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    Searched defs:cinematic (Results 1 - 17 of 17) sorted by null

  /external/jmonkeyengine/engine/src/core/com/jme3/cinematic/
MotionPathListener.java 33 package com.jme3.cinematic;
35 import com.jme3.cinematic.events.MotionTrack;
PlayState.java 33 package com.jme3.cinematic;
36 * The play state of a cinematic event
KeyFrame.java 32 package com.jme3.cinematic;
34 import com.jme3.cinematic.events.CinematicEvent;
TimeLine.java 32 package com.jme3.cinematic;
Cinematic.java 32 package com.jme3.cinematic;
39 import com.jme3.cinematic.events.AbstractCinematicEvent;
40 import com.jme3.cinematic.events.CinematicEvent;
41 import com.jme3.cinematic.events.CinematicEventListener;
61 public class Cinematic extends AbstractCinematicEvent implements AppState {
73 public Cinematic() {
76 public Cinematic(Node scene) {
80 public Cinematic(Node scene, float initialDuration) {
85 public Cinematic(Node scene, LoopMode loopMode) {
90 public Cinematic(Node scene, float initialDuration, LoopMode loopMode)
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MotionPath.java 32 package com.jme3.cinematic;
35 import com.jme3.cinematic.events.MotionTrack;
  /external/jmonkeyengine/engine/src/core/com/jme3/cinematic/events/
CinematicEventListener.java 6 package com.jme3.cinematic.events;
14 public void onPlay(CinematicEvent cinematic);
15 public void onPause(CinematicEvent cinematic);
16 public void onStop(CinematicEvent cinematic);
CinematicEvent.java 32 package com.jme3.cinematic.events;
36 import com.jme3.cinematic.Cinematic;
37 import com.jme3.cinematic.PlayState;
126 * @param cinematic the cinematic
128 public void initEvent(Application app, Cinematic cinematic);
137 * returns the current time of the cinematic event
PositionTrack.java 5 package com.jme3.cinematic.events;
9 import com.jme3.cinematic.Cinematic;
46 public void initEvent(Application app, Cinematic cinematic) {
47 super.initEvent(app, cinematic);
49 spatial = cinematic.getScene().getChild(spatialName);
AnimationTrack.java 32 package com.jme3.cinematic.events;
38 import com.jme3.cinematic.Cinematic;
39 import com.jme3.cinematic.PlayState;
89 public void initEvent(Application app, Cinematic cinematic) {
90 super.initEvent(app, cinematic);
92 Object s = cinematic.getEventData("modelChannels", modelName);
96 Spatial model = cinematic.getScene().getChild(modelName);
99 cinematic.putEventData("modelChannels", modelName, channel)
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RotationTrack.java 5 package com.jme3.cinematic.events;
9 import com.jme3.cinematic.Cinematic;
37 public void initEvent(Application app, Cinematic cinematic) {
38 super.initEvent(app, cinematic);
40 spatial = cinematic.getScene().getChild(spatialName);
ScaleTrack.java 5 package com.jme3.cinematic.events;
9 import com.jme3.cinematic.Cinematic;
37 public void initEvent(Application app, Cinematic cinematic) {
38 super.initEvent(app, cinematic);
40 spatial = cinematic.getScene().getChild(spatialName);
SoundTrack.java 32 package com.jme3.cinematic.events;
37 import com.jme3.cinematic.Cinematic;
45 * A sound track to be played in a cinematic.
109 public void initEvent(Application app, Cinematic cinematic) {
110 super.initEvent(app, cinematic);
AbstractCinematicEvent.java 32 package com.jme3.cinematic.events;
36 import com.jme3.cinematic.Cinematic;
37 import com.jme3.cinematic.PlayState;
47 * This calls contains basic behavior of a cinematic event
48 * every cinematic event must extend this class
50 * A cinematic event must be given an inital duration in seconds (duration of the event at speed = 1) (default is 10)
68 * contruct a cinematic event
74 * contruct a cinematic event wwith the given initial duration
82 * contruct a cinematic event with the given loopMod
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MotionTrack.java 32 package com.jme3.cinematic.events;
36 import com.jme3.cinematic.Cinematic;
37 import com.jme3.cinematic.MotionPath;
38 import com.jme3.cinematic.PlayState;
180 public void initEvent(Application app, Cinematic cinematic) {
181 super.initEvent(app, cinematic);
  /external/jmonkeyengine/engine/src/niftygui/com/jme3/cinematic/events/
GuiTrack.java 32 package com.jme3.cinematic.events;
36 import com.jme3.cinematic.Cinematic;
  /external/jmonkeyengine/engine/src/test/jme3test/animation/
TestCinematic.java 38 import com.jme3.cinematic.Cinematic;
39 import com.jme3.cinematic.MotionPath;
40 import com.jme3.cinematic.PlayState;
41 import com.jme3.cinematic.events.*;
70 private Cinematic cinematic; field in class:TestCinematic
98 text.setText("Press enter to play/pause cinematic");
105 cinematic = new Cinematic(rootNode, 20);
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