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Lines Matching defs:newObj

3183     FloatingObject* newObj = new FloatingObject(o->style()->floating() == FLEFT ? FloatingObject::FloatLeft : FloatingObject::FloatRight);
3198 setLogicalWidthForFloat(newObj, logicalWidthForChild(o) + marginStartForChild(o) + marginEndForChild(o));
3200 newObj->m_shouldPaint = !o->hasSelfPaintingLayer(); // If a layer exists, the float will paint itself. Otherwise someone else will.
3201 newObj->m_isDescendant = true;
3202 newObj
3204 m_floatingObjects->increaseObjectsCount(newObj->type());
3205 m_floatingObjects->set().add(newObj);
3207 return newObj;