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      1 //===-- llvm/BasicBlock.h - Represent a basic block in the VM ---*- C++ -*-===//
      2 //
      3 //                     The LLVM Compiler Infrastructure
      4 //
      5 // This file is distributed under the University of Illinois Open Source
      6 // License. See LICENSE.TXT for details.
      7 //
      8 //===----------------------------------------------------------------------===//
      9 //
     10 // This file contains the declaration of the BasicBlock class.
     11 //
     12 //===----------------------------------------------------------------------===//
     13 
     14 #ifndef LLVM_IR_BASICBLOCK_H
     15 #define LLVM_IR_BASICBLOCK_H
     16 
     17 #include "llvm/ADT/Twine.h"
     18 #include "llvm/ADT/ilist.h"
     19 #include "llvm/IR/Instruction.h"
     20 #include "llvm/IR/SymbolTableListTraits.h"
     21 #include "llvm/Support/DataTypes.h"
     22 
     23 namespace llvm {
     24 
     25 class LandingPadInst;
     26 class TerminatorInst;
     27 class LLVMContext;
     28 class BlockAddress;
     29 
     30 template<> struct ilist_traits<Instruction>
     31   : public SymbolTableListTraits<Instruction, BasicBlock> {
     32 
     33   /// \brief Return a node that marks the end of a list.
     34   ///
     35   /// The sentinel is relative to this instance, so we use a non-static
     36   /// method.
     37   Instruction *createSentinel() const {
     38     // Since i(p)lists always publicly derive from their corresponding traits,
     39     // placing a data member in this class will augment the i(p)list.  But since
     40     // the NodeTy is expected to be publicly derive from ilist_node<NodeTy>,
     41     // there is a legal viable downcast from it to NodeTy. We use this trick to
     42     // superimpose an i(p)list with a "ghostly" NodeTy, which becomes the
     43     // sentinel. Dereferencing the sentinel is forbidden (save the
     44     // ilist_node<NodeTy>), so no one will ever notice the superposition.
     45     return static_cast<Instruction*>(&Sentinel);
     46   }
     47   static void destroySentinel(Instruction*) {}
     48 
     49   Instruction *provideInitialHead() const { return createSentinel(); }
     50   Instruction *ensureHead(Instruction*) const { return createSentinel(); }
     51   static void noteHead(Instruction*, Instruction*) {}
     52 private:
     53   mutable ilist_half_node<Instruction> Sentinel;
     54 };
     55 
     56 /// \brief LLVM Basic Block Representation
     57 ///
     58 /// This represents a single basic block in LLVM. A basic block is simply a
     59 /// container of instructions that execute sequentially. Basic blocks are Values
     60 /// because they are referenced by instructions such as branches and switch
     61 /// tables. The type of a BasicBlock is "Type::LabelTy" because the basic block
     62 /// represents a label to which a branch can jump.
     63 ///
     64 /// A well formed basic block is formed of a list of non-terminating
     65 /// instructions followed by a single TerminatorInst instruction.
     66 /// TerminatorInst's may not occur in the middle of basic blocks, and must
     67 /// terminate the blocks. The BasicBlock class allows malformed basic blocks to
     68 /// occur because it may be useful in the intermediate stage of constructing or
     69 /// modifying a program. However, the verifier will ensure that basic blocks
     70 /// are "well formed".
     71 class BasicBlock : public Value, // Basic blocks are data objects also
     72                    public ilist_node<BasicBlock> {
     73   friend class BlockAddress;
     74 public:
     75   typedef iplist<Instruction> InstListType;
     76 private:
     77   InstListType InstList;
     78   Function *Parent;
     79 
     80   void setParent(Function *parent);
     81   friend class SymbolTableListTraits<BasicBlock, Function>;
     82 
     83   BasicBlock(const BasicBlock &) LLVM_DELETED_FUNCTION;
     84   void operator=(const BasicBlock &) LLVM_DELETED_FUNCTION;
     85 
     86   /// \brief Constructor.
     87   ///
     88   /// If the function parameter is specified, the basic block is automatically
     89   /// inserted at either the end of the function (if InsertBefore is null), or
     90   /// before the specified basic block.
     91   explicit BasicBlock(LLVMContext &C, const Twine &Name = "",
     92                       Function *Parent = 0, BasicBlock *InsertBefore = 0);
     93 public:
     94   /// \brief Get the context in which this basic block lives.
     95   LLVMContext &getContext() const;
     96 
     97   /// Instruction iterators...
     98   typedef InstListType::iterator iterator;
     99   typedef InstListType::const_iterator const_iterator;
    100   typedef InstListType::reverse_iterator reverse_iterator;
    101   typedef InstListType::const_reverse_iterator const_reverse_iterator;
    102 
    103   /// \brief Creates a new BasicBlock.
    104   ///
    105   /// If the Parent parameter is specified, the basic block is automatically
    106   /// inserted at either the end of the function (if InsertBefore is 0), or
    107   /// before the specified basic block.
    108   static BasicBlock *Create(LLVMContext &Context, const Twine &Name = "",
    109                             Function *Parent = 0,BasicBlock *InsertBefore = 0) {
    110     return new BasicBlock(Context, Name, Parent, InsertBefore);
    111   }
    112   ~BasicBlock();
    113 
    114   /// \brief Return the enclosing method, or null if none.
    115   const Function *getParent() const { return Parent; }
    116         Function *getParent()       { return Parent; }
    117 
    118   /// \brief Returns the terminator instruction if the block is well formed or
    119   /// null if the block is not well formed.
    120   TerminatorInst *getTerminator();
    121   const TerminatorInst *getTerminator() const;
    122 
    123   /// \brief Returns a pointer to the first instruction in this block that is
    124   /// not a PHINode instruction.
    125   ///
    126   /// When adding instructions to the beginning of the basic block, they should
    127   /// be added before the returned value, not before the first instruction,
    128   /// which might be PHI. Returns 0 is there's no non-PHI instruction.
    129   Instruction* getFirstNonPHI();
    130   const Instruction* getFirstNonPHI() const {
    131     return const_cast<BasicBlock*>(this)->getFirstNonPHI();
    132   }
    133 
    134   /// \brief Returns a pointer to the first instruction in this block that is not
    135   /// a PHINode or a debug intrinsic.
    136   Instruction* getFirstNonPHIOrDbg();
    137   const Instruction* getFirstNonPHIOrDbg() const {
    138     return const_cast<BasicBlock*>(this)->getFirstNonPHIOrDbg();
    139   }
    140 
    141   /// \brief Returns a pointer to the first instruction in this block that is not
    142   /// a PHINode, a debug intrinsic, or a lifetime intrinsic.
    143   Instruction* getFirstNonPHIOrDbgOrLifetime();
    144   const Instruction* getFirstNonPHIOrDbgOrLifetime() const {
    145     return const_cast<BasicBlock*>(this)->getFirstNonPHIOrDbgOrLifetime();
    146   }
    147 
    148   /// \brief Returns an iterator to the first instruction in this block that is
    149   /// suitable for inserting a non-PHI instruction.
    150   ///
    151   /// In particular, it skips all PHIs and LandingPad instructions.
    152   iterator getFirstInsertionPt();
    153   const_iterator getFirstInsertionPt() const {
    154     return const_cast<BasicBlock*>(this)->getFirstInsertionPt();
    155   }
    156 
    157   /// \brief Unlink 'this' from the containing function, but do not delete it.
    158   void removeFromParent();
    159 
    160   /// \brief Unlink 'this' from the containing function and delete it.
    161   void eraseFromParent();
    162 
    163   /// \brief Unlink this basic block from its current function and insert it
    164   /// into the function that \p MovePos lives in, right before \p MovePos.
    165   void moveBefore(BasicBlock *MovePos);
    166 
    167   /// \brief Unlink this basic block from its current function and insert it
    168   /// right after \p MovePos in the function \p MovePos lives in.
    169   void moveAfter(BasicBlock *MovePos);
    170 
    171 
    172   /// \brief Return this block if it has a single predecessor block. Otherwise
    173   /// return a null pointer.
    174   BasicBlock *getSinglePredecessor();
    175   const BasicBlock *getSinglePredecessor() const {
    176     return const_cast<BasicBlock*>(this)->getSinglePredecessor();
    177   }
    178 
    179   /// \brief Return this block if it has a unique predecessor block. Otherwise return a null pointer.
    180   ///
    181   /// Note that unique predecessor doesn't mean single edge, there can be
    182   /// multiple edges from the unique predecessor to this block (for example a
    183   /// switch statement with multiple cases having the same destination).
    184   BasicBlock *getUniquePredecessor();
    185   const BasicBlock *getUniquePredecessor() const {
    186     return const_cast<BasicBlock*>(this)->getUniquePredecessor();
    187   }
    188 
    189   //===--------------------------------------------------------------------===//
    190   /// Instruction iterator methods
    191   ///
    192   inline iterator                begin()       { return InstList.begin(); }
    193   inline const_iterator          begin() const { return InstList.begin(); }
    194   inline iterator                end  ()       { return InstList.end();   }
    195   inline const_iterator          end  () const { return InstList.end();   }
    196 
    197   inline reverse_iterator        rbegin()       { return InstList.rbegin(); }
    198   inline const_reverse_iterator  rbegin() const { return InstList.rbegin(); }
    199   inline reverse_iterator        rend  ()       { return InstList.rend();   }
    200   inline const_reverse_iterator  rend  () const { return InstList.rend();   }
    201 
    202   inline size_t                   size() const { return InstList.size();  }
    203   inline bool                    empty() const { return InstList.empty(); }
    204   inline const Instruction      &front() const { return InstList.front(); }
    205   inline       Instruction      &front()       { return InstList.front(); }
    206   inline const Instruction       &back() const { return InstList.back();  }
    207   inline       Instruction       &back()       { return InstList.back();  }
    208 
    209   /// \brief Return the underlying instruction list container.
    210   ///
    211   /// Currently you need to access the underlying instruction list container
    212   /// directly if you want to modify it.
    213   const InstListType &getInstList() const { return InstList; }
    214         InstListType &getInstList()       { return InstList; }
    215 
    216   /// \brief Returns a pointer to a member of the instruction list.
    217   static iplist<Instruction> BasicBlock::*getSublistAccess(Instruction*) {
    218     return &BasicBlock::InstList;
    219   }
    220 
    221   /// \brief Returns a pointer to the symbol table if one exists.
    222   ValueSymbolTable *getValueSymbolTable();
    223 
    224   /// \brief Methods for support type inquiry through isa, cast, and dyn_cast.
    225   static inline bool classof(const Value *V) {
    226     return V->getValueID() == Value::BasicBlockVal;
    227   }
    228 
    229   /// \brief Cause all subinstructions to "let go" of all the references that
    230   /// said subinstructions are maintaining.
    231   ///
    232   /// This allows one to 'delete' a whole class at a time, even though there may
    233   /// be circular references... first all references are dropped, and all use
    234   /// counts go to zero.  Then everything is delete'd for real.  Note that no
    235   /// operations are valid on an object that has "dropped all references",
    236   /// except operator delete.
    237   void dropAllReferences();
    238 
    239   /// \brief Notify the BasicBlock that the predecessor \p Pred is no longer
    240   /// able to reach it.
    241   ///
    242   /// This is actually not used to update the Predecessor list, but is actually
    243   /// used to update the PHI nodes that reside in the block.  Note that this
    244   /// should be called while the predecessor still refers to this block.
    245   void removePredecessor(BasicBlock *Pred, bool DontDeleteUselessPHIs = false);
    246 
    247   /// \brief Split the basic block into two basic blocks at the specified
    248   /// instruction.
    249   ///
    250   /// Note that all instructions BEFORE the specified iterator stay as part of
    251   /// the original basic block, an unconditional branch is added to the original
    252   /// BB, and the rest of the instructions in the BB are moved to the new BB,
    253   /// including the old terminator.  The newly formed BasicBlock is returned.
    254   /// This function invalidates the specified iterator.
    255   ///
    256   /// Note that this only works on well formed basic blocks (must have a
    257   /// terminator), and 'I' must not be the end of instruction list (which would
    258   /// cause a degenerate basic block to be formed, having a terminator inside of
    259   /// the basic block).
    260   ///
    261   /// Also note that this doesn't preserve any passes. To split blocks while
    262   /// keeping loop information consistent, use the SplitBlock utility function.
    263   BasicBlock *splitBasicBlock(iterator I, const Twine &BBName = "");
    264 
    265   /// \brief Returns true if there are any uses of this basic block other than
    266   /// direct branches, switches, etc. to it.
    267   bool hasAddressTaken() const { return getSubclassDataFromValue() != 0; }
    268 
    269   /// \brief Update all phi nodes in this basic block's successors to refer to
    270   /// basic block \p New instead of to it.
    271   void replaceSuccessorsPhiUsesWith(BasicBlock *New);
    272 
    273   /// \brief Return true if this basic block is a landing pad.
    274   ///
    275   /// Being a ``landing pad'' means that the basic block is the destination of
    276   /// the 'unwind' edge of an invoke instruction.
    277   bool isLandingPad() const;
    278 
    279   /// \brief Return the landingpad instruction associated with the landing pad.
    280   LandingPadInst *getLandingPadInst();
    281   const LandingPadInst *getLandingPadInst() const;
    282 
    283 private:
    284   /// \brief Increment the internal refcount of the number of BlockAddresses
    285   /// referencing this BasicBlock by \p Amt.
    286   ///
    287   /// This is almost always 0, sometimes one possibly, but almost never 2, and
    288   /// inconceivably 3 or more.
    289   void AdjustBlockAddressRefCount(int Amt) {
    290     setValueSubclassData(getSubclassDataFromValue()+Amt);
    291     assert((int)(signed char)getSubclassDataFromValue() >= 0 &&
    292            "Refcount wrap-around");
    293   }
    294   /// \brief Shadow Value::setValueSubclassData with a private forwarding method
    295   /// so that any future subclasses cannot accidentally use it.
    296   void setValueSubclassData(unsigned short D) {
    297     Value::setValueSubclassData(D);
    298   }
    299 };
    300 
    301 } // End llvm namespace
    302 
    303 #endif
    304