Home | History | Annotate | Download | only in UIProcess

Lines Matching full:static

37 static const float cornerRadius = 3.0;
39 static const float shadowOffsetX = 0.0;
40 static const float shadowOffsetY = 1.0;
41 static const float shadowBlurRadius = 3.0;
43 static const int shadowRed = 0;
44 static const int shadowGreen = 0;
45 static const int shadowBlue = 0;
46 static const int shadowAlpha = 204;
48 static const float lightBorderThickness = 1.0;
49 static const float horizontalPaddingInsideLightBorder = 3.0;
50 static const float verticalPaddingInsideLightBorder = 1.0;
52 static const float horizontalBorderInsideShadow = lightBorderThickness + horizontalPaddingInsideLightBorder;
53 static const float verticalBorderInsideShadow = lightBorderThickness + verticalPaddingInsideLightBorder;
55 static const float leftBorderThickness = horizontalBorderInsideShadow + shadowOffsetX + shadowBlurRadius / 2.0;
56 static const float topBorderThickness = verticalBorderInsideShadow - shadowOffsetY + shadowBlurRadius / 2.0;
57 static const float rightBorderThickness = horizontalBorderInsideShadow - shadowOffsetX + shadowBlurRadius / 2.0;
58 static const float bottomBorderThickness = verticalBorderInsideShadow + shadowOffsetY + shadowBlurRadius / 2.0;
60 static const float horizontalOutsetToCenterOfLightBorder = horizontalBorderInsideShadow - lightBorderThickness / 2.0;
61 static const float verticalOutsetToCenterOfLightBorder = verticalBorderInsideShadow - lightBorderThickness / 2.0;
63 static const int lightBorderRed = 245;
64 static const int lightBorderGreen = 230;
65 static const int lightBorderBlue = 0;
66 static const int lightBorderAlpha = 255;
68 static const int gradientDarkRed = 237;
69 static const int gradientDarkGreen = 204;
70 static const int gradientDarkBlue = 0;
71 static const int gradientDarkAlpha = 255;
73 static const int gradientLightRed = 242;
74 static const int gradientLightGreen = 239;
75 static const int gradientLightBlue = 0;
76 static const int gradientLightAlpha = 255;
101 static FloatRect inflateRect(const FloatRect& rect, float inflateX, float inflateY)
117 static Color lightBorderColor()
122 static Color shadowColor()
127 static Color gradientLightColor()
132 static Color gradientDarkColor()
137 static Path pathWithRoundedRect(const FloatRect& pathRect, float radius)