Lines Matching full:webgl
57 #if ENABLE(WEBGL)
161 // A Canvas can either be "2D" or "webgl" but never both. If you request a 2D canvas and the existing
162 // context is already 2D, just return that. If the existing context is WebGL, then destroy it
163 // before creating a new 2D context. Vice versa when requesting a WebGL canvas. Requesting a
188 #if ENABLE(WEBGL)
195 // Accept the legacy "webkit-3d" name as well as the provisional "experimental-webgl" name.
196 // Once ratified, we will also accept "webgl" as the context name.
198 (type == "experimental-webgl")) {
259 #if ENABLE(WEBGL)
307 #if ENABLE(WEBGL)
313 #if ENABLE(WEBGL)
382 #if ENABLE(WEBGL)