Lines Matching full:procs
34 GGLContext& procs = *(GGLContext*)c;
35 GGL_INIT_PROC(procs, copyPixels);
36 GGL_INIT_PROC(procs, rasterPos2x);
37 GGL_INIT_PROC(procs, rasterPos2i);
157 c->procs.activeTexture(c, tmu);
158 c->procs.disable(c, GGL_W_LERP);
171 c->procs.texGeni(c, GGL_S, GGL_TEXTURE_GEN_MODE, GGL_ONE_TO_ONE);
172 c->procs.texGeni(c, GGL_T, GGL_TEXTURE_GEN_MODE, GGL_ONE_TO_ONE);
177 c->procs.texCoord2i(c, s0, t0);
178 c->procs.recti(c, x, y, x+w, y+h);
185 c->procs.texParameteri(c, GGL_TEXTURE_2D, GGL_TEXTURE_WRAP_S, GGL_CLAMP);
186 c->procs.texParameteri(c, GGL_TEXTURE_2D, GGL_TEXTURE_WRAP_T, GGL_CLAMP);
187 c->procs.texGeni(c, GGL_S, GGL_TEXTURE_GEN_MODE, GGL_AUTOMATIC);
188 c->procs.texGeni(c, GGL_T, GGL_TEXTURE_GEN_MODE, GGL_AUTOMATIC);
208 c->procs.texCoordGradScale8xv(c, tmu, texcoords);
209 c->procs.recti(c,