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Searched
defs:impulse
(Results
1 - 6
of
6
) sorted by null
/external/replicaisland/src/com/replica/replicaisland/
SimplePhysicsComponent.java
43
final Vector2
impulse
= parentObject.getImpulse();
local
44
float velocityX = parentObject.getVelocity().x +
impulse
.x;
45
float velocityY = parentObject.getVelocity().y +
impulse
.y;
66
impulse
.zero();
PlayerComponent.java
140
Vector2
impulse
= pool.allocate();
local
143
impulse
.set(dpad.getX(), 0.0f);
150
impulse
.y = AIR_VERTICAL_IMPULSE_SPEED_FROM_GROUND;
155
impulse
.y = AIR_VERTICAL_IMPULSE_SPEED * timeDelta;
165
||
impulse
.y > VERTICAL_IMPULSE_TOLERANCE;
171
impulse
.x = (
impulse
.x * horziontalSpeed * timeDelta);
175
final float newSpeed = Math.abs(currentSpeed +
impulse
.x);
178
currentSpeed = maxHorizontalSpeed * Utils.sign(
impulse
.x);
181
impulse
.x = (0.0f);
[
all
...]
/frameworks/av/services/audioflinger/
AudioResamplerSinc.cpp
536
int16_t*
impulse
= mImpulse;
local
[
all
...]
/external/quake/quake/src/QW/client/
protocol.h
280
byte
impulse
;
member in struct:usercmd_s
/external/quake/quake/src/QW/progs/
progdefs.h
106
float
impulse
;
member in struct:__anon14315
/external/quake/quake/src/QW/server/
progdefs.h
125
float
impulse
;
member in struct:__anon14363
Completed in 118 milliseconds