OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
defs:S_PrecacheSound
(Results
1 - 3
of
3
) sorted by null
/external/quake/quake/src/WinQuake/
snd_null.cpp
65
sfx_t *
S_PrecacheSound
(char *sample)
snd_dma.cpp
244
ambient_sfx[AMBIENT_WATER] =
S_PrecacheSound
("ambience/water1.wav");
245
ambient_sfx[AMBIENT_SKY] =
S_PrecacheSound
("ambience/wind2.wav");
333
S_PrecacheSound
337
sfx_t *
S_PrecacheSound
(const char *name)
936
sfx =
S_PrecacheSound
(name);
960
sfx =
S_PrecacheSound
(name);
1001
sfx =
S_PrecacheSound
(sound);
/external/quake/quake/src/QW/client/
snd_dma.c
240
ambient_sfx[AMBIENT_WATER] =
S_PrecacheSound
("ambience/water1.wav");
241
ambient_sfx[AMBIENT_SKY] =
S_PrecacheSound
("ambience/wind2.wav");
329
S_PrecacheSound
333
sfx_t *
S_PrecacheSound
(char *name)
929
sfx =
S_PrecacheSound
(name);
953
sfx =
S_PrecacheSound
(name);
994
sfx =
S_PrecacheSound
(sound);
Completed in 170 milliseconds