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Lines Matching defs:texCoords

580     struct TexCoords {
607 TexCoords texCoords[4];
608 texCoords[0].u = left;
609 texCoords[0].v = top;
610 texCoords[1].u = left;
611 texCoords[1].v = bottom;
612 texCoords[2].u = right;
613 texCoords[2].v = bottom;
614 texCoords[3].u = right;
615 texCoords[3].v = top;
617 texCoords[i].v = 1.0f - texCoords[i].v;
621 glTexCoordPointer(2, GL_FLOAT, 0, texCoords);