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    Searched defs:impulse (Results 1 - 6 of 6) sorted by null

  /external/replicaisland/src/com/replica/replicaisland/
SimplePhysicsComponent.java 43 final Vector2 impulse = parentObject.getImpulse(); local
44 float velocityX = parentObject.getVelocity().x + impulse.x;
45 float velocityY = parentObject.getVelocity().y + impulse.y;
66 impulse.zero();
PlayerComponent.java 140 Vector2 impulse = pool.allocate(); local
143 impulse.set(dpad.getX(), 0.0f);
150 impulse.y = AIR_VERTICAL_IMPULSE_SPEED_FROM_GROUND;
155 impulse.y = AIR_VERTICAL_IMPULSE_SPEED * timeDelta;
165 || impulse.y > VERTICAL_IMPULSE_TOLERANCE;
171 impulse.x = (impulse.x * horziontalSpeed * timeDelta);
175 final float newSpeed = Math.abs(currentSpeed + impulse.x);
178 currentSpeed = maxHorizontalSpeed * Utils.sign(impulse.x);
181 impulse.x = (0.0f);
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  /frameworks/av/services/audioflinger/
AudioResamplerSinc.cpp 536 int16_t* impulse = mImpulse; local
    [all...]
  /external/quake/quake/src/QW/client/
protocol.h 280 byte impulse; member in struct:usercmd_s
  /external/quake/quake/src/QW/progs/
progdefs.h 106 float impulse; member in struct:__anon14315
  /external/quake/quake/src/QW/server/
progdefs.h 125 float impulse; member in struct:__anon14363

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