1 /* 2 * Copyright 2012 The Android Open Source Project 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 #include "SkImageFilter.h" 9 10 #include "SkBitmap.h" 11 #include "SkFlattenableBuffers.h" 12 #include "SkRect.h" 13 14 SK_DEFINE_INST_COUNT(SkImageFilter) 15 16 SkImageFilter::SkImageFilter(int inputCount, SkImageFilter** inputs) 17 : fInputCount(inputCount), fInputs(new SkImageFilter*[inputCount]) { 18 for (int i = 0; i < inputCount; ++i) { 19 fInputs[i] = inputs[i]; 20 SkSafeRef(fInputs[i]); 21 } 22 } 23 24 SkImageFilter::SkImageFilter(SkImageFilter* input) 25 : fInputCount(1), fInputs(new SkImageFilter*[1]) { 26 fInputs[0] = input; 27 SkSafeRef(fInputs[0]); 28 } 29 30 SkImageFilter::SkImageFilter(SkImageFilter* input1, SkImageFilter* input2) 31 : fInputCount(2), fInputs(new SkImageFilter*[2]) { 32 fInputs[0] = input1; 33 fInputs[1] = input2; 34 SkSafeRef(fInputs[0]); 35 SkSafeRef(fInputs[1]); 36 } 37 38 SkImageFilter::~SkImageFilter() { 39 for (int i = 0; i < fInputCount; i++) { 40 SkSafeUnref(fInputs[i]); 41 } 42 delete[] fInputs; 43 } 44 45 SkImageFilter::SkImageFilter(SkFlattenableReadBuffer& buffer) 46 : fInputCount(buffer.readInt()), fInputs(new SkImageFilter*[fInputCount]) { 47 for (int i = 0; i < fInputCount; i++) { 48 if (buffer.readBool()) { 49 fInputs[i] = static_cast<SkImageFilter*>(buffer.readFlattenable()); 50 } else { 51 fInputs[i] = NULL; 52 } 53 } 54 } 55 56 void SkImageFilter::flatten(SkFlattenableWriteBuffer& buffer) const { 57 buffer.writeInt(fInputCount); 58 for (int i = 0; i < fInputCount; i++) { 59 SkImageFilter* input = getInput(i); 60 buffer.writeBool(input != NULL); 61 if (input != NULL) { 62 buffer.writeFlattenable(input); 63 } 64 } 65 } 66 67 SkBitmap SkImageFilter::getInputResult(int index, Proxy* proxy, 68 const SkBitmap& src, const SkMatrix& ctm, 69 SkIPoint* loc) { 70 SkASSERT(index < fInputCount); 71 SkImageFilter* input = getInput(index); 72 SkBitmap result; 73 if (input && input->filterImage(proxy, src, ctm, &result, loc)) { 74 return result; 75 } else { 76 return src; 77 } 78 } 79 80 81 bool SkImageFilter::filterImage(Proxy* proxy, const SkBitmap& src, 82 const SkMatrix& ctm, 83 SkBitmap* result, SkIPoint* loc) { 84 SkASSERT(result); 85 SkASSERT(loc); 86 /* 87 * Give the proxy first shot at the filter. If it returns false, ask 88 * the filter to do it. 89 */ 90 return (proxy && proxy->filterImage(this, src, ctm, result, loc)) || 91 this->onFilterImage(proxy, src, ctm, result, loc); 92 } 93 94 bool SkImageFilter::filterBounds(const SkIRect& src, const SkMatrix& ctm, 95 SkIRect* dst) { 96 SkASSERT(&src); 97 SkASSERT(dst); 98 return this->onFilterBounds(src, ctm, dst); 99 } 100 101 bool SkImageFilter::onFilterImage(Proxy*, const SkBitmap&, const SkMatrix&, 102 SkBitmap*, SkIPoint*) { 103 return false; 104 } 105 106 bool SkImageFilter::canFilterImageGPU() const { 107 return false; 108 } 109 110 bool SkImageFilter::filterImageGPU(Proxy* proxy, const SkBitmap& src, SkBitmap* result) { 111 SkASSERT(false); // Should never be called, since canFilterImageGPU() returned false. 112 return false; 113 } 114 115 bool SkImageFilter::onFilterBounds(const SkIRect& src, const SkMatrix& ctm, 116 SkIRect* dst) { 117 *dst = src; 118 return true; 119 } 120 121 bool SkImageFilter::asNewEffect(GrEffectRef**, GrTexture*) const { 122 return false; 123 } 124 125 SkColorFilter* SkImageFilter::asColorFilter() const { 126 return NULL; 127 } 128