Lines Matching refs:params_base
780 GLfloat *params_base = (GLfloat *) 0;
828 params_base = (GLfloat *)
830 params = params_base + offset;
838 if (params_base) {
839 _env->ReleasePrimitiveArrayCritical(params_ref, params_base,
926 GLfixed *params_base = (GLfixed *) 0;
974 params_base = (GLfixed *)
976 params = params_base + offset;
984 if (params_base) {
985 _env->ReleasePrimitiveArrayCritical(params_ref, params_base,
1194 GLint *params_base = (GLint *) 0;
1548 params_base = (GLint *)
1550 params = params_base + offset;
1558 if (params_base) {
1559 _env->ReleasePrimitiveArrayCritical(params_ref, params_base,
1967 GLfloat *params_base = (GLfloat *) 0;
2006 params_base = (GLfloat *)
2008 params = params_base + offset;
2016 if (params_base) {
2017 _env->ReleasePrimitiveArrayCritical(params_ref, params_base,
2095 GLfixed *params_base = (GLfixed *) 0;
2134 params_base = (GLfixed *)
2136 params = params_base + offset;
2144 if (params_base) {
2145 _env->ReleasePrimitiveArrayCritical(params_ref, params_base,
2224 GLfloat *params_base = (GLfloat *) 0;
2289 params_base = (GLfloat *)
2291 params = params_base + offset;
2300 if (params_base) {
2301 _env->ReleasePrimitiveArrayCritical(params_ref, params_base,
2407 GLfixed *params_base = (GLfixed *) 0;
2472 params_base = (GLfixed *)
2474 params = params_base + offset;
2483 if (params_base) {
2484 _env->ReleasePrimitiveArrayCritical(params_ref, params_base,
2752 GLfloat *params_base = (GLfloat *) 0;
2803 params_base = (GLfloat *)
2805 params = params_base + offset;
2814 if (params_base) {
2815 _env->ReleasePrimitiveArrayCritical(params_ref, params_base,
2907 GLfixed *params_base = (GLfixed *) 0;
2958 params_base = (GLfixed *)
2960 params = params_base + offset;
2969 if (params_base) {
2970 _env->ReleasePrimitiveArrayCritical(params_ref, params_base,
3530 GLfloat *params_base = (GLfloat *) 0;
3575 params_base = (GLfloat *)
3577 params = params_base + offset;
3586 if (params_base) {
3587 _env->ReleasePrimitiveArrayCritical(params_ref, params_base,
3673 GLfixed *params_base = (GLfixed *) 0;
3718 params_base = (GLfixed *)
3720 params = params_base + offset;
3729 if (params_base) {
3730 _env->ReleasePrimitiveArrayCritical(params_ref, params_base,
4563 GLboolean *params_base = (GLboolean *) 0;
4580 params_base = (GLboolean *)
4582 params = params_base + offset;
4590 if (params_base) {
4591 _env->ReleasePrimitiveArrayCritical(params_ref, params_base,
4777 GLfixed *params_base = (GLfixed *) 0;
4794 params_base = (GLfixed *)
4796 params = params_base + offset;
4804 if (params_base) {
4805 _env->ReleasePrimitiveArrayCritical(params_ref, params_base,
4843 GLfloat *params_base = (GLfloat *) 0;
4860 params_base = (GLfloat *)
4862 params = params_base + offset;
4870 if (params_base) {
4871 _env->ReleasePrimitiveArrayCritical(params_ref, params_base,
4909 GLfloat *params_base = (GLfloat *) 0;
4974 params_base = (GLfloat *)
4976 params = params_base + offset;
4985 if (params_base) {
4986 _env->ReleasePrimitiveArrayCritical(params_ref, params_base,
5081 GLfixed *params_base = (GLfixed *) 0;
5146 params_base = (GLfixed *)
5148 params = params_base + offset;
5157 if (params_base) {
5158 _env->ReleasePrimitiveArrayCritical(params_ref, params_base,
5253 GLfloat *params_base = (GLfloat *) 0;
5304 params_base = (GLfloat *)
5306 params = params_base + offset;
5315 if (params_base) {
5316 _env->ReleasePrimitiveArrayCritical(params_ref, params_base,
5397 GLfixed *params_base = (GLfixed *) 0;
5448 params_base = (GLfixed *)
5450 params = params_base + offset;
5459 if (params_base) {
5460 _env->ReleasePrimitiveArrayCritical(params_ref, params_base,
5541 GLint *params_base = (GLint *) 0;
5586 params_base = (GLint *)
5588 params = params_base + offset;
5597 if (params_base) {
5598 _env->ReleasePrimitiveArrayCritical(params_ref, params_base,
5673 GLfixed *params_base = (GLfixed *) 0;
5718 params_base = (GLfixed *)
5720 params = params_base + offset;
5729 if (params_base) {
5730 _env->ReleasePrimitiveArrayCritical(params_ref, params_base,
5805 GLfloat *params_base = (GLfloat *) 0;
5828 params_base = (GLfloat *)
5830 params = params_base + offset;
5839 if (params_base) {
5840 _env->ReleasePrimitiveArrayCritical(params_ref, params_base,
5893 GLint *params_base = (GLint *) 0;
5916 params_base = (GLint *)
5918 params = params_base + offset;
5927 if (params_base) {
5928 _env->ReleasePrimitiveArrayCritical(params_ref, params_base,
5981 GLfixed *params_base = (GLfixed *) 0;
6004 params_base = (GLfixed *)
6006 params = params_base + offset;
6015 if (params_base) {
6016 _env->ReleasePrimitiveArrayCritical(params_ref, params_base,
6123 GLfloat *params_base = (GLfloat *) 0;
6146 params_base = (GLfloat *)
6148 params = params_base + offset;
6156 if (params_base) {
6157 _env->ReleasePrimitiveArrayCritical(params_ref, params_base,
6219 GLfixed *params_base = (GLfixed *) 0;
6242 params_base = (GLfixed *)
6244 params = params_base + offset;
6252 if (params_base) {
6253 _env->ReleasePrimitiveArrayCritical(params_ref, params_base,
6351 GLint *params_base = (GLint *) 0;
6396 params_base = (GLint *)
6398 params = params_base + offset;
6407 if (params_base) {
6408 _env->ReleasePrimitiveArrayCritical(params_ref, params_base,
6483 GLfloat *params_base = (GLfloat *) 0;
6506 params_base = (GLfloat *)
6508 params = params_base + offset;
6517 if (params_base) {
6518 _env->ReleasePrimitiveArrayCritical(params_ref, params_base,
6582 GLint *params_base = (GLint *) 0;
6605 params_base = (GLint *)
6607 params = params_base + offset;
6616 if (params_base) {
6617 _env->ReleasePrimitiveArrayCritical(params_ref, params_base,
6670 GLfixed *params_base = (GLfixed *) 0;
6693 params_base = (GLfixed *)
6695 params = params_base + offset;
6704 if (params_base) {
6705 _env->ReleasePrimitiveArrayCritical(params_ref, params_base,
7776 GLint *params_base = (GLint *) 0;
7793 params_base = (GLint *)
7795 params = params_base + offset;
7805 if (params_base) {
7806 _env->ReleasePrimitiveArrayCritical(params_ref, params_base,
7856 GLint *params_base = (GLint *) 0;
7873 params_base = (GLint *)
7875 params = params_base + offset;
7884 if (params_base) {
7885 _env->ReleasePrimitiveArrayCritical(params_ref, params_base,
7934 GLfloat *params_base = (GLfloat *) 0;
7951 params_base = (GLfloat *)
7953 params = params_base + offset;
7962 if (params_base) {
7963 _env->ReleasePrimitiveArrayCritical(params_ref, params_base,
8012 GLint *params_base = (GLint *) 0;
8029 params_base = (GLint *)
8031 params = params_base + offset;
8040 if (params_base) {
8041 params_base,
8090 GLint *params_base = (GLint *) 0;
8107 params_base = (GLint *)
8109 params = params_base + offset;
8118 if (params_base) {
8119 _env->ReleasePrimitiveArrayCritical(params_ref, params_base,
8233 GLfloat *params_base = (GLfloat *) 0;
8250 params_base = (GLfloat *)
8252 params = params_base + offset;
8261 if (params_base) {
8262 _env->ReleasePrimitiveArrayCritical(params_ref, params_base,
8327 GLint *params_base = (GLint *) 0;
8344 params_base = (GLint *)
8346 params = params_base + offset;
8355 if (params_base) {
8356 _env->ReleasePrimitiveArrayCritical(params_ref, params_base,
8421 GLint *params_base = (GLint *) 0;
8438 params_base = (GLint *)
8440 params = params_base + offset;
8449 if (params_base) {
8450 _env->ReleasePrimitiveArrayCritical(params_ref, params_base,