Lines Matching refs:TRI_FRACTION_BITS
167 GGLint l = (xc - halfSize) >> TRI_FRACTION_BITS;
168 GGLint t = (yc - halfSize) >> TRI_FRACTION_BITS;
169 GGLint r = (xc + halfSize) >> TRI_FRACTION_BITS;
170 GGLint b = (yc + halfSize) >> TRI_FRACTION_BITS;
208 GGLint l = (v[0] - rad) >> TRI_FRACTION_BITS;
209 GGLint t = (v[1] - rad) >> TRI_FRACTION_BITS;
210 GGLint r = (v[0] + rad + (TRI_ONE-1)) >> TRI_FRACTION_BITS;
211 GGLint b = (v[1] + rad + (TRI_ONE-1)) >> TRI_FRACTION_BITS;
273 GGLint l = (v[0] - rad) >> TRI_FRACTION_BITS;
274 GGLint t = (v[1] - rad) >> TRI_FRACTION_BITS;
275 GGLint r = (v[0] + rad + (TRI_ONE-1)) >> TRI_FRACTION_BITS;
276 GGLint b = (v[1] + rad + (TRI_ONE-1)) >> TRI_FRACTION_BITS;
540 const int32_t bminx = TRI_FLOOR(min(x0, x1, x2)) >> TRI_FRACTION_BITS;
541 const int32_t bminy = TRI_FLOOR(min(y0, y1, y2)) >> TRI_FRACTION_BITS;
542 const int32_t bmaxx = TRI_CEIL( max(x0, x1, x2)) >> TRI_FRACTION_BITS;
543 TRI_FRACTION_BITS;
552 const int32_t my = (miny << TRI_FRACTION_BITS) + TRI_HALF;
553 const int32_t mx = (minx << TRI_FRACTION_BITS) + TRI_HALF;
573 ex0 -= dy01 << TRI_FRACTION_BITS;
574 ex1 -= dy12 << TRI_FRACTION_BITS;
575 ex2 -= dy20 << TRI_FRACTION_BITS;
581 ex0 -= dy01 << TRI_FRACTION_BITS;
582 ex1 -= dy12 << TRI_FRACTION_BITS;
583 ex2 -= dy20 << TRI_FRACTION_BITS;
593 ey0 += dx01 << TRI_FRACTION_BITS;
594 ey1 += dx12 << TRI_FRACTION_BITS;
595 ey2 += dx20 << TRI_FRACTION_BITS;
696 const int shift = TRI_ITERATORS_BITS - TRI_FRACTION_BITS;
710 int32_t xadjust = (edge->x_incr * (ymin-y1)) >> TRI_FRACTION_BITS;
725 int count = ((ybot - ytop)>>TRI_FRACTION_BITS) + 1;
795 c->init_y(c, y_top >> TRI_FRACTION_BITS);
882 const int shift = FIXED_BITS - TRI_FRACTION_BITS;
899 >> (TRI_FRACTION_BITS + TRI_ITERATORS_BITS - FIXED_BITS);
996 c->init_y(c, yt>>TRI_FRACTION_BITS);
1002 const int32_t shift = TRI_FRACTION_BITS + TRI_ITERATORS_BITS - FIXED_BITS;
1003 const int cf_shift = (1 + TRI_FRACTION_BITS*2 + TRI_ITERATORS_BITS - 15);
1072 FIXED_BITS + TRI_FRACTION_BITS - 15);
1110 int cf = ((y - yt) << (15 - TRI_FRACTION_BITS));
1125 FIXED_BITS + TRI_FRACTION_BITS - 15);
1165 retire = (y << (32-TRI_FRACTION_BITS)) == 0;