Home | History | Annotate | Download | only in internal
      1 /*
      2  * Copyright (C) 2011 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 package com.android.inputmethod.keyboard.internal;
     18 
     19 import android.content.Context;
     20 import android.util.Log;
     21 import android.view.MotionEvent;
     22 
     23 import com.android.inputmethod.keyboard.MainKeyboardView;
     24 import com.android.inputmethod.latin.LatinImeLogger;
     25 import com.android.inputmethod.latin.R;
     26 import com.android.inputmethod.latin.ResourceUtils;
     27 import com.android.inputmethod.latin.define.ProductionFlag;
     28 import com.android.inputmethod.research.ResearchLogger;
     29 
     30 public final class TouchScreenRegulator {
     31     private static final String TAG = TouchScreenRegulator.class.getSimpleName();
     32     private static boolean DEBUG_MODE = LatinImeLogger.sDBG;
     33 
     34     public interface ProcessMotionEvent {
     35         public boolean processMotionEvent(MotionEvent me);
     36     }
     37 
     38     private final ProcessMotionEvent mView;
     39     private final boolean mNeedsSuddenJumpingHack;
     40 
     41     /** Whether we've started dropping move events because we found a big jump */
     42     private boolean mDroppingEvents;
     43     /**
     44      * Whether multi-touch disambiguation needs to be disabled if a real multi-touch event has
     45      * occured
     46      */
     47     private boolean mDisableDisambiguation;
     48     /** The distance threshold at which we start treating the touch session as a multi-touch */
     49     private int mJumpThresholdSquare = Integer.MAX_VALUE;
     50     private int mLastX;
     51     private int mLastY;
     52     // One-seventh of the keyboard width seems like a reasonable threshold
     53     private static final float JUMP_THRESHOLD_RATIO_TO_KEYBOARD_WIDTH = 1.0f / 7.0f;
     54 
     55     public TouchScreenRegulator(final Context context, final ProcessMotionEvent view) {
     56         mView = view;
     57         mNeedsSuddenJumpingHack = Boolean.parseBoolean(ResourceUtils.getDeviceOverrideValue(
     58                 context.getResources(), R.array.sudden_jumping_touch_event_device_list));
     59     }
     60 
     61     public void setKeyboardGeometry(final int keyboardWidth) {
     62         final float jumpThreshold = keyboardWidth * JUMP_THRESHOLD_RATIO_TO_KEYBOARD_WIDTH;
     63         mJumpThresholdSquare = (int)(jumpThreshold * jumpThreshold);
     64     }
     65 
     66     /**
     67      * This function checks to see if we need to handle any sudden jumps in the pointer location
     68      * that could be due to a multi-touch being treated as a move by the firmware or hardware.
     69      * Once a sudden jump is detected, all subsequent move events are discarded
     70      * until an UP is received.<P>
     71      * When a sudden jump is detected, an UP event is simulated at the last position and when
     72      * the sudden moves subside, a DOWN event is simulated for the second key.
     73      * @param me the motion event
     74      * @return true if the event was consumed, so that it doesn't continue to be handled by
     75      * {@link MainKeyboardView}.
     76      */
     77     private boolean handleSuddenJumping(final MotionEvent me) {
     78         if (!mNeedsSuddenJumpingHack)
     79             return false;
     80         final int action = me.getAction();
     81         final int x = (int) me.getX();
     82         final int y = (int) me.getY();
     83         boolean result = false;
     84 
     85         // Real multi-touch event? Stop looking for sudden jumps
     86         if (me.getPointerCount() > 1) {
     87             mDisableDisambiguation = true;
     88         }
     89         if (mDisableDisambiguation) {
     90             // If UP, reset the multi-touch flag
     91             if (action == MotionEvent.ACTION_UP) mDisableDisambiguation = false;
     92             return false;
     93         }
     94 
     95         switch (action) {
     96         case MotionEvent.ACTION_DOWN:
     97             // Reset the "session"
     98             mDroppingEvents = false;
     99             mDisableDisambiguation = false;
    100             break;
    101         case MotionEvent.ACTION_MOVE:
    102             // Is this a big jump?
    103             final int distanceSquare = (mLastX - x) * (mLastX - x) + (mLastY - y) * (mLastY - y);
    104             // Check the distance.
    105             if (distanceSquare > mJumpThresholdSquare) {
    106                 // If we're not yet dropping events, start dropping and send an UP event
    107                 if (!mDroppingEvents) {
    108                     mDroppingEvents = true;
    109                     // Send an up event
    110                     MotionEvent translated = MotionEvent.obtain(
    111                             me.getEventTime(), me.getEventTime(),
    112                             MotionEvent.ACTION_UP,
    113                             mLastX, mLastY, me.getMetaState());
    114                     mView.processMotionEvent(translated);
    115                     translated.recycle();
    116                 }
    117                 result = true;
    118             } else if (mDroppingEvents) {
    119                 // If moves are small and we're already dropping events, continue dropping
    120                 result = true;
    121             }
    122             break;
    123         case MotionEvent.ACTION_UP:
    124             if (mDroppingEvents) {
    125                 // Send a down event first, as we dropped a bunch of sudden jumps and assume that
    126                 // the user is releasing the touch on the second key.
    127                 MotionEvent translated = MotionEvent.obtain(me.getEventTime(), me.getEventTime(),
    128                         MotionEvent.ACTION_DOWN,
    129                         x, y, me.getMetaState());
    130                 mView.processMotionEvent(translated);
    131                 translated.recycle();
    132                 mDroppingEvents = false;
    133                 // Let the up event get processed as well, result = false
    134             }
    135             break;
    136         }
    137         // Track the previous coordinate
    138         mLastX = x;
    139         mLastY = y;
    140         return result;
    141     }
    142 
    143     public boolean onTouchEvent(final MotionEvent me) {
    144         // If there was a sudden jump, return without processing the actual motion event.
    145         if (handleSuddenJumping(me)) {
    146             if (DEBUG_MODE)
    147                 Log.w(TAG, "onTouchEvent: ignore sudden jump " + me);
    148             if (ProductionFlag.USES_DEVELOPMENT_ONLY_DIAGNOSTICS) {
    149                 ResearchLogger.suddenJumpingTouchEventHandler_onTouchEvent(me);
    150             }
    151             return true;
    152         }
    153         return mView.processMotionEvent(me);
    154     }
    155 }
    156