HomeSort by relevance Sort by last modified time
    Searched defs:SDL_HWSURFACE (Results 1 - 4 of 4) sorted by null

  /external/qemu/distrib/sdl-1.2.15/include/
SDL_video.h 132 #define SDL_HWSURFACE 0x00000001 /**< Surface is in video memory */
163 ((surface->flags & (SDL_HWSURFACE|SDL_ASYNCBLIT|SDL_RLEACCEL)) != 0))
336 * If SDL_HWSURFACE is set in 'flags', the video surface will be placed in
352 * under emulation in system memory, overriding the SDL_HWSURFACE flag.
528 * SDL_HWSURFACE means that the surface should be created in video memory,
548 * If the requested surface actually resides in video memory, SDL_HWSURFACE
551 * the SDL_HWSURFACE flag set, and will be created in system memory instead.
572 * SDL_HWSURFACE flag is not given when calling SDL_SetVideoMode(), you
    [all...]
  /prebuilts/tools/darwin-x86/sdl/include/SDL/
SDL_video.h 132 #define SDL_HWSURFACE 0x00000001 /**< Surface is in video memory */
163 ((surface->flags & (SDL_HWSURFACE|SDL_ASYNCBLIT|SDL_RLEACCEL)) != 0))
336 * If SDL_HWSURFACE is set in 'flags', the video surface will be placed in
352 * under emulation in system memory, overriding the SDL_HWSURFACE flag.
528 * SDL_HWSURFACE means that the surface should be created in video memory,
548 * If the requested surface actually resides in video memory, SDL_HWSURFACE
551 * the SDL_HWSURFACE flag set, and will be created in system memory instead.
572 * SDL_HWSURFACE flag is not given when calling SDL_SetVideoMode(), you
    [all...]
  /prebuilts/tools/linux-x86/sdl/include/SDL/
SDL_video.h 132 #define SDL_HWSURFACE 0x00000001 /**< Surface is in video memory */
163 ((surface->flags & (SDL_HWSURFACE|SDL_ASYNCBLIT|SDL_RLEACCEL)) != 0))
336 * If SDL_HWSURFACE is set in 'flags', the video surface will be placed in
352 * under emulation in system memory, overriding the SDL_HWSURFACE flag.
528 * SDL_HWSURFACE means that the surface should be created in video memory,
548 * If the requested surface actually resides in video memory, SDL_HWSURFACE
551 * the SDL_HWSURFACE flag set, and will be created in system memory instead.
572 * SDL_HWSURFACE flag is not given when calling SDL_SetVideoMode(), you
    [all...]
  /prebuilts/tools/windows/sdl/include/SDL/
SDL_video.h 132 #define SDL_HWSURFACE 0x00000001 /**< Surface is in video memory */
163 ((surface->flags & (SDL_HWSURFACE|SDL_ASYNCBLIT|SDL_RLEACCEL)) != 0))
336 * If SDL_HWSURFACE is set in 'flags', the video surface will be placed in
352 * under emulation in system memory, overriding the SDL_HWSURFACE flag.
528 * SDL_HWSURFACE means that the surface should be created in video memory,
548 * If the requested surface actually resides in video memory, SDL_HWSURFACE
551 * the SDL_HWSURFACE flag set, and will be created in system memory instead.
572 * SDL_HWSURFACE flag is not given when calling SDL_SetVideoMode(), you
    [all...]

Completed in 236 milliseconds