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      1 /*
      2  * Copyright (C) 2010 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef _ANDROID_INPUT_H
     18 #define _ANDROID_INPUT_H
     19 
     20 /******************************************************************
     21  *
     22  * IMPORTANT NOTICE:
     23  *
     24  *   This file is part of Android's set of stable system headers
     25  *   exposed by the Android NDK (Native Development Kit).
     26  *
     27  *   Third-party source AND binary code relies on the definitions
     28  *   here to be FROZEN ON ALL UPCOMING PLATFORM RELEASES.
     29  *
     30  *   - DO NOT MODIFY ENUMS (EXCEPT IF YOU ADD NEW 32-BIT VALUES)
     31  *   - DO NOT MODIFY CONSTANTS OR FUNCTIONAL MACROS
     32  *   - DO NOT CHANGE THE SIGNATURE OF FUNCTIONS IN ANY WAY
     33  *   - DO NOT CHANGE THE LAYOUT OR SIZE OF STRUCTURES
     34  */
     35 
     36 /*
     37  * Structures and functions to receive and process input events in
     38  * native code.
     39  *
     40  * NOTE: These functions MUST be implemented by /system/lib/libui.so
     41  */
     42 
     43 #include <stdint.h>
     44 #include <sys/types.h>
     45 #include <android/keycodes.h>
     46 #include <android/looper.h>
     47 
     48 #ifdef __cplusplus
     49 extern "C" {
     50 #endif
     51 
     52 /*
     53  * Key states (may be returned by queries about the current state of a
     54  * particular key code, scan code or switch).
     55  */
     56 enum {
     57     /* The key state is unknown or the requested key itself is not supported. */
     58     AKEY_STATE_UNKNOWN = -1,
     59 
     60     /* The key is up. */
     61     AKEY_STATE_UP = 0,
     62 
     63     /* The key is down. */
     64     AKEY_STATE_DOWN = 1,
     65 
     66     /* The key is down but is a virtual key press that is being emulated by the system. */
     67     AKEY_STATE_VIRTUAL = 2
     68 };
     69 
     70 /*
     71  * Meta key / modifer state.
     72  */
     73 enum {
     74     /* No meta keys are pressed. */
     75     AMETA_NONE = 0,
     76 
     77     /* This mask is used to check whether one of the ALT meta keys is pressed. */
     78     AMETA_ALT_ON = 0x02,
     79 
     80     /* This mask is used to check whether the left ALT meta key is pressed. */
     81     AMETA_ALT_LEFT_ON = 0x10,
     82 
     83     /* This mask is used to check whether the right ALT meta key is pressed. */
     84     AMETA_ALT_RIGHT_ON = 0x20,
     85 
     86     /* This mask is used to check whether one of the SHIFT meta keys is pressed. */
     87     AMETA_SHIFT_ON = 0x01,
     88 
     89     /* This mask is used to check whether the left SHIFT meta key is pressed. */
     90     AMETA_SHIFT_LEFT_ON = 0x40,
     91 
     92     /* This mask is used to check whether the right SHIFT meta key is pressed. */
     93     AMETA_SHIFT_RIGHT_ON = 0x80,
     94 
     95     /* This mask is used to check whether the SYM meta key is pressed. */
     96     AMETA_SYM_ON = 0x04,
     97 
     98     /* This mask is used to check whether the FUNCTION meta key is pressed. */
     99     AMETA_FUNCTION_ON = 0x08,
    100 
    101     /* This mask is used to check whether one of the CTRL meta keys is pressed. */
    102     AMETA_CTRL_ON = 0x1000,
    103 
    104     /* This mask is used to check whether the left CTRL meta key is pressed. */
    105     AMETA_CTRL_LEFT_ON = 0x2000,
    106 
    107     /* This mask is used to check whether the right CTRL meta key is pressed. */
    108     AMETA_CTRL_RIGHT_ON = 0x4000,
    109 
    110     /* This mask is used to check whether one of the META meta keys is pressed. */
    111     AMETA_META_ON = 0x10000,
    112 
    113     /* This mask is used to check whether the left META meta key is pressed. */
    114     AMETA_META_LEFT_ON = 0x20000,
    115 
    116     /* This mask is used to check whether the right META meta key is pressed. */
    117     AMETA_META_RIGHT_ON = 0x40000,
    118 
    119     /* This mask is used to check whether the CAPS LOCK meta key is on. */
    120     AMETA_CAPS_LOCK_ON = 0x100000,
    121 
    122     /* This mask is used to check whether the NUM LOCK meta key is on. */
    123     AMETA_NUM_LOCK_ON = 0x200000,
    124 
    125     /* This mask is used to check whether the SCROLL LOCK meta key is on. */
    126     AMETA_SCROLL_LOCK_ON = 0x400000,
    127 };
    128 
    129 /*
    130  * Input events.
    131  *
    132  * Input events are opaque structures.  Use the provided accessors functions to
    133  * read their properties.
    134  */
    135 struct AInputEvent;
    136 typedef struct AInputEvent AInputEvent;
    137 
    138 /*
    139  * Input event types.
    140  */
    141 enum {
    142     /* Indicates that the input event is a key event. */
    143     AINPUT_EVENT_TYPE_KEY = 1,
    144 
    145     /* Indicates that the input event is a motion event. */
    146     AINPUT_EVENT_TYPE_MOTION = 2
    147 };
    148 
    149 /*
    150  * Key event actions.
    151  */
    152 enum {
    153     /* The key has been pressed down. */
    154     AKEY_EVENT_ACTION_DOWN = 0,
    155 
    156     /* The key has been released. */
    157     AKEY_EVENT_ACTION_UP = 1,
    158 
    159     /* Multiple duplicate key events have occurred in a row, or a complex string is
    160      * being delivered.  The repeat_count property of the key event contains the number
    161      * of times the given key code should be executed.
    162      */
    163     AKEY_EVENT_ACTION_MULTIPLE = 2
    164 };
    165 
    166 /*
    167  * Key event flags.
    168  */
    169 enum {
    170     /* This mask is set if the device woke because of this key event. */
    171     AKEY_EVENT_FLAG_WOKE_HERE = 0x1,
    172 
    173     /* This mask is set if the key event was generated by a software keyboard. */
    174     AKEY_EVENT_FLAG_SOFT_KEYBOARD = 0x2,
    175 
    176     /* This mask is set if we don't want the key event to cause us to leave touch mode. */
    177     AKEY_EVENT_FLAG_KEEP_TOUCH_MODE = 0x4,
    178 
    179     /* This mask is set if an event was known to come from a trusted part
    180      * of the system.  That is, the event is known to come from the user,
    181      * and could not have been spoofed by a third party component. */
    182     AKEY_EVENT_FLAG_FROM_SYSTEM = 0x8,
    183 
    184     /* This mask is used for compatibility, to identify enter keys that are
    185      * coming from an IME whose enter key has been auto-labelled "next" or
    186      * "done".  This allows TextView to dispatch these as normal enter keys
    187      * for old applications, but still do the appropriate action when
    188      * receiving them. */
    189     AKEY_EVENT_FLAG_EDITOR_ACTION = 0x10,
    190 
    191     /* When associated with up key events, this indicates that the key press
    192      * has been canceled.  Typically this is used with virtual touch screen
    193      * keys, where the user can slide from the virtual key area on to the
    194      * display: in that case, the application will receive a canceled up
    195      * event and should not perform the action normally associated with the
    196      * key.  Note that for this to work, the application can not perform an
    197      * action for a key until it receives an up or the long press timeout has
    198      * expired. */
    199     AKEY_EVENT_FLAG_CANCELED = 0x20,
    200 
    201     /* This key event was generated by a virtual (on-screen) hard key area.
    202      * Typically this is an area of the touchscreen, outside of the regular
    203      * display, dedicated to "hardware" buttons. */
    204     AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY = 0x40,
    205 
    206     /* This flag is set for the first key repeat that occurs after the
    207      * long press timeout. */
    208     AKEY_EVENT_FLAG_LONG_PRESS = 0x80,
    209 
    210     /* Set when a key event has AKEY_EVENT_FLAG_CANCELED set because a long
    211      * press action was executed while it was down. */
    212     AKEY_EVENT_FLAG_CANCELED_LONG_PRESS = 0x100,
    213 
    214     /* Set for AKEY_EVENT_ACTION_UP when this event's key code is still being
    215      * tracked from its initial down.  That is, somebody requested that tracking
    216      * started on the key down and a long press has not caused
    217      * the tracking to be canceled. */
    218     AKEY_EVENT_FLAG_TRACKING = 0x200,
    219 
    220     /* Set when a key event has been synthesized to implement default behavior
    221      * for an event that the application did not handle.
    222      * Fallback key events are generated by unhandled trackball motions
    223      * (to emulate a directional keypad) and by certain unhandled key presses
    224      * that are declared in the key map (such as special function numeric keypad
    225      * keys when numlock is off). */
    226     AKEY_EVENT_FLAG_FALLBACK = 0x400,
    227 };
    228 
    229 /*
    230  * Motion event actions.
    231  */
    232 
    233 /* Bit shift for the action bits holding the pointer index as
    234  * defined by AMOTION_EVENT_ACTION_POINTER_INDEX_MASK.
    235  */
    236 #define AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT 8
    237 
    238 enum {
    239     /* Bit mask of the parts of the action code that are the action itself.
    240      */
    241     AMOTION_EVENT_ACTION_MASK = 0xff,
    242 
    243     /* Bits in the action code that represent a pointer index, used with
    244      * AMOTION_EVENT_ACTION_POINTER_DOWN and AMOTION_EVENT_ACTION_POINTER_UP.  Shifting
    245      * down by AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT provides the actual pointer
    246      * index where the data for the pointer going up or down can be found.
    247      */
    248     AMOTION_EVENT_ACTION_POINTER_INDEX_MASK  = 0xff00,
    249 
    250     /* A pressed gesture has started, the motion contains the initial starting location.
    251      */
    252     AMOTION_EVENT_ACTION_DOWN = 0,
    253 
    254     /* A pressed gesture has finished, the motion contains the final release location
    255      * as well as any intermediate points since the last down or move event.
    256      */
    257     AMOTION_EVENT_ACTION_UP = 1,
    258 
    259     /* A change has happened during a press gesture (between AMOTION_EVENT_ACTION_DOWN and
    260      * AMOTION_EVENT_ACTION_UP).  The motion contains the most recent point, as well as
    261      * any intermediate points since the last down or move event.
    262      */
    263     AMOTION_EVENT_ACTION_MOVE = 2,
    264 
    265     /* The current gesture has been aborted.
    266      * You will not receive any more points in it.  You should treat this as
    267      * an up event, but not perform any action that you normally would.
    268      */
    269     AMOTION_EVENT_ACTION_CANCEL = 3,
    270 
    271     /* A movement has happened outside of the normal bounds of the UI element.
    272      * This does not provide a full gesture, but only the initial location of the movement/touch.
    273      */
    274     AMOTION_EVENT_ACTION_OUTSIDE = 4,
    275 
    276     /* A non-primary pointer has gone down.
    277      * The bits in AMOTION_EVENT_ACTION_POINTER_INDEX_MASK indicate which pointer changed.
    278      */
    279     AMOTION_EVENT_ACTION_POINTER_DOWN = 5,
    280 
    281     /* A non-primary pointer has gone up.
    282      * The bits in AMOTION_EVENT_ACTION_POINTER_INDEX_MASK indicate which pointer changed.
    283      */
    284     AMOTION_EVENT_ACTION_POINTER_UP = 6,
    285 
    286     /* A change happened but the pointer is not down (unlike AMOTION_EVENT_ACTION_MOVE).
    287      * The motion contains the most recent point, as well as any intermediate points since
    288      * the last hover move event.
    289      */
    290     AMOTION_EVENT_ACTION_HOVER_MOVE = 7,
    291 
    292     /* The motion event contains relative vertical and/or horizontal scroll offsets.
    293      * Use getAxisValue to retrieve the information from AMOTION_EVENT_AXIS_VSCROLL
    294      * and AMOTION_EVENT_AXIS_HSCROLL.
    295      * The pointer may or may not be down when this event is dispatched.
    296      * This action is always delivered to the winder under the pointer, which
    297      * may not be the window currently touched.
    298      */
    299     AMOTION_EVENT_ACTION_SCROLL = 8,
    300 
    301     /* The pointer is not down but has entered the boundaries of a window or view.
    302      */
    303     AMOTION_EVENT_ACTION_HOVER_ENTER = 9,
    304 
    305     /* The pointer is not down but has exited the boundaries of a window or view.
    306      */
    307     AMOTION_EVENT_ACTION_HOVER_EXIT = 10,
    308 };
    309 
    310 /*
    311  * Motion event flags.
    312  */
    313 enum {
    314     /* This flag indicates that the window that received this motion event is partly
    315      * or wholly obscured by another visible window above it.  This flag is set to true
    316      * even if the event did not directly pass through the obscured area.
    317      * A security sensitive application can check this flag to identify situations in which
    318      * a malicious application may have covered up part of its content for the purpose
    319      * of misleading the user or hijacking touches.  An appropriate response might be
    320      * to drop the suspect touches or to take additional precautions to confirm the user's
    321      * actual intent.
    322      */
    323     AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED = 0x1,
    324 };
    325 
    326 /*
    327  * Motion event edge touch flags.
    328  */
    329 enum {
    330     /* No edges intersected */
    331     AMOTION_EVENT_EDGE_FLAG_NONE = 0,
    332 
    333     /* Flag indicating the motion event intersected the top edge of the screen. */
    334     AMOTION_EVENT_EDGE_FLAG_TOP = 0x01,
    335 
    336     /* Flag indicating the motion event intersected the bottom edge of the screen. */
    337     AMOTION_EVENT_EDGE_FLAG_BOTTOM = 0x02,
    338 
    339     /* Flag indicating the motion event intersected the left edge of the screen. */
    340     AMOTION_EVENT_EDGE_FLAG_LEFT = 0x04,
    341 
    342     /* Flag indicating the motion event intersected the right edge of the screen. */
    343     AMOTION_EVENT_EDGE_FLAG_RIGHT = 0x08
    344 };
    345 
    346 /*
    347  * Constants that identify each individual axis of a motion event.
    348  * Refer to the documentation on the MotionEvent class for descriptions of each axis.
    349  */
    350 enum {
    351     AMOTION_EVENT_AXIS_X = 0,
    352     AMOTION_EVENT_AXIS_Y = 1,
    353     AMOTION_EVENT_AXIS_PRESSURE = 2,
    354     AMOTION_EVENT_AXIS_SIZE = 3,
    355     AMOTION_EVENT_AXIS_TOUCH_MAJOR = 4,
    356     AMOTION_EVENT_AXIS_TOUCH_MINOR = 5,
    357     AMOTION_EVENT_AXIS_TOOL_MAJOR = 6,
    358     AMOTION_EVENT_AXIS_TOOL_MINOR = 7,
    359     AMOTION_EVENT_AXIS_ORIENTATION = 8,
    360     AMOTION_EVENT_AXIS_VSCROLL = 9,
    361     AMOTION_EVENT_AXIS_HSCROLL = 10,
    362     AMOTION_EVENT_AXIS_Z = 11,
    363     AMOTION_EVENT_AXIS_RX = 12,
    364     AMOTION_EVENT_AXIS_RY = 13,
    365     AMOTION_EVENT_AXIS_RZ = 14,
    366     AMOTION_EVENT_AXIS_HAT_X = 15,
    367     AMOTION_EVENT_AXIS_HAT_Y = 16,
    368     AMOTION_EVENT_AXIS_LTRIGGER = 17,
    369     AMOTION_EVENT_AXIS_RTRIGGER = 18,
    370     AMOTION_EVENT_AXIS_THROTTLE = 19,
    371     AMOTION_EVENT_AXIS_RUDDER = 20,
    372     AMOTION_EVENT_AXIS_WHEEL = 21,
    373     AMOTION_EVENT_AXIS_GAS = 22,
    374     AMOTION_EVENT_AXIS_BRAKE = 23,
    375     AMOTION_EVENT_AXIS_DISTANCE = 24,
    376     AMOTION_EVENT_AXIS_TILT = 25,
    377     AMOTION_EVENT_AXIS_GENERIC_1 = 32,
    378     AMOTION_EVENT_AXIS_GENERIC_2 = 33,
    379     AMOTION_EVENT_AXIS_GENERIC_3 = 34,
    380     AMOTION_EVENT_AXIS_GENERIC_4 = 35,
    381     AMOTION_EVENT_AXIS_GENERIC_5 = 36,
    382     AMOTION_EVENT_AXIS_GENERIC_6 = 37,
    383     AMOTION_EVENT_AXIS_GENERIC_7 = 38,
    384     AMOTION_EVENT_AXIS_GENERIC_8 = 39,
    385     AMOTION_EVENT_AXIS_GENERIC_9 = 40,
    386     AMOTION_EVENT_AXIS_GENERIC_10 = 41,
    387     AMOTION_EVENT_AXIS_GENERIC_11 = 42,
    388     AMOTION_EVENT_AXIS_GENERIC_12 = 43,
    389     AMOTION_EVENT_AXIS_GENERIC_13 = 44,
    390     AMOTION_EVENT_AXIS_GENERIC_14 = 45,
    391     AMOTION_EVENT_AXIS_GENERIC_15 = 46,
    392     AMOTION_EVENT_AXIS_GENERIC_16 = 47,
    393 
    394     // NOTE: If you add a new axis here you must also add it to several other files.
    395     //       Refer to frameworks/base/core/java/android/view/MotionEvent.java for the full list.
    396 };
    397 
    398 /*
    399  * Constants that identify buttons that are associated with motion events.
    400  * Refer to the documentation on the MotionEvent class for descriptions of each button.
    401  */
    402 enum {
    403     AMOTION_EVENT_BUTTON_PRIMARY = 1 << 0,
    404     AMOTION_EVENT_BUTTON_SECONDARY = 1 << 1,
    405     AMOTION_EVENT_BUTTON_TERTIARY = 1 << 2,
    406     AMOTION_EVENT_BUTTON_BACK = 1 << 3,
    407     AMOTION_EVENT_BUTTON_FORWARD = 1 << 4,
    408 };
    409 
    410 /*
    411  * Constants that identify tool types.
    412  * Refer to the documentation on the MotionEvent class for descriptions of each tool type.
    413  */
    414 enum {
    415     AMOTION_EVENT_TOOL_TYPE_UNKNOWN = 0,
    416     AMOTION_EVENT_TOOL_TYPE_FINGER = 1,
    417     AMOTION_EVENT_TOOL_TYPE_STYLUS = 2,
    418     AMOTION_EVENT_TOOL_TYPE_MOUSE = 3,
    419     AMOTION_EVENT_TOOL_TYPE_ERASER = 4,
    420 };
    421 
    422 /*
    423  * Input sources.
    424  *
    425  * Refer to the documentation on android.view.InputDevice for more details about input sources
    426  * and their correct interpretation.
    427  */
    428 enum {
    429     AINPUT_SOURCE_CLASS_MASK = 0x000000ff,
    430 
    431     AINPUT_SOURCE_CLASS_NONE = 0x00000000,
    432     AINPUT_SOURCE_CLASS_BUTTON = 0x00000001,
    433     AINPUT_SOURCE_CLASS_POINTER = 0x00000002,
    434     AINPUT_SOURCE_CLASS_NAVIGATION = 0x00000004,
    435     AINPUT_SOURCE_CLASS_POSITION = 0x00000008,
    436     AINPUT_SOURCE_CLASS_JOYSTICK = 0x00000010,
    437 };
    438 
    439 enum {
    440     AINPUT_SOURCE_UNKNOWN = 0x00000000,
    441 
    442     AINPUT_SOURCE_KEYBOARD = 0x00000100 | AINPUT_SOURCE_CLASS_BUTTON,
    443     AINPUT_SOURCE_DPAD = 0x00000200 | AINPUT_SOURCE_CLASS_BUTTON,
    444     AINPUT_SOURCE_GAMEPAD = 0x00000400 | AINPUT_SOURCE_CLASS_BUTTON,
    445     AINPUT_SOURCE_TOUCHSCREEN = 0x00001000 | AINPUT_SOURCE_CLASS_POINTER,
    446     AINPUT_SOURCE_MOUSE = 0x00002000 | AINPUT_SOURCE_CLASS_POINTER,
    447     AINPUT_SOURCE_STYLUS = 0x00004000 | AINPUT_SOURCE_CLASS_POINTER,
    448     AINPUT_SOURCE_TRACKBALL = 0x00010000 | AINPUT_SOURCE_CLASS_NAVIGATION,
    449     AINPUT_SOURCE_TOUCHPAD = 0x00100000 | AINPUT_SOURCE_CLASS_POSITION,
    450     AINPUT_SOURCE_TOUCH_NAVIGATION = 0x00200000 | AINPUT_SOURCE_CLASS_NONE,
    451     AINPUT_SOURCE_JOYSTICK = 0x01000000 | AINPUT_SOURCE_CLASS_JOYSTICK,
    452 
    453     AINPUT_SOURCE_ANY = 0xffffff00,
    454 };
    455 
    456 /*
    457  * Keyboard types.
    458  *
    459  * Refer to the documentation on android.view.InputDevice for more details.
    460  */
    461 enum {
    462     AINPUT_KEYBOARD_TYPE_NONE = 0,
    463     AINPUT_KEYBOARD_TYPE_NON_ALPHABETIC = 1,
    464     AINPUT_KEYBOARD_TYPE_ALPHABETIC = 2,
    465 };
    466 
    467 /*
    468  * Constants used to retrieve information about the range of motion for a particular
    469  * coordinate of a motion event.
    470  *
    471  * Refer to the documentation on android.view.InputDevice for more details about input sources
    472  * and their correct interpretation.
    473  *
    474  * DEPRECATION NOTICE: These constants are deprecated.  Use AMOTION_EVENT_AXIS_* constants instead.
    475  */
    476 enum {
    477     AINPUT_MOTION_RANGE_X = AMOTION_EVENT_AXIS_X,
    478     AINPUT_MOTION_RANGE_Y = AMOTION_EVENT_AXIS_Y,
    479     AINPUT_MOTION_RANGE_PRESSURE = AMOTION_EVENT_AXIS_PRESSURE,
    480     AINPUT_MOTION_RANGE_SIZE = AMOTION_EVENT_AXIS_SIZE,
    481     AINPUT_MOTION_RANGE_TOUCH_MAJOR = AMOTION_EVENT_AXIS_TOUCH_MAJOR,
    482     AINPUT_MOTION_RANGE_TOUCH_MINOR = AMOTION_EVENT_AXIS_TOUCH_MINOR,
    483     AINPUT_MOTION_RANGE_TOOL_MAJOR = AMOTION_EVENT_AXIS_TOOL_MAJOR,
    484     AINPUT_MOTION_RANGE_TOOL_MINOR = AMOTION_EVENT_AXIS_TOOL_MINOR,
    485     AINPUT_MOTION_RANGE_ORIENTATION = AMOTION_EVENT_AXIS_ORIENTATION,
    486 } __attribute__ ((deprecated));
    487 
    488 
    489 /*
    490  * Input event accessors.
    491  *
    492  * Note that most functions can only be used on input events that are of a given type.
    493  * Calling these functions on input events of other types will yield undefined behavior.
    494  */
    495 
    496 /*** Accessors for all input events. ***/
    497 
    498 /* Get the input event type. */
    499 int32_t AInputEvent_getType(const AInputEvent* event);
    500 
    501 /* Get the id for the device that an input event came from.
    502  *
    503  * Input events can be generated by multiple different input devices.
    504  * Use the input device id to obtain information about the input
    505  * device that was responsible for generating a particular event.
    506  *
    507  * An input device id of 0 indicates that the event didn't come from a physical device;
    508  * other numbers are arbitrary and you shouldn't depend on the values.
    509  * Use the provided input device query API to obtain information about input devices.
    510  */
    511 int32_t AInputEvent_getDeviceId(const AInputEvent* event);
    512 
    513 /* Get the input event source. */
    514 int32_t AInputEvent_getSource(const AInputEvent* event);
    515 
    516 /*** Accessors for key events only. ***/
    517 
    518 /* Get the key event action. */
    519 int32_t AKeyEvent_getAction(const AInputEvent* key_event);
    520 
    521 /* Get the key event flags. */
    522 int32_t AKeyEvent_getFlags(const AInputEvent* key_event);
    523 
    524 /* Get the key code of the key event.
    525  * This is the physical key that was pressed, not the Unicode character. */
    526 int32_t AKeyEvent_getKeyCode(const AInputEvent* key_event);
    527 
    528 /* Get the hardware key id of this key event.
    529  * These values are not reliable and vary from device to device. */
    530 int32_t AKeyEvent_getScanCode(const AInputEvent* key_event);
    531 
    532 /* Get the meta key state. */
    533 int32_t AKeyEvent_getMetaState(const AInputEvent* key_event);
    534 
    535 /* Get the repeat count of the event.
    536  * For both key up an key down events, this is the number of times the key has
    537  * repeated with the first down starting at 0 and counting up from there.  For
    538  * multiple key events, this is the number of down/up pairs that have occurred. */
    539 int32_t AKeyEvent_getRepeatCount(const AInputEvent* key_event);
    540 
    541 /* Get the time of the most recent key down event, in the
    542  * java.lang.System.nanoTime() time base.  If this is a down event,
    543  * this will be the same as eventTime.
    544  * Note that when chording keys, this value is the down time of the most recently
    545  * pressed key, which may not be the same physical key of this event. */
    546 int64_t AKeyEvent_getDownTime(const AInputEvent* key_event);
    547 
    548 /* Get the time this event occurred, in the
    549  * java.lang.System.nanoTime() time base. */
    550 int64_t AKeyEvent_getEventTime(const AInputEvent* key_event);
    551 
    552 /*** Accessors for motion events only. ***/
    553 
    554 /* Get the combined motion event action code and pointer index. */
    555 int32_t AMotionEvent_getAction(const AInputEvent* motion_event);
    556 
    557 /* Get the motion event flags. */
    558 int32_t AMotionEvent_getFlags(const AInputEvent* motion_event);
    559 
    560 /* Get the state of any meta / modifier keys that were in effect when the
    561  * event was generated. */
    562 int32_t AMotionEvent_getMetaState(const AInputEvent* motion_event);
    563 
    564 /* Get the button state of all buttons that are pressed. */
    565 int32_t AMotionEvent_getButtonState(const AInputEvent* motion_event);
    566 
    567 /* Get a bitfield indicating which edges, if any, were touched by this motion event.
    568  * For touch events, clients can use this to determine if the user's finger was
    569  * touching the edge of the display. */
    570 int32_t AMotionEvent_getEdgeFlags(const AInputEvent* motion_event);
    571 
    572 /* Get the time when the user originally pressed down to start a stream of
    573  * position events, in the java.lang.System.nanoTime() time base. */
    574 int64_t AMotionEvent_getDownTime(const AInputEvent* motion_event);
    575 
    576 /* Get the time when this specific event was generated,
    577  * in the java.lang.System.nanoTime() time base. */
    578 int64_t AMotionEvent_getEventTime(const AInputEvent* motion_event);
    579 
    580 /* Get the X coordinate offset.
    581  * For touch events on the screen, this is the delta that was added to the raw
    582  * screen coordinates to adjust for the absolute position of the containing windows
    583  * and views. */
    584 float AMotionEvent_getXOffset(const AInputEvent* motion_event);
    585 
    586 /* Get the precision of the Y coordinates being reported.
    587  * For touch events on the screen, this is the delta that was added to the raw
    588  * screen coordinates to adjust for the absolute position of the containing windows
    589  * and views. */
    590 float AMotionEvent_getYOffset(const AInputEvent* motion_event);
    591 
    592 /* Get the precision of the X coordinates being reported.
    593  * You can multiply this number with an X coordinate sample to find the
    594  * actual hardware value of the X coordinate. */
    595 float AMotionEvent_getXPrecision(const AInputEvent* motion_event);
    596 
    597 /* Get the precision of the Y coordinates being reported.
    598  * You can multiply this number with a Y coordinate sample to find the
    599  * actual hardware value of the Y coordinate. */
    600 float AMotionEvent_getYPrecision(const AInputEvent* motion_event);
    601 
    602 /* Get the number of pointers of data contained in this event.
    603  * Always >= 1. */
    604 size_t AMotionEvent_getPointerCount(const AInputEvent* motion_event);
    605 
    606 /* Get the pointer identifier associated with a particular pointer
    607  * data index in this event.  The identifier tells you the actual pointer
    608  * number associated with the data, accounting for individual pointers
    609  * going up and down since the start of the current gesture. */
    610 int32_t AMotionEvent_getPointerId(const AInputEvent* motion_event, size_t pointer_index);
    611 
    612 /* Get the tool type of a pointer for the given pointer index.
    613  * The tool type indicates the type of tool used to make contact such as a
    614  * finger or stylus, if known. */
    615 int32_t AMotionEvent_getToolType(const AInputEvent* motion_event, size_t pointer_index);
    616 
    617 /* Get the original raw X coordinate of this event.
    618  * For touch events on the screen, this is the original location of the event
    619  * on the screen, before it had been adjusted for the containing window
    620  * and views. */
    621 float AMotionEvent_getRawX(const AInputEvent* motion_event, size_t pointer_index);
    622 
    623 /* Get the original raw X coordinate of this event.
    624  * For touch events on the screen, this is the original location of the event
    625  * on the screen, before it had been adjusted for the containing window
    626  * and views. */
    627 float AMotionEvent_getRawY(const AInputEvent* motion_event, size_t pointer_index);
    628 
    629 /* Get the current X coordinate of this event for the given pointer index.
    630  * Whole numbers are pixels; the value may have a fraction for input devices
    631  * that are sub-pixel precise. */
    632 float AMotionEvent_getX(const AInputEvent* motion_event, size_t pointer_index);
    633 
    634 /* Get the current Y coordinate of this event for the given pointer index.
    635  * Whole numbers are pixels; the value may have a fraction for input devices
    636  * that are sub-pixel precise. */
    637 float AMotionEvent_getY(const AInputEvent* motion_event, size_t pointer_index);
    638 
    639 /* Get the current pressure of this event for the given pointer index.
    640  * The pressure generally ranges from 0 (no pressure at all) to 1 (normal pressure),
    641  * although values higher than 1 may be generated depending on the calibration of
    642  * the input device. */
    643 float AMotionEvent_getPressure(const AInputEvent* motion_event, size_t pointer_index);
    644 
    645 /* Get the current scaled value of the approximate size for the given pointer index.
    646  * This represents some approximation of the area of the screen being
    647  * pressed; the actual value in pixels corresponding to the
    648  * touch is normalized with the device specific range of values
    649  * and scaled to a value between 0 and 1.  The value of size can be used to
    650  * determine fat touch events. */
    651 float AMotionEvent_getSize(const AInputEvent* motion_event, size_t pointer_index);
    652 
    653 /* Get the current length of the major axis of an ellipse that describes the touch area
    654  * at the point of contact for the given pointer index. */
    655 float AMotionEvent_getTouchMajor(const AInputEvent* motion_event, size_t pointer_index);
    656 
    657 /* Get the current length of the minor axis of an ellipse that describes the touch area
    658  * at the point of contact for the given pointer index. */
    659 float AMotionEvent_getTouchMinor(const AInputEvent* motion_event, size_t pointer_index);
    660 
    661 /* Get the current length of the major axis of an ellipse that describes the size
    662  * of the approaching tool for the given pointer index.
    663  * The tool area represents the estimated size of the finger or pen that is
    664  * touching the device independent of its actual touch area at the point of contact. */
    665 float AMotionEvent_getToolMajor(const AInputEvent* motion_event, size_t pointer_index);
    666 
    667 /* Get the current length of the minor axis of an ellipse that describes the size
    668  * of the approaching tool for the given pointer index.
    669  * The tool area represents the estimated size of the finger or pen that is
    670  * touching the device independent of its actual touch area at the point of contact. */
    671 float AMotionEvent_getToolMinor(const AInputEvent* motion_event, size_t pointer_index);
    672 
    673 /* Get the current orientation of the touch area and tool area in radians clockwise from
    674  * vertical for the given pointer index.
    675  * An angle of 0 degrees indicates that the major axis of contact is oriented
    676  * upwards, is perfectly circular or is of unknown orientation.  A positive angle
    677  * indicates that the major axis of contact is oriented to the right.  A negative angle
    678  * indicates that the major axis of contact is oriented to the left.
    679  * The full range is from -PI/2 radians (finger pointing fully left) to PI/2 radians
    680  * (finger pointing fully right). */
    681 float AMotionEvent_getOrientation(const AInputEvent* motion_event, size_t pointer_index);
    682 
    683 /* Get the value of the request axis for the given pointer index. */
    684 float AMotionEvent_getAxisValue(const AInputEvent* motion_event,
    685         int32_t axis, size_t pointer_index);
    686 
    687 /* Get the number of historical points in this event.  These are movements that
    688  * have occurred between this event and the previous event.  This only applies
    689  * to AMOTION_EVENT_ACTION_MOVE events -- all other actions will have a size of 0.
    690  * Historical samples are indexed from oldest to newest. */
    691 size_t AMotionEvent_getHistorySize(const AInputEvent* motion_event);
    692 
    693 /* Get the time that a historical movement occurred between this event and
    694  * the previous event, in the java.lang.System.nanoTime() time base. */
    695 int64_t AMotionEvent_getHistoricalEventTime(AInputEvent* motion_event,
    696         size_t history_index);
    697 
    698 /* Get the historical raw X coordinate of this event for the given pointer index that
    699  * occurred between this event and the previous motion event.
    700  * For touch events on the screen, this is the original location of the event
    701  * on the screen, before it had been adjusted for the containing window
    702  * and views.
    703  * Whole numbers are pixels; the value may have a fraction for input devices
    704  * that are sub-pixel precise. */
    705 float AMotionEvent_getHistoricalRawX(const AInputEvent* motion_event, size_t pointer_index,
    706         size_t history_index);
    707 
    708 /* Get the historical raw Y coordinate of this event for the given pointer index that
    709  * occurred between this event and the previous motion event.
    710  * For touch events on the screen, this is the original location of the event
    711  * on the screen, before it had been adjusted for the containing window
    712  * and views.
    713  * Whole numbers are pixels; the value may have a fraction for input devices
    714  * that are sub-pixel precise. */
    715 float AMotionEvent_getHistoricalRawY(const AInputEvent* motion_event, size_t pointer_index,
    716         size_t history_index);
    717 
    718 /* Get the historical X coordinate of this event for the given pointer index that
    719  * occurred between this event and the previous motion event.
    720  * Whole numbers are pixels; the value may have a fraction for input devices
    721  * that are sub-pixel precise. */
    722 float AMotionEvent_getHistoricalX(AInputEvent* motion_event, size_t pointer_index,
    723         size_t history_index);
    724 
    725 /* Get the historical Y coordinate of this event for the given pointer index that
    726  * occurred between this event and the previous motion event.
    727  * Whole numbers are pixels; the value may have a fraction for input devices
    728  * that are sub-pixel precise. */
    729 float AMotionEvent_getHistoricalY(AInputEvent* motion_event, size_t pointer_index,
    730         size_t history_index);
    731 
    732 /* Get the historical pressure of this event for the given pointer index that
    733  * occurred between this event and the previous motion event.
    734  * The pressure generally ranges from 0 (no pressure at all) to 1 (normal pressure),
    735  * although values higher than 1 may be generated depending on the calibration of
    736  * the input device. */
    737 float AMotionEvent_getHistoricalPressure(AInputEvent* motion_event, size_t pointer_index,
    738         size_t history_index);
    739 
    740 /* Get the current scaled value of the approximate size for the given pointer index that
    741  * occurred between this event and the previous motion event.
    742  * This represents some approximation of the area of the screen being
    743  * pressed; the actual value in pixels corresponding to the
    744  * touch is normalized with the device specific range of values
    745  * and scaled to a value between 0 and 1.  The value of size can be used to
    746  * determine fat touch events. */
    747 float AMotionEvent_getHistoricalSize(AInputEvent* motion_event, size_t pointer_index,
    748         size_t history_index);
    749 
    750 /* Get the historical length of the major axis of an ellipse that describes the touch area
    751  * at the point of contact for the given pointer index that
    752  * occurred between this event and the previous motion event. */
    753 float AMotionEvent_getHistoricalTouchMajor(const AInputEvent* motion_event, size_t pointer_index,
    754         size_t history_index);
    755 
    756 /* Get the historical length of the minor axis of an ellipse that describes the touch area
    757  * at the point of contact for the given pointer index that
    758  * occurred between this event and the previous motion event. */
    759 float AMotionEvent_getHistoricalTouchMinor(const AInputEvent* motion_event, size_t pointer_index,
    760         size_t history_index);
    761 
    762 /* Get the historical length of the major axis of an ellipse that describes the size
    763  * of the approaching tool for the given pointer index that
    764  * occurred between this event and the previous motion event.
    765  * The tool area represents the estimated size of the finger or pen that is
    766  * touching the device independent of its actual touch area at the point of contact. */
    767 float AMotionEvent_getHistoricalToolMajor(const AInputEvent* motion_event, size_t pointer_index,
    768         size_t history_index);
    769 
    770 /* Get the historical length of the minor axis of an ellipse that describes the size
    771  * of the approaching tool for the given pointer index that
    772  * occurred between this event and the previous motion event.
    773  * The tool area represents the estimated size of the finger or pen that is
    774  * touching the device independent of its actual touch area at the point of contact. */
    775 float AMotionEvent_getHistoricalToolMinor(const AInputEvent* motion_event, size_t pointer_index,
    776         size_t history_index);
    777 
    778 /* Get the historical orientation of the touch area and tool area in radians clockwise from
    779  * vertical for the given pointer index that
    780  * occurred between this event and the previous motion event.
    781  * An angle of 0 degrees indicates that the major axis of contact is oriented
    782  * upwards, is perfectly circular or is of unknown orientation.  A positive angle
    783  * indicates that the major axis of contact is oriented to the right.  A negative angle
    784  * indicates that the major axis of contact is oriented to the left.
    785  * The full range is from -PI/2 radians (finger pointing fully left) to PI/2 radians
    786  * (finger pointing fully right). */
    787 float AMotionEvent_getHistoricalOrientation(const AInputEvent* motion_event, size_t pointer_index,
    788         size_t history_index);
    789 
    790 /* Get the historical value of the request axis for the given pointer index
    791  * that occurred between this event and the previous motion event. */
    792 float AMotionEvent_getHistoricalAxisValue(const AInputEvent* motion_event,
    793         int32_t axis, size_t pointer_index, size_t history_index);
    794 
    795 
    796 /*
    797  * Input queue
    798  *
    799  * An input queue is the facility through which you retrieve input
    800  * events.
    801  */
    802 struct AInputQueue;
    803 typedef struct AInputQueue AInputQueue;
    804 
    805 /*
    806  * Add this input queue to a looper for processing.  See
    807  * ALooper_addFd() for information on the ident, callback, and data params.
    808  */
    809 void AInputQueue_attachLooper(AInputQueue* queue, ALooper* looper,
    810         int ident, ALooper_callbackFunc callback, void* data);
    811 
    812 /*
    813  * Remove the input queue from the looper it is currently attached to.
    814  */
    815 void AInputQueue_detachLooper(AInputQueue* queue);
    816 
    817 /*
    818  * Returns true if there are one or more events available in the
    819  * input queue.  Returns 1 if the queue has events; 0 if
    820  * it does not have events; and a negative value if there is an error.
    821  */
    822 int32_t AInputQueue_hasEvents(AInputQueue* queue);
    823 
    824 /*
    825  * Returns the next available event from the queue.  Returns a negative
    826  * value if no events are available or an error has occurred.
    827  */
    828 int32_t AInputQueue_getEvent(AInputQueue* queue, AInputEvent** outEvent);
    829 
    830 /*
    831  * Sends the key for standard pre-dispatching -- that is, possibly deliver
    832  * it to the current IME to be consumed before the app.  Returns 0 if it
    833  * was not pre-dispatched, meaning you can process it right now.  If non-zero
    834  * is returned, you must abandon the current event processing and allow the
    835  * event to appear again in the event queue (if it does not get consumed during
    836  * pre-dispatching).
    837  */
    838 int32_t AInputQueue_preDispatchEvent(AInputQueue* queue, AInputEvent* event);
    839 
    840 /*
    841  * Report that dispatching has finished with the given event.
    842  * This must be called after receiving an event with AInputQueue_get_event().
    843  */
    844 void AInputQueue_finishEvent(AInputQueue* queue, AInputEvent* event, int handled);
    845 
    846 #ifdef __cplusplus
    847 }
    848 #endif
    849 
    850 #endif // _ANDROID_INPUT_H
    851