Lines Matching full:shader
194 fprintf(stderr, "unknown shader name: \"%s\"\n", name);
301 GLuint shader = glCreateShader(shaderType);
302 if (shader == 0) {
307 glShaderSource(shader, 1, &src, NULL);
308 glCompileShader(shader);
311 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
314 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
318 glGetShaderInfoLog(shader, infoLen, NULL, buf);
319 fprintf(stderr, "Shader compile log:\n%s\n", buf);
323 glDeleteShader(shader);
326 *outShader = shader;
361 fprintf(stderr, "Shader source:\n");