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Searched
defs:buttonstate
(Results
1 - 3
of
3
) sorted by null
/external/qemu/distrib/sdl-1.2.15/src/events/
SDL_mouse.c
113
int SDL_PrivateMouseMotion(Uint8
buttonstate
, int relative, Sint16 x, Sint16 y)
120
/* Default
buttonstate
is the current one */
121
if ( !
buttonstate
) {
122
buttonstate
= SDL_ButtonState;
171
SDL_ButtonState =
buttonstate
;
184
event.motion.state =
buttonstate
;
202
Uint8
buttonstate
;
local
231
buttonstate
= SDL_ButtonState;
235
buttonstate
|= SDL_BUTTON(button);
239
buttonstate
&= ~SDL_BUTTON(button)
[
all
...]
/external/quake/quake/src/QW/client/
in_win.c
959
DWORD
buttonstate
, povstate;
local
969
buttonstate
= ji.dwButtons;
972
if ( (
buttonstate
& (1<<i)) && !(joy_oldbuttonstate & (1<<i)) )
978
if ( !(
buttonstate
& (1<<i)) && (joy_oldbuttonstate & (1<<i)) )
984
joy_oldbuttonstate =
buttonstate
;
/external/quake/quake/src/WinQuake/
in_win.cpp
966
DWORD
buttonstate
, povstate;
local
976
buttonstate
= ji.dwButtons;
979
if ( (
buttonstate
& (1<<i)) && !(joy_oldbuttonstate & (1<<i)) )
985
if ( !(
buttonstate
& (1<<i)) && (joy_oldbuttonstate & (1<<i)) )
991
joy_oldbuttonstate =
buttonstate
;
Completed in 2393 milliseconds