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      1 /* libs/pixelflinger/format.cpp
      2 **
      3 ** Copyright 2006, The Android Open Source Project
      4 **
      5 ** Licensed under the Apache License, Version 2.0 (the "License");
      6 ** you may not use this file except in compliance with the License.
      7 ** You may obtain a copy of the License at
      8 **
      9 **     http://www.apache.org/licenses/LICENSE-2.0
     10 **
     11 ** Unless required by applicable law or agreed to in writing, software
     12 ** distributed under the License is distributed on an "AS IS" BASIS,
     13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     14 ** See the License for the specific language governing permissions and
     15 ** limitations under the License.
     16 */
     17 
     18 #include <stdio.h>
     19 #include <pixelflinger/format.h>
     20 
     21 namespace android {
     22 
     23 static GGLFormat const gPixelFormatInfos[] =
     24 {   //          Alpha    Red     Green   Blue
     25     {  0,  0, {{ 0, 0,   0, 0,   0, 0,   0, 0 }},        0 },   // PIXEL_FORMAT_NONE
     26     {  4, 32, {{32,24,   8, 0,  16, 8,  24,16 }}, GGL_RGBA },   // PIXEL_FORMAT_RGBA_8888
     27     {  4, 24, {{ 0, 0,   8, 0,  16, 8,  24,16 }}, GGL_RGB  },   // PIXEL_FORMAT_RGBX_8888
     28     {  3, 24, {{ 0, 0,   8, 0,  16, 8,  24,16 }}, GGL_RGB  },   // PIXEL_FORMAT_RGB_888
     29     {  2, 16, {{ 0, 0,  16,11,  11, 5,   5, 0 }}, GGL_RGB  },   // PIXEL_FORMAT_RGB_565
     30     {  4, 32, {{32,24,  24,16,  16, 8,   8, 0 }}, GGL_RGBA },   // PIXEL_FORMAT_BGRA_8888
     31     {  2, 16, {{ 1, 0,  16,11,  11, 6,   6, 1 }}, GGL_RGBA },   // PIXEL_FORMAT_RGBA_5551
     32     {  2, 16, {{ 4, 0,  16,12,  12, 8,   8, 4 }}, GGL_RGBA },   // PIXEL_FORMAT_RGBA_4444
     33     {  1,  8, {{ 8, 0,   0, 0,   0, 0,   0, 0 }}, GGL_ALPHA},   // PIXEL_FORMAT_A8
     34     {  1,  8, {{ 0, 0,   8, 0,   8, 0,   8, 0 }}, GGL_LUMINANCE},//PIXEL_FORMAT_L8
     35     {  2, 16, {{16, 8,   8, 0,   8, 0,   8, 0 }}, GGL_LUMINANCE_ALPHA},// PIXEL_FORMAT_LA_88
     36     {  1,  8, {{ 0, 0,   8, 5,   5, 2,   2, 0 }}, GGL_RGB  },   // PIXEL_FORMAT_RGB_332
     37 
     38     {  0,  0, {{ 0, 0,   0, 0,   0, 0,   0, 0 }},        0 },   // PIXEL_FORMAT_NONE
     39     {  0,  0, {{ 0, 0,   0, 0,   0, 0,   0, 0 }},        0 },   // PIXEL_FORMAT_NONE
     40     {  0,  0, {{ 0, 0,   0, 0,   0, 0,   0, 0 }},        0 },   // PIXEL_FORMAT_NONE
     41     {  0,  0, {{ 0, 0,   0, 0,   0, 0,   0, 0 }},        0 },   // PIXEL_FORMAT_NONE
     42 
     43     {  0,  0, {{ 0, 0,   0, 0,   0, 0,   0, 0 }},        0 },   // PIXEL_FORMAT_NONE
     44     {  0,  0, {{ 0, 0,   0, 0,   0, 0,   0, 0 }},        0 },   // PIXEL_FORMAT_NONE
     45     {  0,  0, {{ 0, 0,   0, 0,   0, 0,   0, 0 }},        0 },   // PIXEL_FORMAT_NONE
     46     {  0,  0, {{ 0, 0,   0, 0,   0, 0,   0, 0 }},        0 },   // PIXEL_FORMAT_NONE
     47     {  0,  0, {{ 0, 0,   0, 0,   0, 0,   0, 0 }},        0 },   // PIXEL_FORMAT_NONE
     48     {  0,  0, {{ 0, 0,   0, 0,   0, 0,   0, 0 }},        0 },   // PIXEL_FORMAT_NONE
     49     {  0,  0, {{ 0, 0,   0, 0,   0, 0,   0, 0 }},        0 },   // PIXEL_FORMAT_NONE
     50     {  0,  0, {{ 0, 0,   0, 0,   0, 0,   0, 0 }},        0 },   // PIXEL_FORMAT_NONE
     51 
     52     {  2, 16, {{  0, 0, 16, 0,   0, 0,   0, 0 }}, GGL_DEPTH_COMPONENT},
     53     {  1,  8, {{  8, 0,  0, 0,   0, 0,   0, 0 }}, GGL_STENCIL_INDEX  },
     54     {  4, 24, {{  0, 0, 24, 0,   0, 0,   0, 0 }}, GGL_DEPTH_COMPONENT},
     55     {  4,  8, {{ 32,24,  0, 0,   0, 0,   0, 0 }}, GGL_STENCIL_INDEX  },
     56 
     57     {  0,  0, {{ 0, 0,   0, 0,   0, 0,   0, 0 }},        0 },   // PIXEL_FORMAT_NONE
     58     {  0,  0, {{ 0, 0,   0, 0,   0, 0,   0, 0 }},        0 },   // PIXEL_FORMAT_NONE
     59     {  0,  0, {{ 0, 0,   0, 0,   0, 0,   0, 0 }},        0 },   // PIXEL_FORMAT_NONE
     60     {  0,  0, {{ 0, 0,   0, 0,   0, 0,   0, 0 }},        0 },   // PIXEL_FORMAT_NONE
     61 
     62     {  0,  0, {{ 0, 0,   0, 0,   0, 0,   0, 0 }},        0 },   // PIXEL_FORMAT_NONE
     63     {  0,  0, {{ 0, 0,   0, 0,   0, 0,   0, 0 }},        0 },   // PIXEL_FORMAT_NONE
     64 
     65 };
     66 
     67 }; // namespace android
     68 
     69 
     70 const GGLFormat* gglGetPixelFormatTable(size_t* numEntries)
     71 {
     72     if (numEntries) {
     73         *numEntries = sizeof(android::gPixelFormatInfos)/sizeof(GGLFormat);
     74     }
     75     return android::gPixelFormatInfos;
     76 }
     77