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Lines Matching refs:m_texture

264     GLuint m_texture;
299 , m_texture(0)
431 glGenTextures(1, &m_texture);
432 glBindTexture(GraphicsContext3D::TEXTURE_2D, m_texture);
452 ::glDeleteTextures(1, &m_texture);
488 glBindTexture(GraphicsContext3D::TEXTURE_2D, m_texture);
511 framebufferTexture2D(GraphicsContext3D::FRAMEBUFFER, GraphicsContext3D::COLOR_ATTACHMENT0, GraphicsContext3D::TEXTURE_2D, m_texture, 0);
545 viewportGLWidget->drawTexture(rect, m_texture);
634 return m_internal->m_texture;