the KJSProxy destructor, after clearing our reference
57933 So, the page destructor has to cancel keepAlive for all frames. This is safe
58028 not a "real" leak, in the end). The Page destructor has code to cancel all
59456 Make EventTarget's destructor protected to make it clear that you
59469 Make ImageAnimationObserver's destructor protected to make it clear that you
68092 * css/Counter.h: Removed unneeded empty constructor and destructor.