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Lines Matching refs:uniform4f

3585 void WebGLRenderingContext::uniform4f(const WebGLUniformLocation* location, GC3Dfloat x, GC3Dfloat y, GC3Dfloat z, GC3Dfloat w, ExceptionCode& ec)
3596 m_context->uniform4f(location->location(), x, y, z, w);