1 /* 2 * Copyright (C) 2006 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 package android.view; 18 19 import android.content.Context; 20 import android.content.res.CompatibilityInfo; 21 import android.content.res.Configuration; 22 import android.graphics.Rect; 23 import android.graphics.RectF; 24 import android.os.Bundle; 25 import android.os.IBinder; 26 import android.os.Looper; 27 import android.view.animation.Animation; 28 29 import java.io.PrintWriter; 30 31 /** 32 * This interface supplies all UI-specific behavior of the window manager. An 33 * instance of it is created by the window manager when it starts up, and allows 34 * customization of window layering, special window types, key dispatching, and 35 * layout. 36 * 37 * <p>Because this provides deep interaction with the system window manager, 38 * specific methods on this interface can be called from a variety of contexts 39 * with various restrictions on what they can do. These are encoded through 40 * a suffixes at the end of a method encoding the thread the method is called 41 * from and any locks that are held when it is being called; if no suffix 42 * is attached to a method, then it is not called with any locks and may be 43 * called from the main window manager thread or another thread calling into 44 * the window manager. 45 * 46 * <p>The current suffixes are: 47 * 48 * <dl> 49 * <dt> Ti <dd> Called from the input thread. This is the thread that 50 * collects pending input events and dispatches them to the appropriate window. 51 * It may block waiting for events to be processed, so that the input stream is 52 * properly serialized. 53 * <dt> Tq <dd> Called from the low-level input queue thread. This is the 54 * thread that reads events out of the raw input devices and places them 55 * into the global input queue that is read by the <var>Ti</var> thread. 56 * This thread should not block for a long period of time on anything but the 57 * key driver. 58 * <dt> Lw <dd> Called with the main window manager lock held. Because the 59 * window manager is a very low-level system service, there are few other 60 * system services you can call with this lock held. It is explicitly okay to 61 * make calls into the package manager and power manager; it is explicitly not 62 * okay to make calls into the activity manager or most other services. Note that 63 * {@link android.content.Context#checkPermission(String, int, int)} and 64 * variations require calling into the activity manager. 65 * <dt> Li <dd> Called with the input thread lock held. This lock can be 66 * acquired by the window manager while it holds the window lock, so this is 67 * even more restrictive than <var>Lw</var>. 68 * </dl> 69 * 70 * @hide 71 */ 72 public interface WindowManagerPolicy { 73 // Policy flags. These flags are also defined in frameworks/base/include/ui/Input.h. 74 public final static int FLAG_WAKE = 0x00000001; 75 public final static int FLAG_WAKE_DROPPED = 0x00000002; 76 public final static int FLAG_SHIFT = 0x00000004; 77 public final static int FLAG_CAPS_LOCK = 0x00000008; 78 public final static int FLAG_ALT = 0x00000010; 79 public final static int FLAG_ALT_GR = 0x00000020; 80 public final static int FLAG_MENU = 0x00000040; 81 public final static int FLAG_LAUNCHER = 0x00000080; 82 public final static int FLAG_VIRTUAL = 0x00000100; 83 84 public final static int FLAG_INJECTED = 0x01000000; 85 public final static int FLAG_TRUSTED = 0x02000000; 86 public final static int FLAG_FILTERED = 0x04000000; 87 public final static int FLAG_DISABLE_KEY_REPEAT = 0x08000000; 88 89 public final static int FLAG_WOKE_HERE = 0x10000000; 90 public final static int FLAG_BRIGHT_HERE = 0x20000000; 91 public final static int FLAG_PASS_TO_USER = 0x40000000; 92 93 // Flags used for indicating whether the internal and/or external input devices 94 // of some type are available. 95 public final static int PRESENCE_INTERNAL = 1 << 0; 96 public final static int PRESENCE_EXTERNAL = 1 << 1; 97 98 public final static boolean WATCH_POINTER = false; 99 100 /** 101 * Sticky broadcast of the current HDMI plugged state. 102 */ 103 public final static String ACTION_HDMI_PLUGGED = "android.intent.action.HDMI_PLUGGED"; 104 105 /** 106 * Extra in {@link #ACTION_HDMI_PLUGGED} indicating the state: true if 107 * plugged in to HDMI, false if not. 108 */ 109 public final static String EXTRA_HDMI_PLUGGED_STATE = "state"; 110 111 /** 112 * Pass this event to the user / app. To be returned from 113 * {@link #interceptKeyBeforeQueueing}. 114 */ 115 public final static int ACTION_PASS_TO_USER = 0x00000001; 116 117 /** 118 * This key event should wake the device. 119 * To be returned from {@link #interceptKeyBeforeQueueing}. 120 * Do not return this and {@link #ACTION_GO_TO_SLEEP} or {@link #ACTION_PASS_TO_USER}. 121 */ 122 public final static int ACTION_WAKE_UP = 0x00000002; 123 124 /** 125 * This key event should put the device to sleep (and engage keyguard if necessary) 126 * To be returned from {@link #interceptKeyBeforeQueueing}. 127 * Do not return this and {@link #ACTION_WAKE_UP} or {@link #ACTION_PASS_TO_USER}. 128 */ 129 public final static int ACTION_GO_TO_SLEEP = 0x00000004; 130 131 /** 132 * Interface to the Window Manager state associated with a particular 133 * window. You can hold on to an instance of this interface from the call 134 * to prepareAddWindow() until removeWindow(). 135 */ 136 public interface WindowState { 137 /** 138 * Return the uid of the app that owns this window. 139 */ 140 int getOwningUid(); 141 142 /** 143 * Return the package name of the app that owns this window. 144 */ 145 String getOwningPackage(); 146 147 /** 148 * Perform standard frame computation. The result can be obtained with 149 * getFrame() if so desired. Must be called with the window manager 150 * lock held. 151 * 152 * @param parentFrame The frame of the parent container this window 153 * is in, used for computing its basic position. 154 * @param displayFrame The frame of the overall display in which this 155 * window can appear, used for constraining the overall dimensions 156 * of the window. 157 * @param overlayFrame The frame within the display that is inside 158 * of the overlay region. 159 * @param contentFrame The frame within the display in which we would 160 * like active content to appear. This will cause windows behind to 161 * be resized to match the given content frame. 162 * @param visibleFrame The frame within the display that the window 163 * is actually visible, used for computing its visible insets to be 164 * given to windows behind. 165 * This can be used as a hint for scrolling (avoiding resizing) 166 * the window to make certain that parts of its content 167 * are visible. 168 */ 169 public void computeFrameLw(Rect parentFrame, Rect displayFrame, 170 Rect overlayFrame, Rect contentFrame, Rect visibleFrame); 171 172 /** 173 * Retrieve the current frame of the window that has been assigned by 174 * the window manager. Must be called with the window manager lock held. 175 * 176 * @return Rect The rectangle holding the window frame. 177 */ 178 public Rect getFrameLw(); 179 180 /** 181 * Retrieve the current frame of the window that is actually shown. 182 * Must be called with the window manager lock held. 183 * 184 * @return Rect The rectangle holding the shown window frame. 185 */ 186 public RectF getShownFrameLw(); 187 188 /** 189 * Retrieve the frame of the display that this window was last 190 * laid out in. Must be called with the 191 * window manager lock held. 192 * 193 * @return Rect The rectangle holding the display frame. 194 */ 195 public Rect getDisplayFrameLw(); 196 197 /** 198 * Retrieve the frame of the area inside the overscan region of the 199 * display that this window was last laid out in. Must be called with the 200 * window manager lock held. 201 * 202 * @return Rect The rectangle holding the display overscan frame. 203 */ 204 public Rect getOverscanFrameLw(); 205 206 /** 207 * Retrieve the frame of the content area that this window was last 208 * laid out in. This is the area in which the content of the window 209 * should be placed. It will be smaller than the display frame to 210 * account for screen decorations such as a status bar or soft 211 * keyboard. Must be called with the 212 * window manager lock held. 213 * 214 * @return Rect The rectangle holding the content frame. 215 */ 216 public Rect getContentFrameLw(); 217 218 /** 219 * Retrieve the frame of the visible area that this window was last 220 * laid out in. This is the area of the screen in which the window 221 * will actually be fully visible. It will be smaller than the 222 * content frame to account for transient UI elements blocking it 223 * such as an input method's candidates UI. Must be called with the 224 * window manager lock held. 225 * 226 * @return Rect The rectangle holding the visible frame. 227 */ 228 public Rect getVisibleFrameLw(); 229 230 /** 231 * Returns true if this window is waiting to receive its given 232 * internal insets from the client app, and so should not impact the 233 * layout of other windows. 234 */ 235 public boolean getGivenInsetsPendingLw(); 236 237 /** 238 * Retrieve the insets given by this window's client for the content 239 * area of windows behind it. Must be called with the 240 * window manager lock held. 241 * 242 * @return Rect The left, top, right, and bottom insets, relative 243 * to the window's frame, of the actual contents. 244 */ 245 public Rect getGivenContentInsetsLw(); 246 247 /** 248 * Retrieve the insets given by this window's client for the visible 249 * area of windows behind it. Must be called with the 250 * window manager lock held. 251 * 252 * @return Rect The left, top, right, and bottom insets, relative 253 * to the window's frame, of the actual visible area. 254 */ 255 public Rect getGivenVisibleInsetsLw(); 256 257 /** 258 * Retrieve the current LayoutParams of the window. 259 * 260 * @return WindowManager.LayoutParams The window's internal LayoutParams 261 * instance. 262 */ 263 public WindowManager.LayoutParams getAttrs(); 264 265 /** 266 * Return whether this window needs the menu key shown. Must be called 267 * with window lock held, because it may need to traverse down through 268 * window list to determine the result. 269 * @param bottom The bottom-most window to consider when determining this. 270 */ 271 public boolean getNeedsMenuLw(WindowState bottom); 272 273 /** 274 * Retrieve the current system UI visibility flags associated with 275 * this window. 276 */ 277 public int getSystemUiVisibility(); 278 279 /** 280 * Get the layer at which this window's surface will be Z-ordered. 281 */ 282 public int getSurfaceLayer(); 283 284 /** 285 * Return the token for the application (actually activity) that owns 286 * this window. May return null for system windows. 287 * 288 * @return An IApplicationToken identifying the owning activity. 289 */ 290 public IApplicationToken getAppToken(); 291 292 /** 293 * Return true if, at any point, the application token associated with 294 * this window has actually displayed any windows. This is most useful 295 * with the "starting up" window to determine if any windows were 296 * displayed when it is closed. 297 * 298 * @return Returns true if one or more windows have been displayed, 299 * else false. 300 */ 301 public boolean hasAppShownWindows(); 302 303 /** 304 * Is this window visible? It is not visible if there is no 305 * surface, or we are in the process of running an exit animation 306 * that will remove the surface. 307 */ 308 boolean isVisibleLw(); 309 310 /** 311 * Like {@link #isVisibleLw}, but also counts a window that is currently 312 * "hidden" behind the keyguard as visible. This allows us to apply 313 * things like window flags that impact the keyguard. 314 */ 315 boolean isVisibleOrBehindKeyguardLw(); 316 317 /** 318 * Is this window currently visible to the user on-screen? It is 319 * displayed either if it is visible or it is currently running an 320 * animation before no longer being visible. Must be called with the 321 * window manager lock held. 322 */ 323 boolean isDisplayedLw(); 324 325 /** 326 * Return true if this window (or a window it is attached to, but not 327 * considering its app token) is currently animating. 328 */ 329 public boolean isAnimatingLw(); 330 331 /** 332 * Is this window considered to be gone for purposes of layout? 333 */ 334 boolean isGoneForLayoutLw(); 335 336 /** 337 * Returns true if this window has been shown on screen at some time in 338 * the past. Must be called with the window manager lock held. 339 */ 340 public boolean hasDrawnLw(); 341 342 /** 343 * Can be called by the policy to force a window to be hidden, 344 * regardless of whether the client or window manager would like 345 * it shown. Must be called with the window manager lock held. 346 * Returns true if {@link #showLw} was last called for the window. 347 */ 348 public boolean hideLw(boolean doAnimation); 349 350 /** 351 * Can be called to undo the effect of {@link #hideLw}, allowing a 352 * window to be shown as long as the window manager and client would 353 * also like it to be shown. Must be called with the window manager 354 * lock held. 355 * Returns true if {@link #hideLw} was last called for the window. 356 */ 357 public boolean showLw(boolean doAnimation); 358 359 /** 360 * Check whether the process hosting this window is currently alive. 361 */ 362 public boolean isAlive(); 363 364 /** 365 * Check if window is on {@link Display#DEFAULT_DISPLAY}. 366 * @return true if window is on default display. 367 */ 368 public boolean isDefaultDisplay(); 369 } 370 371 /** 372 * Representation of a "fake window" that the policy has added to the 373 * window manager to consume events. 374 */ 375 public interface FakeWindow { 376 /** 377 * Remove the fake window from the window manager. 378 */ 379 void dismiss(); 380 } 381 382 /** 383 * Interface for calling back in to the window manager that is private 384 * between it and the policy. 385 */ 386 public interface WindowManagerFuncs { 387 public static final int LID_ABSENT = -1; 388 public static final int LID_CLOSED = 0; 389 public static final int LID_OPEN = 1; 390 391 /** 392 * Ask the window manager to re-evaluate the system UI flags. 393 */ 394 public void reevaluateStatusBarVisibility(); 395 396 /** 397 * Add a fake window to the window manager. This window sits 398 * at the top of the other windows and consumes events. 399 */ 400 public FakeWindow addFakeWindow(Looper looper, 401 InputEventReceiver.Factory inputEventReceiverFactory, 402 String name, int windowType, int layoutParamsFlags, boolean canReceiveKeys, 403 boolean hasFocus, boolean touchFullscreen); 404 405 /** 406 * Returns a code that describes the current state of the lid switch. 407 */ 408 public int getLidState(); 409 410 /** 411 * Creates an input channel that will receive all input from the input dispatcher. 412 */ 413 public InputChannel monitorInput(String name); 414 415 /** 416 * Switch the keyboard layout for the given device. 417 * Direction should be +1 or -1 to go to the next or previous keyboard layout. 418 */ 419 public void switchKeyboardLayout(int deviceId, int direction); 420 421 public void shutdown(boolean confirm); 422 public void rebootSafeMode(boolean confirm); 423 } 424 425 /** Window has been added to the screen. */ 426 public static final int TRANSIT_ENTER = 1; 427 /** Window has been removed from the screen. */ 428 public static final int TRANSIT_EXIT = 2; 429 /** Window has been made visible. */ 430 public static final int TRANSIT_SHOW = 3; 431 /** Window has been made invisible. 432 * TODO: Consider removal as this is unused. */ 433 public static final int TRANSIT_HIDE = 4; 434 /** The "application starting" preview window is no longer needed, and will 435 * animate away to show the real window. */ 436 public static final int TRANSIT_PREVIEW_DONE = 5; 437 438 // NOTE: screen off reasons are in order of significance, with more 439 // important ones lower than less important ones. 440 441 /** Screen turned off because of a device admin */ 442 public final int OFF_BECAUSE_OF_ADMIN = 1; 443 /** Screen turned off because of power button */ 444 public final int OFF_BECAUSE_OF_USER = 2; 445 /** Screen turned off because of timeout */ 446 public final int OFF_BECAUSE_OF_TIMEOUT = 3; 447 /** Screen turned off because of proximity sensor */ 448 public final int OFF_BECAUSE_OF_PROX_SENSOR = 4; 449 450 /** When not otherwise specified by the activity's screenOrientation, rotation should be 451 * determined by the system (that is, using sensors). */ 452 public final int USER_ROTATION_FREE = 0; 453 /** When not otherwise specified by the activity's screenOrientation, rotation is set by 454 * the user. */ 455 public final int USER_ROTATION_LOCKED = 1; 456 457 /** 458 * Perform initialization of the policy. 459 * 460 * @param context The system context we are running in. 461 */ 462 public void init(Context context, IWindowManager windowManager, 463 WindowManagerFuncs windowManagerFuncs); 464 465 /** 466 * Called by window manager once it has the initial, default native 467 * display dimensions. 468 */ 469 public void setInitialDisplaySize(Display display, int width, int height, int density); 470 471 /** 472 * Called by window manager to set the overscan region that should be used for the 473 * given display. 474 */ 475 public void setDisplayOverscan(Display display, int left, int top, int right, int bottom); 476 477 /** 478 * Check permissions when adding a window. 479 * 480 * @param attrs The window's LayoutParams. 481 * @param outAppOp First element will be filled with the app op corresponding to 482 * this window, or OP_NONE. 483 * 484 * @return {@link WindowManagerGlobal#ADD_OKAY} if the add can proceed; 485 * else an error code, usually 486 * {@link WindowManagerGlobal#ADD_PERMISSION_DENIED}, to abort the add. 487 */ 488 public int checkAddPermission(WindowManager.LayoutParams attrs, int[] outAppOp); 489 490 /** 491 * Check permissions when adding a window. 492 * 493 * @param attrs The window's LayoutParams. 494 * 495 * @return True if the window may only be shown to the current user, false if the window can 496 * be shown on all users' windows. 497 */ 498 public boolean checkShowToOwnerOnly(WindowManager.LayoutParams attrs); 499 500 /** 501 * Sanitize the layout parameters coming from a client. Allows the policy 502 * to do things like ensure that windows of a specific type can't take 503 * input focus. 504 * 505 * @param attrs The window layout parameters to be modified. These values 506 * are modified in-place. 507 */ 508 public void adjustWindowParamsLw(WindowManager.LayoutParams attrs); 509 510 /** 511 * After the window manager has computed the current configuration based 512 * on its knowledge of the display and input devices, it gives the policy 513 * a chance to adjust the information contained in it. If you want to 514 * leave it as-is, simply do nothing. 515 * 516 * <p>This method may be called by any thread in the window manager, but 517 * no internal locks in the window manager will be held. 518 * 519 * @param config The Configuration being computed, for you to change as 520 * desired. 521 * @param keyboardPresence Flags that indicate whether internal or external 522 * keyboards are present. 523 * @param navigationPresence Flags that indicate whether internal or external 524 * navigation devices are present. 525 */ 526 public void adjustConfigurationLw(Configuration config, int keyboardPresence, 527 int navigationPresence); 528 529 /** 530 * Assign a window type to a layer. Allows you to control how different 531 * kinds of windows are ordered on-screen. 532 * 533 * @param type The type of window being assigned. 534 * 535 * @return int An arbitrary integer used to order windows, with lower 536 * numbers below higher ones. 537 */ 538 public int windowTypeToLayerLw(int type); 539 540 /** 541 * Return how to Z-order sub-windows in relation to the window they are 542 * attached to. Return positive to have them ordered in front, negative for 543 * behind. 544 * 545 * @param type The sub-window type code. 546 * 547 * @return int Layer in relation to the attached window, where positive is 548 * above and negative is below. 549 */ 550 public int subWindowTypeToLayerLw(int type); 551 552 /** 553 * Get the highest layer (actually one more than) that the wallpaper is 554 * allowed to be in. 555 */ 556 public int getMaxWallpaperLayer(); 557 558 /** 559 * Return the window layer at which windows appear above the normal 560 * universe (that is no longer impacted by the universe background 561 * transform). 562 */ 563 public int getAboveUniverseLayer(); 564 565 /** 566 * Return true if the policy desires a full unified system nav bar. Otherwise, 567 * it is a phone-style status bar with optional nav bar. 568 */ 569 public boolean hasSystemNavBar(); 570 571 /** 572 * Return the display width available after excluding any screen 573 * decorations that can never be removed. That is, system bar or 574 * button bar. 575 */ 576 public int getNonDecorDisplayWidth(int fullWidth, int fullHeight, int rotation); 577 578 /** 579 * Return the display height available after excluding any screen 580 * decorations that can never be removed. That is, system bar or 581 * button bar. 582 */ 583 public int getNonDecorDisplayHeight(int fullWidth, int fullHeight, int rotation); 584 585 /** 586 * Return the available screen width that we should report for the 587 * configuration. This must be no larger than 588 * {@link #getNonDecorDisplayWidth(int, int, int)}; it may be smaller than 589 * that to account for more transient decoration like a status bar. 590 */ 591 public int getConfigDisplayWidth(int fullWidth, int fullHeight, int rotation); 592 593 /** 594 * Return the available screen height that we should report for the 595 * configuration. This must be no larger than 596 * {@link #getNonDecorDisplayHeight(int, int, int)}; it may be smaller than 597 * that to account for more transient decoration like a status bar. 598 */ 599 public int getConfigDisplayHeight(int fullWidth, int fullHeight, int rotation); 600 601 /** 602 * Return whether the given window should forcibly hide everything 603 * behind it. Typically returns true for the keyguard. 604 */ 605 public boolean doesForceHide(WindowState win, WindowManager.LayoutParams attrs); 606 607 /** 608 * Determine if a window that is behind one that is force hiding 609 * (as determined by {@link #doesForceHide}) should actually be hidden. 610 * For example, typically returns false for the status bar. Be careful 611 * to return false for any window that you may hide yourself, since this 612 * will conflict with what you set. 613 */ 614 public boolean canBeForceHidden(WindowState win, WindowManager.LayoutParams attrs); 615 616 /** 617 * Called when the system would like to show a UI to indicate that an 618 * application is starting. You can use this to add a 619 * APPLICATION_STARTING_TYPE window with the given appToken to the window 620 * manager (using the normal window manager APIs) that will be shown until 621 * the application displays its own window. This is called without the 622 * window manager locked so that you can call back into it. 623 * 624 * @param appToken Token of the application being started. 625 * @param packageName The name of the application package being started. 626 * @param theme Resource defining the application's overall visual theme. 627 * @param nonLocalizedLabel The default title label of the application if 628 * no data is found in the resource. 629 * @param labelRes The resource ID the application would like to use as its name. 630 * @param icon The resource ID the application would like to use as its icon. 631 * @param windowFlags Window layout flags. 632 * 633 * @return Optionally you can return the View that was used to create the 634 * window, for easy removal in removeStartingWindow. 635 * 636 * @see #removeStartingWindow 637 */ 638 public View addStartingWindow(IBinder appToken, String packageName, 639 int theme, CompatibilityInfo compatInfo, CharSequence nonLocalizedLabel, 640 int labelRes, int icon, int windowFlags); 641 642 /** 643 * Called when the first window of an application has been displayed, while 644 * {@link #addStartingWindow} has created a temporary initial window for 645 * that application. You should at this point remove the window from the 646 * window manager. This is called without the window manager locked so 647 * that you can call back into it. 648 * 649 * <p>Note: due to the nature of these functions not being called with the 650 * window manager locked, you must be prepared for this function to be 651 * called multiple times and/or an initial time with a null View window 652 * even if you previously returned one. 653 * 654 * @param appToken Token of the application that has started. 655 * @param window Window View that was returned by createStartingWindow. 656 * 657 * @see #addStartingWindow 658 */ 659 public void removeStartingWindow(IBinder appToken, View window); 660 661 /** 662 * Prepare for a window being added to the window manager. You can throw an 663 * exception here to prevent the window being added, or do whatever setup 664 * you need to keep track of the window. 665 * 666 * @param win The window being added. 667 * @param attrs The window's LayoutParams. 668 * 669 * @return {@link WindowManagerGlobal#ADD_OKAY} if the add can proceed, else an 670 * error code to abort the add. 671 */ 672 public int prepareAddWindowLw(WindowState win, 673 WindowManager.LayoutParams attrs); 674 675 /** 676 * Called when a window is being removed from a window manager. Must not 677 * throw an exception -- clean up as much as possible. 678 * 679 * @param win The window being removed. 680 */ 681 public void removeWindowLw(WindowState win); 682 683 /** 684 * Control the animation to run when a window's state changes. Return a 685 * non-0 number to force the animation to a specific resource ID, or 0 686 * to use the default animation. 687 * 688 * @param win The window that is changing. 689 * @param transit What is happening to the window: {@link #TRANSIT_ENTER}, 690 * {@link #TRANSIT_EXIT}, {@link #TRANSIT_SHOW}, or 691 * {@link #TRANSIT_HIDE}. 692 * 693 * @return Resource ID of the actual animation to use, or 0 for none. 694 */ 695 public int selectAnimationLw(WindowState win, int transit); 696 697 /** 698 * Determine the animation to run for a rotation transition based on the 699 * top fullscreen windows {@link WindowManager.LayoutParams#rotationAnimation} 700 * and whether it is currently fullscreen and frontmost. 701 * 702 * @param anim The exiting animation resource id is stored in anim[0], the 703 * entering animation resource id is stored in anim[1]. 704 */ 705 public void selectRotationAnimationLw(int anim[]); 706 707 /** 708 * Validate whether the current top fullscreen has specified the same 709 * {@link WindowManager.LayoutParams#rotationAnimation} value as that 710 * being passed in from the previous top fullscreen window. 711 * 712 * @param exitAnimId exiting resource id from the previous window. 713 * @param enterAnimId entering resource id from the previous window. 714 * @param forceDefault For rotation animations only, if true ignore the 715 * animation values and just return false. 716 * @return true if the previous values are still valid, false if they 717 * should be replaced with the default. 718 */ 719 public boolean validateRotationAnimationLw(int exitAnimId, int enterAnimId, 720 boolean forceDefault); 721 722 /** 723 * Create and return an animation to re-display a force hidden window. 724 */ 725 public Animation createForceHideEnterAnimation(boolean onWallpaper); 726 727 /** 728 * Called from the input reader thread before a key is enqueued. 729 * 730 * <p>There are some actions that need to be handled here because they 731 * affect the power state of the device, for example, the power keys. 732 * Generally, it's best to keep as little as possible in the queue thread 733 * because it's the most fragile. 734 * @param event The key event. 735 * @param policyFlags The policy flags associated with the key. 736 * @param isScreenOn True if the screen is already on 737 * 738 * @return The bitwise or of the {@link #ACTION_PASS_TO_USER}, 739 * {@link #ACTION_WAKE_UP} and {@link #ACTION_GO_TO_SLEEP} flags. 740 */ 741 public int interceptKeyBeforeQueueing(KeyEvent event, int policyFlags, boolean isScreenOn); 742 743 /** 744 * Called from the input reader thread before a motion is enqueued when the screen is off. 745 * 746 * <p>There are some actions that need to be handled here because they 747 * affect the power state of the device, for example, waking on motions. 748 * Generally, it's best to keep as little as possible in the queue thread 749 * because it's the most fragile. 750 * @param policyFlags The policy flags associated with the motion. 751 * 752 * @return The bitwise or of the {@link #ACTION_PASS_TO_USER}, 753 * {@link #ACTION_WAKE_UP} and {@link #ACTION_GO_TO_SLEEP} flags. 754 */ 755 public int interceptMotionBeforeQueueingWhenScreenOff(int policyFlags); 756 757 /** 758 * Called from the input dispatcher thread before a key is dispatched to a window. 759 * 760 * <p>Allows you to define 761 * behavior for keys that can not be overridden by applications. 762 * This method is called from the input thread, with no locks held. 763 * 764 * @param win The window that currently has focus. This is where the key 765 * event will normally go. 766 * @param event The key event. 767 * @param policyFlags The policy flags associated with the key. 768 * @return 0 if the key should be dispatched immediately, -1 if the key should 769 * not be dispatched ever, or a positive value indicating the number of 770 * milliseconds by which the key dispatch should be delayed before trying 771 * again. 772 */ 773 public long interceptKeyBeforeDispatching(WindowState win, KeyEvent event, int policyFlags); 774 775 /** 776 * Called from the input dispatcher thread when an application did not handle 777 * a key that was dispatched to it. 778 * 779 * <p>Allows you to define default global behavior for keys that were not handled 780 * by applications. This method is called from the input thread, with no locks held. 781 * 782 * @param win The window that currently has focus. This is where the key 783 * event will normally go. 784 * @param event The key event. 785 * @param policyFlags The policy flags associated with the key. 786 * @return Returns an alternate key event to redispatch as a fallback, or null to give up. 787 * The caller is responsible for recycling the key event. 788 */ 789 public KeyEvent dispatchUnhandledKey(WindowState win, KeyEvent event, int policyFlags); 790 791 /** 792 * Called when layout of the windows is about to start. 793 * 794 * @param isDefaultDisplay true if window is on {@link Display#DEFAULT_DISPLAY}. 795 * @param displayWidth The current full width of the screen. 796 * @param displayHeight The current full height of the screen. 797 * @param displayRotation The current rotation being applied to the base 798 * window. 799 */ 800 public void beginLayoutLw(boolean isDefaultDisplay, int displayWidth, int displayHeight, 801 int displayRotation); 802 803 /** 804 * Return the rectangle of the screen currently covered by system decorations. 805 * This will be called immediately after {@link #layoutWindowLw}. It can 806 * fill in the rectangle to indicate any part of the screen that it knows 807 * for sure is covered by system decor such as the status bar. The rectangle 808 * is initially set to the actual size of the screen, indicating nothing is 809 * covered. 810 * 811 * @param systemRect The rectangle of the screen that is not covered by 812 * system decoration. 813 * @return Returns the layer above which the system rectangle should 814 * not be applied. 815 */ 816 public int getSystemDecorRectLw(Rect systemRect); 817 818 /** 819 * Called for each window attached to the window manager as layout is 820 * proceeding. The implementation of this function must take care of 821 * setting the window's frame, either here or in finishLayout(). 822 * 823 * @param win The window being positioned. 824 * @param attrs The LayoutParams of the window. 825 * @param attached For sub-windows, the window it is attached to; this 826 * window will already have had layoutWindow() called on it 827 * so you can use its Rect. Otherwise null. 828 */ 829 public void layoutWindowLw(WindowState win, 830 WindowManager.LayoutParams attrs, WindowState attached); 831 832 833 /** 834 * Return the insets for the areas covered by system windows. These values 835 * are computed on the most recent layout, so they are not guaranteed to 836 * be correct. 837 * 838 * @param attrs The LayoutParams of the window. 839 * @param contentInset The areas covered by system windows, expressed as positive insets 840 * 841 */ 842 public void getContentInsetHintLw(WindowManager.LayoutParams attrs, Rect contentInset); 843 844 /** 845 * Called when layout of the windows is finished. After this function has 846 * returned, all windows given to layoutWindow() <em>must</em> have had a 847 * frame assigned. 848 */ 849 public void finishLayoutLw(); 850 851 /** Layout state may have changed (so another layout will be performed) */ 852 static final int FINISH_LAYOUT_REDO_LAYOUT = 0x0001; 853 /** Configuration state may have changed */ 854 static final int FINISH_LAYOUT_REDO_CONFIG = 0x0002; 855 /** Wallpaper may need to move */ 856 static final int FINISH_LAYOUT_REDO_WALLPAPER = 0x0004; 857 /** Need to recompute animations */ 858 static final int FINISH_LAYOUT_REDO_ANIM = 0x0008; 859 860 /** 861 * Called following layout of all windows before each window has policy applied. 862 * 863 * @param displayWidth The current full width of the screen. 864 * @param displayHeight The current full height of the screen. 865 */ 866 public void beginPostLayoutPolicyLw(int displayWidth, int displayHeight); 867 868 /** 869 * Called following layout of all window to apply policy to each window. 870 * 871 * @param win The window being positioned. 872 * @param attrs The LayoutParams of the window. 873 */ 874 public void applyPostLayoutPolicyLw(WindowState win, 875 WindowManager.LayoutParams attrs); 876 877 /** 878 * Called following layout of all windows and after policy has been applied 879 * to each window. If in this function you do 880 * something that may have modified the animation state of another window, 881 * be sure to return non-zero in order to perform another pass through layout. 882 * 883 * @return Return any bit set of {@link #FINISH_LAYOUT_REDO_LAYOUT}, 884 * {@link #FINISH_LAYOUT_REDO_CONFIG}, {@link #FINISH_LAYOUT_REDO_WALLPAPER}, 885 * or {@link #FINISH_LAYOUT_REDO_ANIM}. 886 */ 887 public int finishPostLayoutPolicyLw(); 888 889 /** 890 * Return true if it is okay to perform animations for an app transition 891 * that is about to occur. You may return false for this if, for example, 892 * the lock screen is currently displayed so the switch should happen 893 * immediately. 894 */ 895 public boolean allowAppAnimationsLw(); 896 897 898 /** 899 * A new window has been focused. 900 */ 901 public int focusChangedLw(WindowState lastFocus, WindowState newFocus); 902 903 /** 904 * Called after the screen turns off. 905 * 906 * @param why {@link #OFF_BECAUSE_OF_USER} or 907 * {@link #OFF_BECAUSE_OF_TIMEOUT}. 908 */ 909 public void screenTurnedOff(int why); 910 911 public interface ScreenOnListener { 912 void onScreenOn(); 913 } 914 915 /** 916 * Called when the power manager would like to turn the screen on. 917 * Must call back on the listener to tell it when the higher-level system 918 * is ready for the screen to go on (i.e. the lock screen is shown). 919 */ 920 public void screenTurningOn(ScreenOnListener screenOnListener); 921 922 /** 923 * Return whether the screen is about to turn on or is currently on. 924 */ 925 public boolean isScreenOnEarly(); 926 927 /** 928 * Return whether the screen is fully turned on. 929 */ 930 public boolean isScreenOnFully(); 931 932 /** 933 * Tell the policy that the lid switch has changed state. 934 * @param whenNanos The time when the change occurred in uptime nanoseconds. 935 * @param lidOpen True if the lid is now open. 936 */ 937 public void notifyLidSwitchChanged(long whenNanos, boolean lidOpen); 938 939 /** 940 * Tell the policy if anyone is requesting that keyguard not come on. 941 * 942 * @param enabled Whether keyguard can be on or not. does not actually 943 * turn it on, unless it was previously disabled with this function. 944 * 945 * @see android.app.KeyguardManager.KeyguardLock#disableKeyguard() 946 * @see android.app.KeyguardManager.KeyguardLock#reenableKeyguard() 947 */ 948 @SuppressWarnings("javadoc") 949 public void enableKeyguard(boolean enabled); 950 951 /** 952 * Callback used by {@link WindowManagerPolicy#exitKeyguardSecurely} 953 */ 954 interface OnKeyguardExitResult { 955 void onKeyguardExitResult(boolean success); 956 } 957 958 /** 959 * Tell the policy if anyone is requesting the keyguard to exit securely 960 * (this would be called after the keyguard was disabled) 961 * @param callback Callback to send the result back. 962 * @see android.app.KeyguardManager#exitKeyguardSecurely(android.app.KeyguardManager.OnKeyguardExitResult) 963 */ 964 @SuppressWarnings("javadoc") 965 void exitKeyguardSecurely(OnKeyguardExitResult callback); 966 967 /** 968 * isKeyguardLocked 969 * 970 * Return whether the keyguard is currently locked. 971 * 972 * @return true if in keyguard is locked. 973 */ 974 public boolean isKeyguardLocked(); 975 976 /** 977 * isKeyguardSecure 978 * 979 * Return whether the keyguard requires a password to unlock. 980 * 981 * @return true if in keyguard is secure. 982 */ 983 public boolean isKeyguardSecure(); 984 985 /** 986 * inKeyguardRestrictedKeyInputMode 987 * 988 * if keyguard screen is showing or in restricted key input mode (i.e. in 989 * keyguard password emergency screen). When in such mode, certain keys, 990 * such as the Home key and the right soft keys, don't work. 991 * 992 * @return true if in keyguard restricted input mode. 993 */ 994 public boolean inKeyguardRestrictedKeyInputMode(); 995 996 /** 997 * Ask the policy to dismiss the keyguard, if it is currently shown. 998 */ 999 public void dismissKeyguardLw(); 1000 1001 /** 1002 * Given an orientation constant, returns the appropriate surface rotation, 1003 * taking into account sensors, docking mode, rotation lock, and other factors. 1004 * 1005 * @param orientation An orientation constant, such as 1006 * {@link android.content.pm.ActivityInfo#SCREEN_ORIENTATION_LANDSCAPE}. 1007 * @param lastRotation The most recently used rotation. 1008 * @return The surface rotation to use. 1009 */ 1010 public int rotationForOrientationLw(int orientation, int lastRotation); 1011 1012 /** 1013 * Given an orientation constant and a rotation, returns true if the rotation 1014 * has compatible metrics to the requested orientation. For example, if 1015 * the application requested landscape and got seascape, then the rotation 1016 * has compatible metrics; if the application requested portrait and got landscape, 1017 * then the rotation has incompatible metrics; if the application did not specify 1018 * a preference, then anything goes. 1019 * 1020 * @param orientation An orientation constant, such as 1021 * {@link android.content.pm.ActivityInfo#SCREEN_ORIENTATION_LANDSCAPE}. 1022 * @param rotation The rotation to check. 1023 * @return True if the rotation is compatible with the requested orientation. 1024 */ 1025 public boolean rotationHasCompatibleMetricsLw(int orientation, int rotation); 1026 1027 /** 1028 * Called by the window manager when the rotation changes. 1029 * 1030 * @param rotation The new rotation. 1031 */ 1032 public void setRotationLw(int rotation); 1033 1034 /** 1035 * Called when the system is mostly done booting to set whether 1036 * the system should go into safe mode. 1037 */ 1038 public void setSafeMode(boolean safeMode); 1039 1040 /** 1041 * Called when the system is mostly done booting. 1042 */ 1043 public void systemReady(); 1044 1045 /** 1046 * Called when the system is done booting to the point where the 1047 * user can start interacting with it. 1048 */ 1049 public void systemBooted(); 1050 1051 /** 1052 * Show boot time message to the user. 1053 */ 1054 public void showBootMessage(final CharSequence msg, final boolean always); 1055 1056 /** 1057 * Hide the UI for showing boot messages, never to be displayed again. 1058 */ 1059 public void hideBootMessages(); 1060 1061 /** 1062 * Called when userActivity is signalled in the power manager. 1063 * This is safe to call from any thread, with any window manager locks held or not. 1064 */ 1065 public void userActivity(); 1066 1067 /** 1068 * Called when we have finished booting and can now display the home 1069 * screen to the user. This will happen after systemReady(), and at 1070 * this point the display is active. 1071 */ 1072 public void enableScreenAfterBoot(); 1073 1074 public void setCurrentOrientationLw(int newOrientation); 1075 1076 /** 1077 * Call from application to perform haptic feedback on its window. 1078 */ 1079 public boolean performHapticFeedbackLw(WindowState win, int effectId, boolean always); 1080 1081 /** 1082 * Called when we have started keeping the screen on because a window 1083 * requesting this has become visible. 1084 */ 1085 public void keepScreenOnStartedLw(); 1086 1087 /** 1088 * Called when we have stopped keeping the screen on because the last window 1089 * requesting this is no longer visible. 1090 */ 1091 public void keepScreenOnStoppedLw(); 1092 1093 /** 1094 * Gets the current user rotation mode. 1095 * 1096 * @return The rotation mode. 1097 * 1098 * @see WindowManagerPolicy#USER_ROTATION_LOCKED 1099 * @see WindowManagerPolicy#USER_ROTATION_FREE 1100 */ 1101 public int getUserRotationMode(); 1102 1103 /** 1104 * Inform the policy that the user has chosen a preferred orientation ("rotation lock"). 1105 * 1106 * @param mode One of {@link WindowManagerPolicy#USER_ROTATION_LOCKED} or 1107 * {@link WindowManagerPolicy#USER_ROTATION_FREE}. 1108 * @param rotation One of {@link Surface#ROTATION_0}, {@link Surface#ROTATION_90}, 1109 * {@link Surface#ROTATION_180}, {@link Surface#ROTATION_270}. 1110 */ 1111 public void setUserRotationMode(int mode, int rotation); 1112 1113 /** 1114 * Called when a new system UI visibility is being reported, allowing 1115 * the policy to adjust what is actually reported. 1116 * @param visibility The raw visiblity reported by the status bar. 1117 * @return The new desired visibility. 1118 */ 1119 public int adjustSystemUiVisibilityLw(int visibility); 1120 1121 /** 1122 * Specifies whether there is an on-screen navigation bar separate from the status bar. 1123 */ 1124 public boolean hasNavigationBar(); 1125 1126 /** 1127 * Lock the device now. 1128 */ 1129 public void lockNow(Bundle options); 1130 1131 /** 1132 * Set the last used input method window state. This state is used to make IME transition 1133 * smooth. 1134 * @hide 1135 */ 1136 public void setLastInputMethodWindowLw(WindowState ime, WindowState target); 1137 1138 /** 1139 * Called when the current user changes. Guaranteed to be called before the broadcast 1140 * of the new user id is made to all listeners. 1141 * 1142 * @param newUserId The id of the incoming user. 1143 */ 1144 public void setCurrentUserLw(int newUserId); 1145 1146 /** 1147 * Print the WindowManagerPolicy's state into the given stream. 1148 * 1149 * @param prefix Text to print at the front of each line. 1150 * @param writer The PrintWriter to which you should dump your state. This will be 1151 * closed for you after you return. 1152 * @param args additional arguments to the dump request. 1153 */ 1154 public void dump(String prefix, PrintWriter writer, String[] args); 1155 1156 /** 1157 * Ask keyguard to invoke the assist intent after dismissing keyguard 1158 * {@link android.content.Intent#ACTION_ASSIST} 1159 */ 1160 public void showAssistant(); 1161 1162 /** 1163 * Returns whether a given window type can be magnified. 1164 * 1165 * @param windowType The window type. 1166 * @return True if the window can be magnified. 1167 */ 1168 public boolean canMagnifyWindow(int windowType); 1169 1170 /** 1171 * Returns whether a given window type is considered a top level one. 1172 * A top level window does not have a container, i.e. attached window, 1173 * or if it has a container it is laid out as a top-level window, not 1174 * as a child of its container. 1175 * 1176 * @param windowType The window type. 1177 * @return True if the window is a top level one. 1178 */ 1179 public boolean isTopLevelWindow(int windowType); 1180 } 1181