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Lines Matching refs:Animation

28 import android.view.animation.Animation;
29 import android.view.animation.AnimationUtils;
30 import android.view.animation.Transformation;
79 // Currently running animation.
82 Animation mAnimation;
87 boolean mWasAnimating; // Were we animating going into the most recent animation step?
110 // Used to save animation distances between the time they are calculated and when they are
126 // an enter animation.
185 public void setAnimation(Animation anim) {
186 if (localLOGV) Slog.v(TAG, "Setting animation in " + this + ": " + anim);
192 // Start out animation gone if window is gone, or visible if window is visible.
212 (mAppAnimator.animation != null
219 && mAppAnimator.animation == AppWindowAnimator.sDummyAnimation;
243 TAG, "Stepped animation in " + this +
249 // there is more animation to run.
251 // Save the animation state as it was before this step so WindowManagerService can tell if
262 TAG, "Starting animation in " + this +
282 TAG, "Finished animation in " + this +
288 && mAppAnimator.animation != null) {
294 // is exiting and doing a local animation should be removed
295 // once that animation is done.
302 // we have finished an animation.
308 // If the display is frozen, and there is a pending animation,
319 TAG, "Animation done in " + this + ": exiting=" + mWin.mExiting
405 TAG, "Exit animation finished in " + this
633 if (mWin.mAppToken.mAppAnimator.animation == null) {
637 // Currently animating, persist current state of allDrawn until animation
868 && wpAppAnimator.animation != null
869 && !wpAppAnimator.animation.getDetachWallpaper()) {
891 // If we are doing a screen animation, the global rotation
956 // turn it off if we are running an animation that is also
958 // animation be smooth.
1301 Slog.v(TAG, "prepareSurface: No changes in animation for " + this);
1349 // of the surface will be re-computed on the next animation frame.
1351 // transformation is being applied by the animation.
1391 + " during animation: policyVis=" + mWin.mPolicyVisibility
1407 + " during animation: policyVis=" + mWin.mPolicyVisibility
1455 + ": first real window is shown, no animation");
1457 // will do an animation to reveal it from behind the
1520 * Choose the correct animation and set it to the passed WindowState.
1522 * then the animation will be app_starting_exit. Any other value loads the animation from
1524 * @param isEntrance The animation type the last time this was called. Used to keep from
1525 * loading the same animation twice.
1526 * @return true if an animation has been loaded.
1530 // If we are trying to apply an animation, but already running
1531 // an animation of the same type, then just leave that one alone.
1535 // Only apply an animation if the display isn't frozen. If it is
1537 // artifacts when we unfreeze the display if some different animation
1542 Animation a = null;
1577 Slog.v(TAG, "Loaded animation " + a + " for " + this, e);