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Lines Matching refs:Spot

87         // Show spots and a spot anchor in place of the mouse pointer.
100 * For spotCoords, pressure != 0 indicates that the spot's location is being
186 struct Spot {
195 inline Spot(uint32_t id, const sp<Sprite>& sprite)
237 Vector<Spot*> spots;
254 Spot* getSpotLocked(uint32_t id);
255 Spot* createAndAddSpotLocked(uint32_t id);
256 Spot* removeFirstFadingSpotLocked();
257 void releaseSpotLocked(Spot* spot);
258 void fadeOutAndReleaseSpotLocked(Spot* spot);