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    Searched defs:color0 (Results 1 - 15 of 15) sorted by null

  /frameworks/native/cmds/flatland/
Renderers.cpp 68 mColor0UniformLoc = glGetUniformLocation(mGradPgm, "color0");
96 const float* color0 = genColor(); local
113 glUniform4fv(mColor0UniformLoc, 1, color0);
  /frameworks/native/opengl/libagl/
dxt.cpp 130 * contains a transparent pixel (color0 < color1, code == 3). This
158 uint16_t color0 = colors & 0xffff; local
161 if (color0 < color1) {
224 uint16_t color0 = colors & 0xffff; local
230 if (color0 != prev_color0 || color1 != prev_color1) {
232 prev_color0 = color0;
235 int r0 = red(color0);
236 int g0 = green(color0);
237 int b0 = blue(color0);
247 c[0] = color0;
349 uint16_t color0 = colors & 0xffff; local
506 uint16_t color0 = colors & 0xffff; local
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  /prebuilts/sdk/10/
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  /prebuilts/sdk/current/
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  /prebuilts/sdk/13/
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