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Lines Matching defs:graphicBuffer

25 #include <ui/GraphicBuffer.h>
45 virtual sp<GraphicBuffer> createGraphicBuffer(uint32_t w, uint32_t h,
54 sp<GraphicBuffer> graphicBuffer;
57 graphicBuffer = new GraphicBuffer();
58 result = reply.read(*graphicBuffer);
64 return graphicBuffer;
78 * GraphicBuffer until it is destroyed (that is, until
82 sp<GraphicBuffer> buffer;
84 BufferReference(const sp<GraphicBuffer>& buffer) : buffer(buffer) { }
96 sp<GraphicBuffer> result =
102 // buffer stays alive until the GraphicBuffer object on