Lines Matching refs:quads
552 void RenderInline::absoluteQuads(Vector<FloatQuad>& quads)
555 culledInlineAbsoluteQuads(this, quads);
559 quads.append(localToAbsoluteQuad(localRect));
562 quads.append(localToAbsoluteQuad(FloatRect()));
565 continuation()->absoluteQuads(quads);
568 void RenderInline::culledInlineAbsoluteQuads(const RenderInline* container, Vector<FloatQuad>& quads)
571 quads.append(localToAbsoluteQuad(FloatRect()));
593 quads.append(localToAbsoluteQuad(result));
599 currInline->culledInlineAbsoluteQuads(container, quads);
616 quads.append(localToAbsoluteQuad(result));
630 quads.append(localToAbsoluteQuad(result));