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Searched
defs:BaseObject
(Results
1 - 4
of
4
) sorted by null
/external/replicaisland/src/com/replica/replicaisland/
BaseObject.java
23
*
BaseObject
.
BaseObject
also defines the interface for the object-wide system registry.
25
public abstract class
BaseObject
extends AllocationGuard {
28
public
BaseObject
() {
37
public void update(float timeDelta,
BaseObject
parent) {
MultiTouchFilter.java
22
BaseObject
.sSystemRegistry.inputSystem.touchUp(id,
26
BaseObject
.sSystemRegistry.inputSystem.touchDown(id,
Game.java
67
BaseObject
.sSystemRegistry.openGLSystem = new OpenGLSystem(null);
69
BaseObject
.sSystemRegistry.customToastSystem = new CustomToastSystem(context);
80
BaseObject
.sSystemRegistry.contextParameters = params;
91
BaseObject
.sSystemRegistry.shortTermTextureLibrary = shortTermTextureLibrary;
95
BaseObject
.sSystemRegistry.longTermTextureLibrary = longTermTextureLibrary;
98
BaseObject
.sSystemRegistry.bufferLibrary = new BufferLibrary();
102
BaseObject
.sSystemRegistry.soundSystem = new SoundSystem();
108
BaseObject
.sSystemRegistry.inputSystem = input;
109
BaseObject
.sSystemRegistry.registerForReset(input);
117
BaseObject
.sSystemRegistry.inputGameInterface = inputInterface
[
all
...]
GameThread.java
75
BaseObject
.sSystemRegistry.renderSystem.swap(mRenderer, x, y);
105
SoundSystem sound =
BaseObject
.sSystemRegistry.soundSystem;
108
BaseObject
.sSystemRegistry.inputSystem.releaseAllKeys();
122
BaseObject
.sSystemRegistry.renderSystem.emptyQueues(mRenderer);
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