Lines Matching refs:maskLayer
228 const bool hasTransparency = m_state.opacity < 0.99 || m_state.maskLayer;
248 if (hasDescendantsWithContent && m_state.maskLayer) {
497 maskLayer ? m_state.maskLayer->m_texture : 0;
498 if (m_state.replicaLayer && m_state.replicaLayer->m_state.maskLayer)
499 replicaMaskTexture = m_state.replicaLayer->m_state.maskLayer->m_texture;
525 if (TextureMapperNode* mask = m_state.maskLayer)
531 if (replica && replica->m_state.maskLayer)
532 replicaMaskTexture = replica->m_state.maskLayer->m_texture;
555 if (TextureMapperNode* mask = m_state.maskLayer)
623 if (m_state.maskLayer)
624 m_state.maskLayer->m_state.dirty = false;
628 if (m_state.replicaLayer->m_state.maskLayer)
629 m_state.replicaLayer->m_state.maskLayer->m_state.dirty = false;
708 if (m_state.maskLayer && !m_state.dirty)
709 m_state.dirty = m_state.maskLayer->m_state.dirty;
796 if (TextureMapperNode* layer = toTextureMapperNode(graphicsLayer->maskLayer()))
820 m_state.maskLayer = toTextureMapperNode(graphicsLayer->maskLayer());
850 if (m_state.maskLayer) {
851 m_state.maskLayer->syncCompositingStateInternal(toGraphicsLayerTextureMapper(graphicsLayer->maskLayer()), false, textureMapper);
852 if (m_state.maskLayer->m_size.isEmpty())
853 m_state.maskLayer->m_size = m_size;