/external/skia/src/effects/gradients/ |
SkSweepGradient.cpp | 103 int dbits = SkCLZ(denom); local 104 int bits = 6 - nbits + dbits; 111 denom <<= dbits - 1;
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/system/core/libpixelflinger/codeflinger/ |
load_store.cpp | 180 void GGLAssembler::expand(integer_t& d, const component_t& s, int dbits) 184 expand(d, d, dbits); 186 expand(d, integer_t(s.reg, s.size(), s.flags), dbits); 190 void GGLAssembler::expand(component_t& d, const component_t& s, int dbits) 193 expand(r, s, dbits); 197 void GGLAssembler::expand(integer_t& dst, const integer_t& src, int dbits) 206 dst.s = dbits; 209 if (dbits<=sbits) { 217 RSB(AL, 0, d, s, reg_imm(s, LSL, dbits)); 218 // d = (s<<dbits) - s 261 int dbits = dh - dl; local [all...] |
/system/core/libpixelflinger/ |
buffer.cpp | 37 static uint32_t expand(uint32_t v, int sbits, int dbits); 252 uint32_t ggl_expand(uint32_t v, int sbits, int dbits) 254 return expand(v, sbits, dbits); 290 // expand a component from sbits to dbits 291 uint32_t expand(uint32_t v, int sbits, int dbits) 293 if (dbits > sbits) { 296 v = (v<<dbits) - v; 298 if (dbits % sbits) { 299 v <<= (dbits-sbits); 300 dbits -= sbits 330 const int dbits = dh-dl; local [all...] |
/external/skia/legacy/src/core/ |
Sk64.cpp | 239 int dbits = SkCLZ(denom); local 242 bits = 32 + dbits - nbits; 249 denom <<= (dbits - 1);
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SkMath.cpp | 271 int dbits = SkCLZ(denom) - 1; local 272 int bits = shift_bias - nbits + dbits; 281 denom <<= dbits; local
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/external/skia/src/core/ |
Sk64.cpp | 237 int dbits = SkCLZ(denom); local 240 bits = 32 + dbits - nbits; 247 denom <<= (dbits - 1);
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SkMath.cpp | 270 int dbits = SkCLZ(denom) - 1; local 271 int bits = shift_bias - nbits + dbits; 280 denom <<= dbits; local
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/external/grub/stage2/ |
gunzip.c | 77 lbits and dbits tuning parameters. 410 This results of this trade are in the variables lbits and dbits 412 length codes can decode in one step, and dbits is the same thing for 425 about one bit more than those, so lbits is 8+1 and dbits is 5+1. 432 static int dbits = 6; /* bits in base distance lookup table */ variable 1047 bd = dbits; [all...] |
/external/v8/benchmarks/ |
crypto.js | 43 var dbits; variable 149 dbits = bits; 151 BI_DB = dbits; 152 BI_DM = ((1<<dbits)-1); 153 BI_DV = (1<<dbits); 157 BI_F1 = BI_FP-dbits; 158 BI_F2 = 2*dbits-BI_FP; 550 y = (y*(2-x*y%BI_DV))%BI_DV; // y == 1/x mod 2^dbits [all...] |
/external/webkit/PerformanceTests/SunSpider/tests/v8-v4/ |
v8-crypto.js | 35 var dbits; variable 141 dbits = bits; 143 BI_DB = dbits; 144 BI_DM = ((1<<dbits)-1); 145 BI_DV = (1<<dbits); 149 BI_F1 = BI_FP-dbits; 150 BI_F2 = 2*dbits-BI_FP; 542 y = (y*(2-x*y%BI_DV))%BI_DV; // y == 1/x mod 2^dbits [all...] |
/external/webkit/PerformanceTests/SunSpider/tests/v8-v5/ |
v8-crypto.js | 35 var dbits; variable 141 dbits = bits; 143 BI_DB = dbits; 144 BI_DM = ((1<<dbits)-1); 145 BI_DV = (1<<dbits); 149 BI_F1 = BI_FP-dbits; 150 BI_F2 = 2*dbits-BI_FP; 542 y = (y*(2-x*y%BI_DV))%BI_DV; // y == 1/x mod 2^dbits [all...] |
/external/webkit/PerformanceTests/SunSpider/tests/v8-v6/ |
v8-crypto.js | 35 var dbits; variable 141 dbits = bits; 143 BI_DB = dbits; 144 BI_DM = ((1<<dbits)-1); 145 BI_DV = (1<<dbits); 149 BI_F1 = BI_FP-dbits; 150 BI_F2 = 2*dbits-BI_FP; 542 y = (y*(2-x*y%BI_DV))%BI_DV; // y == 1/x mod 2^dbits [all...] |