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    Searched defs:layerName (Results 1 - 2 of 2) sorted by null

  /external/webkit/Source/WebCore/platform/graphics/ca/win/
PlatformCALayerWin.cpp 631 String layerName = layer->name();
632 if (!layerName.isEmpty()) {
634 fprintf(stderr, "(name %s)\n", layerName.utf8().data());
  /frameworks/base/libs/hwui/
OpenGLRenderer.cpp 594 char layerName[12];
598 sprintf(layerName, "Layer #%d", i);
599 startMark(layerName);
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