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Lines Matching full:preview

286     // If preview has been already started, register preview buffers now.
311 // set the Surface that the preview will use
320 // set the SurfaceTextureClient that the preview will use
335 // set the preview callback flag to affect how the received frames from
336 // preview are handled.
350 // start preview mode
362 // start preview or recording
373 // still able to start preview in this case.
391 // if preview has been enabled, nothing needs to be done
417 // if preview has not been started, start preview first
435 // stop preview mode
543 // set preview/capture parameters - key/value pairs
555 // get preview/capture parameters - key/value pairs
602 // Mirror the preview if the camera is front-facing.
687 // invoke methods in the Client class again (For example, the preview frame
795 // preview callback - frame buffer update
819 LOG2("Disable preview callback");
915 // hold the preview lock while we grab a reference to the preview buffer
925 ALOGE("failed to allocate space for preview buffer");