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Lines Matching refs:RenderSVGPath

29 #include "RenderSVGPath.h"
69 RenderSVGPath::RenderSVGPath(SVGStyledTransformableElement* node)
77 RenderSVGPath::~RenderSVGPath()
81 bool RenderSVGPath::fillContains(const FloatPoint& point, bool requiresFill, WindRule fillRule)
93 bool RenderSVGPath::strokeContains(const FloatPoint& point, bool requiresStroke)
106 void RenderSVGPath::layout()
151 void RenderSVGPath::fillAndStrokePath(GraphicsContext* context)
203 void RenderSVGPath::paint(PaintInfo& paintInfo, int, int)
245 void RenderSVGPath::addFocusRingRects(Vector<IntRect>& rects, int, int)
252 bool RenderSVGPath::nodeAtFloatPoint(const HitTestRequest& request, HitTestResult& result, const FloatPoint& pointInParent, HitTestAction hitTestAction)
279 FloatRect RenderSVGPath::calculateMarkerBoundsIfNeeded()
306 void RenderSVGPath::updateCachedBoundaries()