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  /external/replicaisland/src/com/replica/replicaisland/
AnimationComponent.java 175 InventoryComponent.UpdateRecord inventory = mInventory.getRecord(); local
176 final int rubyCount = inventory.rubyCount;
379 public void setInventory(InventoryComponent inventory) {
380 mInventory = inventory;
PlayerComponent.java 229 InventoryComponent.UpdateRecord inventory = mInventory.getRecord(); local
230 if (inventory.coinCount >= mDifficultyConstants.getCoinsPerPowerup()) {
231 inventory.coinCount = 0;
253 if (inventory.rubyCount >= MAX_GEMS_PER_LEVEL) {
351 InventoryComponent.UpdateRecord inventory = mInventory.getRecord(); local
352 if (inventory.rubyCount == 1) {
354 } else if (inventory.rubyCount == 2) {
544 public final void setInventory(InventoryComponent inventory) {
545 mInventory = inventory;
  /external/libnfc-nci/src/nfa/include/
nfa_api.h 399 tNFA_I93_INVENTORY inventory; /* inventory response */ member in union:__anon10262::__anon10263
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