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Lines Matching defs:stencilMask

266     GLuint stencilMask = 0xffffffff;
284 ::glGetIntegerv(GL_STENCIL_WRITEMASK, reinterpret_cast<GLint*>(&stencilMask));
303 ::glStencilMaskSeparate(GL_FRONT, stencilMask);
934 void GraphicsContext3D::stencilMask(GC3Duint mask)