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Lines Matching refs:AudioSystem

52     if (state < 0 || state >= AudioSystem::NUM_MODES) {
66 for (int stream = 0; stream < AudioSystem::NUM_STREAM_TYPES; stream++) {
112 if (isStateInCall(state) && oldState == AudioSystem::MODE_RINGTONE) {
117 setStreamMute(AudioSystem::RING, true, mPrimaryOutput);
139 if (state == AudioSystem::MODE_IN_CALL && oldState == AudioSystem::MODE_RINGTONE) {
152 if (oldState == AudioSystem::MODE_RINGTONE) {
153 setStreamMute(AudioSystem::RING, false, mPrimaryOutput, MUTE_TIME_MS);
155 for (int stream = 0; stream < AudioSystem::NUM_STREAM_TYPES; stream++) {
161 if (state == AudioSystem::MODE_RINGTONE &&
162 isStreamActive(AudioSystem::MUSIC, SONIFICATION_HEADSET_MUSIC_DELAY)) {