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      1 /*
      2  * Copyright (C) 2009 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 
     18 #include <stdint.h>
     19 #include <sys/types.h>
     20 #include <cutils/config_utils.h>
     21 #include <cutils/misc.h>
     22 #include <utils/Timers.h>
     23 #include <utils/Errors.h>
     24 #include <utils/KeyedVector.h>
     25 #include <utils/SortedVector.h>
     26 #include <hardware_legacy/AudioPolicyInterface.h>
     27 
     28 
     29 namespace android_audio_legacy {
     30     using android::KeyedVector;
     31     using android::DefaultKeyedVector;
     32     using android::SortedVector;
     33 
     34 // ----------------------------------------------------------------------------
     35 
     36 #define MAX_DEVICE_ADDRESS_LEN 20
     37 // Attenuation applied to STRATEGY_SONIFICATION streams when a headset is connected: 6dB
     38 #define SONIFICATION_HEADSET_VOLUME_FACTOR 0.5
     39 // Min volume for STRATEGY_SONIFICATION streams when limited by music volume: -36dB
     40 #define SONIFICATION_HEADSET_VOLUME_MIN  0.016
     41 // Time in milliseconds during which we consider that music is still active after a music
     42 // track was stopped - see computeVolume()
     43 #define SONIFICATION_HEADSET_MUSIC_DELAY  5000
     44 // Time in milliseconds after media stopped playing during which we consider that the
     45 // sonification should be as unobtrusive as during the time media was playing.
     46 #define SONIFICATION_RESPECTFUL_AFTER_MUSIC_DELAY 5000
     47 // Time in milliseconds during witch some streams are muted while the audio path
     48 // is switched
     49 #define MUTE_TIME_MS 2000
     50 
     51 #define NUM_TEST_OUTPUTS 5
     52 
     53 #define NUM_VOL_CURVE_KNEES 2
     54 
     55 // ----------------------------------------------------------------------------
     56 // AudioPolicyManagerBase implements audio policy manager behavior common to all platforms.
     57 // Each platform must implement an AudioPolicyManager class derived from AudioPolicyManagerBase
     58 // and override methods for which the platform specific behavior differs from the implementation
     59 // in AudioPolicyManagerBase. Even if no specific behavior is required, the AudioPolicyManager
     60 // class must be implemented as well as the class factory function createAudioPolicyManager()
     61 // and provided in a shared library libaudiopolicy.so.
     62 // ----------------------------------------------------------------------------
     63 
     64 class AudioPolicyManagerBase: public AudioPolicyInterface
     65 #ifdef AUDIO_POLICY_TEST
     66     , public Thread
     67 #endif //AUDIO_POLICY_TEST
     68 {
     69 
     70 public:
     71                 AudioPolicyManagerBase(AudioPolicyClientInterface *clientInterface);
     72         virtual ~AudioPolicyManagerBase();
     73 
     74         // AudioPolicyInterface
     75         virtual status_t setDeviceConnectionState(audio_devices_t device,
     76                                                           AudioSystem::device_connection_state state,
     77                                                           const char *device_address);
     78         virtual AudioSystem::device_connection_state getDeviceConnectionState(audio_devices_t device,
     79                                                                               const char *device_address);
     80         virtual void setPhoneState(int state);
     81         virtual void setForceUse(AudioSystem::force_use usage, AudioSystem::forced_config config);
     82         virtual AudioSystem::forced_config getForceUse(AudioSystem::force_use usage);
     83         virtual void setSystemProperty(const char* property, const char* value);
     84         virtual status_t initCheck();
     85         virtual audio_io_handle_t getOutput(AudioSystem::stream_type stream,
     86                                             uint32_t samplingRate = 0,
     87                                             uint32_t format = AudioSystem::FORMAT_DEFAULT,
     88                                             uint32_t channels = 0,
     89                                             AudioSystem::output_flags flags =
     90                                                     AudioSystem::OUTPUT_FLAG_INDIRECT);
     91         virtual status_t startOutput(audio_io_handle_t output,
     92                                      AudioSystem::stream_type stream,
     93                                      int session = 0);
     94         virtual status_t stopOutput(audio_io_handle_t output,
     95                                     AudioSystem::stream_type stream,
     96                                     int session = 0);
     97         virtual void releaseOutput(audio_io_handle_t output);
     98         virtual audio_io_handle_t getInput(int inputSource,
     99                                             uint32_t samplingRate,
    100                                             uint32_t format,
    101                                             uint32_t channels,
    102                                             AudioSystem::audio_in_acoustics acoustics);
    103 
    104         // indicates to the audio policy manager that the input starts being used.
    105         virtual status_t startInput(audio_io_handle_t input);
    106 
    107         // indicates to the audio policy manager that the input stops being used.
    108         virtual status_t stopInput(audio_io_handle_t input);
    109         virtual void releaseInput(audio_io_handle_t input);
    110         virtual void initStreamVolume(AudioSystem::stream_type stream,
    111                                                     int indexMin,
    112                                                     int indexMax);
    113         virtual status_t setStreamVolumeIndex(AudioSystem::stream_type stream,
    114                                               int index,
    115                                               audio_devices_t device);
    116         virtual status_t getStreamVolumeIndex(AudioSystem::stream_type stream,
    117                                               int *index,
    118                                               audio_devices_t device);
    119 
    120         // return the strategy corresponding to a given stream type
    121         virtual uint32_t getStrategyForStream(AudioSystem::stream_type stream);
    122 
    123         // return the enabled output devices for the given stream type
    124         virtual audio_devices_t getDevicesForStream(AudioSystem::stream_type stream);
    125 
    126         virtual audio_io_handle_t getOutputForEffect(const effect_descriptor_t *desc);
    127         virtual status_t registerEffect(const effect_descriptor_t *desc,
    128                                         audio_io_handle_t io,
    129                                         uint32_t strategy,
    130                                         int session,
    131                                         int id);
    132         virtual status_t unregisterEffect(int id);
    133         virtual status_t setEffectEnabled(int id, bool enabled);
    134 
    135         virtual bool isStreamActive(int stream, uint32_t inPastMs = 0) const;
    136         // return whether a stream is playing remotely, override to change the definition of
    137         //   local/remote playback, used for instance by notification manager to not make
    138         //   media players lose audio focus when not playing locally
    139         virtual bool isStreamActiveRemotely(int stream, uint32_t inPastMs = 0) const;
    140         virtual bool isSourceActive(audio_source_t source) const;
    141 
    142         virtual status_t dump(int fd);
    143 
    144 protected:
    145 
    146         enum routing_strategy {
    147             STRATEGY_MEDIA,
    148             STRATEGY_PHONE,
    149             STRATEGY_SONIFICATION,
    150             STRATEGY_SONIFICATION_RESPECTFUL,
    151             STRATEGY_DTMF,
    152             STRATEGY_ENFORCED_AUDIBLE,
    153             NUM_STRATEGIES
    154         };
    155 
    156         // 4 points to define the volume attenuation curve, each characterized by the volume
    157         // index (from 0 to 100) at which they apply, and the attenuation in dB at that index.
    158         // we use 100 steps to avoid rounding errors when computing the volume in volIndexToAmpl()
    159 
    160         enum { VOLMIN = 0, VOLKNEE1 = 1, VOLKNEE2 = 2, VOLMAX = 3, VOLCNT = 4};
    161 
    162         class VolumeCurvePoint
    163         {
    164         public:
    165             int mIndex;
    166             float mDBAttenuation;
    167         };
    168 
    169         // device categories used for volume curve management.
    170         enum device_category {
    171             DEVICE_CATEGORY_HEADSET,
    172             DEVICE_CATEGORY_SPEAKER,
    173             DEVICE_CATEGORY_EARPIECE,
    174             DEVICE_CATEGORY_CNT
    175         };
    176 
    177         class IOProfile;
    178 
    179         class HwModule {
    180         public:
    181                     HwModule(const char *name);
    182                     ~HwModule();
    183 
    184             void dump(int fd);
    185 
    186             const char *const mName; // base name of the audio HW module (primary, a2dp ...)
    187             audio_module_handle_t mHandle;
    188             Vector <IOProfile *> mOutputProfiles; // output profiles exposed by this module
    189             Vector <IOProfile *> mInputProfiles;  // input profiles exposed by this module
    190         };
    191 
    192         // the IOProfile class describes the capabilities of an output or input stream.
    193         // It is currently assumed that all combination of listed parameters are supported.
    194         // It is used by the policy manager to determine if an output or input is suitable for
    195         // a given use case,  open/close it accordingly and connect/disconnect audio tracks
    196         // to/from it.
    197         class IOProfile
    198         {
    199         public:
    200             IOProfile(HwModule *module);
    201             ~IOProfile();
    202 
    203             bool isCompatibleProfile(audio_devices_t device,
    204                                      uint32_t samplingRate,
    205                                      uint32_t format,
    206                                      uint32_t channelMask,
    207                                      audio_output_flags_t flags) const;
    208 
    209             void dump(int fd);
    210 
    211             // by convention, "0' in the first entry in mSamplingRates, mChannelMasks or mFormats
    212             // indicates the supported parameters should be read from the output stream
    213             // after it is opened for the first time
    214             Vector <uint32_t> mSamplingRates; // supported sampling rates
    215             Vector <audio_channel_mask_t> mChannelMasks; // supported channel masks
    216             Vector <audio_format_t> mFormats; // supported audio formats
    217             audio_devices_t mSupportedDevices; // supported devices (devices this output can be
    218                                                // routed to)
    219             audio_output_flags_t mFlags; // attribute flags (e.g primary output,
    220                                                 // direct output...). For outputs only.
    221             HwModule *mModule;                     // audio HW module exposing this I/O stream
    222         };
    223 
    224         // default volume curve
    225         static const VolumeCurvePoint sDefaultVolumeCurve[AudioPolicyManagerBase::VOLCNT];
    226         // default volume curve for media strategy
    227         static const VolumeCurvePoint sDefaultMediaVolumeCurve[AudioPolicyManagerBase::VOLCNT];
    228         // volume curve for media strategy on speakers
    229         static const VolumeCurvePoint sSpeakerMediaVolumeCurve[AudioPolicyManagerBase::VOLCNT];
    230         // volume curve for sonification strategy on speakers
    231         static const VolumeCurvePoint sSpeakerSonificationVolumeCurve[AudioPolicyManagerBase::VOLCNT];
    232         static const VolumeCurvePoint sDefaultSystemVolumeCurve[AudioPolicyManagerBase::VOLCNT];
    233         static const VolumeCurvePoint sHeadsetSystemVolumeCurve[AudioPolicyManagerBase::VOLCNT];
    234         static const VolumeCurvePoint sDefaultVoiceVolumeCurve[AudioPolicyManagerBase::VOLCNT];
    235         static const VolumeCurvePoint sSpeakerVoiceVolumeCurve[AudioPolicyManagerBase::VOLCNT];
    236         // default volume curves per stream and device category. See initializeVolumeCurves()
    237         static const VolumeCurvePoint *sVolumeProfiles[AUDIO_STREAM_CNT][DEVICE_CATEGORY_CNT];
    238 
    239         // descriptor for audio outputs. Used to maintain current configuration of each opened audio output
    240         // and keep track of the usage of this output by each audio stream type.
    241         class AudioOutputDescriptor
    242         {
    243         public:
    244             AudioOutputDescriptor(const IOProfile *profile);
    245 
    246             status_t    dump(int fd);
    247 
    248             audio_devices_t device() const;
    249             void changeRefCount(AudioSystem::stream_type stream, int delta);
    250             bool isDuplicated() const { return (mOutput1 != NULL && mOutput2 != NULL); }
    251             audio_devices_t supportedDevices();
    252             uint32_t latency();
    253             bool sharesHwModuleWith(const AudioOutputDescriptor *outputDesc);
    254             bool isActive(uint32_t inPastMs = 0) const;
    255             bool isStreamActive(AudioSystem::stream_type stream,
    256                                 uint32_t inPastMs = 0,
    257                                 nsecs_t sysTime = 0) const;
    258             bool isStrategyActive(routing_strategy strategy,
    259                              uint32_t inPastMs = 0,
    260                              nsecs_t sysTime = 0) const;
    261 
    262             audio_io_handle_t mId;              // output handle
    263             uint32_t mSamplingRate;             //
    264             audio_format_t mFormat;             //
    265             audio_channel_mask_t mChannelMask;     // output configuration
    266             uint32_t mLatency;                  //
    267             audio_output_flags_t mFlags;   //
    268             audio_devices_t mDevice;                   // current device this output is routed to
    269             uint32_t mRefCount[AudioSystem::NUM_STREAM_TYPES]; // number of streams of each type using this output
    270             nsecs_t mStopTime[AudioSystem::NUM_STREAM_TYPES];
    271             AudioOutputDescriptor *mOutput1;    // used by duplicated outputs: first output
    272             AudioOutputDescriptor *mOutput2;    // used by duplicated outputs: second output
    273             float mCurVolume[AudioSystem::NUM_STREAM_TYPES];   // current stream volume
    274             int mMuteCount[AudioSystem::NUM_STREAM_TYPES];     // mute request counter
    275             const IOProfile *mProfile;          // I/O profile this output derives from
    276             bool mStrategyMutedByDevice[NUM_STRATEGIES]; // strategies muted because of incompatible
    277                                                 // device selection. See checkDeviceMuteStrategies()
    278             uint32_t mDirectOpenCount; // number of clients using this output (direct outputs only)
    279         };
    280 
    281         // descriptor for audio inputs. Used to maintain current configuration of each opened audio input
    282         // and keep track of the usage of this input.
    283         class AudioInputDescriptor
    284         {
    285         public:
    286             AudioInputDescriptor(const IOProfile *profile);
    287 
    288             status_t    dump(int fd);
    289 
    290             uint32_t mSamplingRate;                     //
    291             audio_format_t mFormat;                     // input configuration
    292             audio_channel_mask_t mChannelMask;             //
    293             audio_devices_t mDevice;                    // current device this input is routed to
    294             uint32_t mRefCount;                         // number of AudioRecord clients using this output
    295             int      mInputSource;                      // input source selected by application (mediarecorder.h)
    296             const IOProfile *mProfile;                  // I/O profile this output derives from
    297         };
    298 
    299         // stream descriptor used for volume control
    300         class StreamDescriptor
    301         {
    302         public:
    303             StreamDescriptor();
    304 
    305             int getVolumeIndex(audio_devices_t device);
    306             void dump(int fd);
    307 
    308             int mIndexMin;      // min volume index
    309             int mIndexMax;      // max volume index
    310             KeyedVector<audio_devices_t, int> mIndexCur;   // current volume index per device
    311             bool mCanBeMuted;   // true is the stream can be muted
    312 
    313             const VolumeCurvePoint *mVolumeCurve[DEVICE_CATEGORY_CNT];
    314         };
    315 
    316         // stream descriptor used for volume control
    317         class EffectDescriptor
    318         {
    319         public:
    320 
    321             status_t dump(int fd);
    322 
    323             int mIo;                // io the effect is attached to
    324             routing_strategy mStrategy; // routing strategy the effect is associated to
    325             int mSession;               // audio session the effect is on
    326             effect_descriptor_t mDesc;  // effect descriptor
    327             bool mEnabled;              // enabled state: CPU load being used or not
    328         };
    329 
    330         void addOutput(audio_io_handle_t id, AudioOutputDescriptor *outputDesc);
    331 
    332         // return the strategy corresponding to a given stream type
    333         static routing_strategy getStrategy(AudioSystem::stream_type stream);
    334 
    335         // return appropriate device for streams handled by the specified strategy according to current
    336         // phone state, connected devices...
    337         // if fromCache is true, the device is returned from mDeviceForStrategy[],
    338         // otherwise it is determine by current state
    339         // (device connected,phone state, force use, a2dp output...)
    340         // This allows to:
    341         //  1 speed up process when the state is stable (when starting or stopping an output)
    342         //  2 access to either current device selection (fromCache == true) or
    343         // "future" device selection (fromCache == false) when called from a context
    344         //  where conditions are changing (setDeviceConnectionState(), setPhoneState()...) AND
    345         //  before updateDevicesAndOutputs() is called.
    346         virtual audio_devices_t getDeviceForStrategy(routing_strategy strategy,
    347                                                      bool fromCache);
    348 
    349         // change the route of the specified output. Returns the number of ms we have slept to
    350         // allow new routing to take effect in certain cases.
    351         uint32_t setOutputDevice(audio_io_handle_t output,
    352                              audio_devices_t device,
    353                              bool force = false,
    354                              int delayMs = 0);
    355 
    356         // select input device corresponding to requested audio source
    357         virtual audio_devices_t getDeviceForInputSource(int inputSource);
    358 
    359         // return io handle of active input or 0 if no input is active
    360         //    Only considers inputs from physical devices (e.g. main mic, headset mic) when
    361         //    ignoreVirtualInputs is true.
    362         audio_io_handle_t getActiveInput(bool ignoreVirtualInputs = true);
    363 
    364         // initialize volume curves for each strategy and device category
    365         void initializeVolumeCurves();
    366 
    367         // compute the actual volume for a given stream according to the requested index and a particular
    368         // device
    369         virtual float computeVolume(int stream, int index, audio_io_handle_t output, audio_devices_t device);
    370 
    371         // check that volume change is permitted, compute and send new volume to audio hardware
    372         status_t checkAndSetVolume(int stream, int index, audio_io_handle_t output, audio_devices_t device, int delayMs = 0, bool force = false);
    373 
    374         // apply all stream volumes to the specified output and device
    375         void applyStreamVolumes(audio_io_handle_t output, audio_devices_t device, int delayMs = 0, bool force = false);
    376 
    377         // Mute or unmute all streams handled by the specified strategy on the specified output
    378         void setStrategyMute(routing_strategy strategy,
    379                              bool on,
    380                              audio_io_handle_t output,
    381                              int delayMs = 0,
    382                              audio_devices_t device = (audio_devices_t)0);
    383 
    384         // Mute or unmute the stream on the specified output
    385         void setStreamMute(int stream,
    386                            bool on,
    387                            audio_io_handle_t output,
    388                            int delayMs = 0,
    389                            audio_devices_t device = (audio_devices_t)0);
    390 
    391         // handle special cases for sonification strategy while in call: mute streams or replace by
    392         // a special tone in the device used for communication
    393         void handleIncallSonification(int stream, bool starting, bool stateChange);
    394 
    395         // true if device is in a telephony or VoIP call
    396         virtual bool isInCall();
    397 
    398         // true if given state represents a device in a telephony or VoIP call
    399         virtual bool isStateInCall(int state);
    400 
    401         // when a device is connected, checks if an open output can be routed
    402         // to this device. If none is open, tries to open one of the available outputs.
    403         // Returns an output suitable to this device or 0.
    404         // when a device is disconnected, checks if an output is not used any more and
    405         // returns its handle if any.
    406         // transfers the audio tracks and effects from one output thread to another accordingly.
    407         status_t checkOutputsForDevice(audio_devices_t device,
    408                                        AudioSystem::device_connection_state state,
    409                                        SortedVector<audio_io_handle_t>& outputs);
    410 
    411         // close an output and its companion duplicating output.
    412         void closeOutput(audio_io_handle_t output);
    413 
    414         // checks and if necessary changes outputs used for all strategies.
    415         // must be called every time a condition that affects the output choice for a given strategy
    416         // changes: connected device, phone state, force use...
    417         // Must be called before updateDevicesAndOutputs()
    418         void checkOutputForStrategy(routing_strategy strategy);
    419 
    420         // Same as checkOutputForStrategy() but for a all strategies in order of priority
    421         void checkOutputForAllStrategies();
    422 
    423         // manages A2DP output suspend/restore according to phone state and BT SCO usage
    424         void checkA2dpSuspend();
    425 
    426         // returns the A2DP output handle if it is open or 0 otherwise
    427         audio_io_handle_t getA2dpOutput();
    428 
    429         // selects the most appropriate device on output for current state
    430         // must be called every time a condition that affects the device choice for a given output is
    431         // changed: connected device, phone state, force use, output start, output stop..
    432         // see getDeviceForStrategy() for the use of fromCache parameter
    433 
    434         audio_devices_t getNewDevice(audio_io_handle_t output, bool fromCache);
    435         // updates cache of device used by all strategies (mDeviceForStrategy[])
    436         // must be called every time a condition that affects the device choice for a given strategy is
    437         // changed: connected device, phone state, force use...
    438         // cached values are used by getDeviceForStrategy() if parameter fromCache is true.
    439          // Must be called after checkOutputForAllStrategies()
    440 
    441         void updateDevicesAndOutputs();
    442 
    443         // true if current platform requires a specific output to be opened for this particular
    444         // set of parameters. This function is called by getOutput() and is implemented by platform
    445         // specific audio policy manager.
    446         virtual bool needsDirectOuput(audio_stream_type_t stream,
    447                                       uint32_t samplingRate,
    448                                       audio_format_t format,
    449                                       audio_channel_mask_t channelMask,
    450                                       audio_output_flags_t flags,
    451                                       audio_devices_t device);
    452 
    453         virtual uint32_t getMaxEffectsCpuLoad();
    454         virtual uint32_t getMaxEffectsMemory();
    455 #ifdef AUDIO_POLICY_TEST
    456         virtual     bool        threadLoop();
    457                     void        exit();
    458         int testOutputIndex(audio_io_handle_t output);
    459 #endif //AUDIO_POLICY_TEST
    460 
    461         status_t setEffectEnabled(EffectDescriptor *pDesc, bool enabled);
    462 
    463         // returns the category the device belongs to with regard to volume curve management
    464         static device_category getDeviceCategory(audio_devices_t device);
    465 
    466         // extract one device relevant for volume control from multiple device selection
    467         static audio_devices_t getDeviceForVolume(audio_devices_t device);
    468 
    469         SortedVector<audio_io_handle_t> getOutputsForDevice(audio_devices_t device,
    470                         DefaultKeyedVector<audio_io_handle_t, AudioOutputDescriptor *> openOutputs);
    471         bool vectorsEqual(SortedVector<audio_io_handle_t>& outputs1,
    472                                            SortedVector<audio_io_handle_t>& outputs2);
    473 
    474         // mute/unmute strategies using an incompatible device combination
    475         // if muting, wait for the audio in pcm buffer to be drained before proceeding
    476         // if unmuting, unmute only after the specified delay
    477         // Returns the number of ms waited
    478         uint32_t  checkDeviceMuteStrategies(AudioOutputDescriptor *outputDesc,
    479                                             audio_devices_t prevDevice,
    480                                             uint32_t delayMs);
    481 
    482         audio_io_handle_t selectOutput(const SortedVector<audio_io_handle_t>& outputs,
    483                                        AudioSystem::output_flags flags);
    484         IOProfile *getInputProfile(audio_devices_t device,
    485                                    uint32_t samplingRate,
    486                                    uint32_t format,
    487                                    uint32_t channelMask);
    488         IOProfile *getProfileForDirectOutput(audio_devices_t device,
    489                                                        uint32_t samplingRate,
    490                                                        uint32_t format,
    491                                                        uint32_t channelMask,
    492                                                        audio_output_flags_t flags);
    493         //
    494         // Audio policy configuration file parsing (audio_policy.conf)
    495         //
    496         static uint32_t stringToEnum(const struct StringToEnum *table,
    497                                      size_t size,
    498                                      const char *name);
    499         static audio_output_flags_t parseFlagNames(char *name);
    500         static audio_devices_t parseDeviceNames(char *name);
    501         void loadSamplingRates(char *name, IOProfile *profile);
    502         void loadFormats(char *name, IOProfile *profile);
    503         void loadOutChannels(char *name, IOProfile *profile);
    504         void loadInChannels(char *name, IOProfile *profile);
    505         status_t loadOutput(cnode *root,  HwModule *module);
    506         status_t loadInput(cnode *root,  HwModule *module);
    507         void loadHwModule(cnode *root);
    508         void loadHwModules(cnode *root);
    509         void loadGlobalConfig(cnode *root);
    510         status_t loadAudioPolicyConfig(const char *path);
    511         void defaultAudioPolicyConfig(void);
    512 
    513 
    514         AudioPolicyClientInterface *mpClientInterface;  // audio policy client interface
    515         audio_io_handle_t mPrimaryOutput;              // primary output handle
    516         // list of descriptors for outputs currently opened
    517         DefaultKeyedVector<audio_io_handle_t, AudioOutputDescriptor *> mOutputs;
    518         // copy of mOutputs before setDeviceConnectionState() opens new outputs
    519         // reset to mOutputs when updateDevicesAndOutputs() is called.
    520         DefaultKeyedVector<audio_io_handle_t, AudioOutputDescriptor *> mPreviousOutputs;
    521         DefaultKeyedVector<audio_io_handle_t, AudioInputDescriptor *> mInputs;     // list of input descriptors
    522         audio_devices_t mAvailableOutputDevices; // bit field of all available output devices
    523         audio_devices_t mAvailableInputDevices; // bit field of all available input devices
    524                                                 // without AUDIO_DEVICE_BIT_IN to allow direct bit
    525                                                 // field comparisons
    526         int mPhoneState;                                                    // current phone state
    527         AudioSystem::forced_config mForceUse[AudioSystem::NUM_FORCE_USE];   // current forced use configuration
    528 
    529         StreamDescriptor mStreams[AudioSystem::NUM_STREAM_TYPES];           // stream descriptors for volume control
    530         String8 mA2dpDeviceAddress;                                         // A2DP device MAC address
    531         String8 mScoDeviceAddress;                                          // SCO device MAC address
    532         String8 mUsbCardAndDevice; // USB audio ALSA card and device numbers:
    533                                    // card=<card_number>;device=<><device_number>
    534         bool    mLimitRingtoneVolume;                                       // limit ringtone volume to music volume if headset connected
    535         audio_devices_t mDeviceForStrategy[NUM_STRATEGIES];
    536         float   mLastVoiceVolume;                                           // last voice volume value sent to audio HAL
    537 
    538         // Maximum CPU load allocated to audio effects in 0.1 MIPS (ARMv5TE, 0 WS memory) units
    539         static const uint32_t MAX_EFFECTS_CPU_LOAD = 1000;
    540         // Maximum memory allocated to audio effects in KB
    541         static const uint32_t MAX_EFFECTS_MEMORY = 512;
    542         uint32_t mTotalEffectsCpuLoad; // current CPU load used by effects
    543         uint32_t mTotalEffectsMemory;  // current memory used by effects
    544         KeyedVector<int, EffectDescriptor *> mEffects;  // list of registered audio effects
    545         bool    mA2dpSuspended;  // true if A2DP output is suspended
    546         bool mHasA2dp; // true on platforms with support for bluetooth A2DP
    547         bool mHasUsb; // true on platforms with support for USB audio
    548         bool mHasRemoteSubmix; // true on platforms with support for remote presentation of a submix
    549         audio_devices_t mAttachedOutputDevices; // output devices always available on the platform
    550         audio_devices_t mDefaultOutputDevice; // output device selected by default at boot time
    551                                               // (must be in mAttachedOutputDevices)
    552 
    553         Vector <HwModule *> mHwModules;
    554 
    555 #ifdef AUDIO_POLICY_TEST
    556         Mutex   mLock;
    557         Condition mWaitWorkCV;
    558 
    559         int             mCurOutput;
    560         bool            mDirectOutput;
    561         audio_io_handle_t mTestOutputs[NUM_TEST_OUTPUTS];
    562         int             mTestInput;
    563         uint32_t        mTestDevice;
    564         uint32_t        mTestSamplingRate;
    565         uint32_t        mTestFormat;
    566         uint32_t        mTestChannels;
    567         uint32_t        mTestLatencyMs;
    568 #endif //AUDIO_POLICY_TEST
    569 
    570 private:
    571         static float volIndexToAmpl(audio_devices_t device, const StreamDescriptor& streamDesc,
    572                 int indexInUi);
    573         // updates device caching and output for streams that can influence the
    574         //    routing of notifications
    575         void handleNotificationRoutingForStream(AudioSystem::stream_type stream);
    576         static bool isVirtualInputDevice(audio_devices_t device);
    577 };
    578 
    579 };
    580