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    Searched defs:depthFunc (Results 1 - 11 of 11) sorted by null

  /frameworks/rs/driver/
rsdProgramStore.cpp 36 GLenum depthFunc;
49 switch (ps->mHal.state.depthFunc) {
52 drv->depthFunc = GL_ALWAYS;
55 drv->depthFunc = GL_LESS;
58 drv->depthFunc = GL_LEQUAL;
61 drv->depthFunc = GL_GREATER;
64 drv->depthFunc = GL_GEQUAL;
67 drv->depthFunc = GL_EQUAL;
70 drv->depthFunc = GL_NOTEQUAL;
175 RSD_CALL_GL(glDepthFunc, drv->depthFunc);
    [all...]
  /frameworks/rs/
rsProgramStore.h 54 RsDepthFunc depthFunc;
70 RsDepthFunc depthFunc);
81 RsDepthFunc depthFunc);
  /frameworks/rs/java/tests/RsTest/src/com/android/rs/test/
UT_program_store.java 25 import android.renderscript.ProgramStore.DepthFunc;
38 ProgramStore depthFunc;
49 b.setDepthFunc(ProgramStore.DepthFunc.ALWAYS);
83 depthFunc = b.setDepthFunc(ProgramStore.DepthFunc.GREATER).create();
93 s.set_depthFunc(depthFunc);
107 DepthFunc df,
128 DepthFunc df,
155 for (DepthFunc df : DepthFunc.values())
    [all...]
  /frameworks/compile/libbcc/lib/Renderscript/runtime/
rs_structs.h 90 rs_depth_func depthFunc;
  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/
GLState.java 205 IGLProperty depthFunc = new GLEnumProperty(GLStateType.DEPTH_FUNC, GLEnum.GL_LESS);
227 depthTest, depthFunc, blend, dither);
  /external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
Context.h 149 GLenum depthFunc;
249 void setDepthFunc(GLenum depthFunc);
  /external/webkit/Source/WebCore/platform/graphics/opengl/
GraphicsContext3DOpenGL.cpp 575 void GraphicsContext3D::depthFunc(GC3Denum func)
    [all...]
  /frameworks/ex/carousel/java/com/android/ex/carousel/
CarouselRS.java 446 final ProgramStore.DepthFunc depthFunc = mForceBlendCardsWithZ ?
447 ProgramStore.DepthFunc.LESS : ProgramStore.DepthFunc.ALWAYS;
453 .setDepthFunc(depthFunc)
462 .setDepthFunc(depthFunc)
471 .setDepthFunc(ProgramStore.DepthFunc.ALWAYS)
575 final ProgramStore.DepthFunc depthFunc = depthReads ?
576 ProgramStore.DepthFunc.LESS
    [all...]
  /system/core/include/pixelflinger/
pixelflinger.h 289 void (*depthFunc)(void* c, GGLenum func);
  /external/webkit/Source/WebCore/html/canvas/
WebGLRenderingContext.cpp     [all...]
  /external/webkit/Source/WebCore/platform/graphics/qt/
GraphicsContext3DQt.cpp     [all...]

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