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      1 /*
      2  * Copyright (C) 2010 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef ANDROID_SF_HWCOMPOSER_H
     18 #define ANDROID_SF_HWCOMPOSER_H
     19 
     20 #include <stdint.h>
     21 #include <sys/types.h>
     22 
     23 #include <hardware/hwcomposer_defs.h>
     24 
     25 #include <ui/Fence.h>
     26 
     27 #include <utils/BitSet.h>
     28 #include <utils/Condition.h>
     29 #include <utils/Mutex.h>
     30 #include <utils/StrongPointer.h>
     31 #include <utils/Thread.h>
     32 #include <utils/Timers.h>
     33 #include <utils/Vector.h>
     34 
     35 extern "C" int clock_nanosleep(clockid_t clock_id, int flags,
     36                            const struct timespec *request,
     37                            struct timespec *remain);
     38 
     39 struct hwc_composer_device_1;
     40 struct hwc_display_contents_1;
     41 struct hwc_layer_1;
     42 struct hwc_procs;
     43 struct framebuffer_device_t;
     44 
     45 namespace android {
     46 // ---------------------------------------------------------------------------
     47 
     48 class GraphicBuffer;
     49 class Fence;
     50 class Region;
     51 class String8;
     52 class SurfaceFlinger;
     53 
     54 class HWComposer
     55 {
     56 public:
     57     class EventHandler {
     58         friend class HWComposer;
     59         virtual void onVSyncReceived(int disp, nsecs_t timestamp) = 0;
     60         virtual void onHotplugReceived(int disp, bool connected) = 0;
     61     protected:
     62         virtual ~EventHandler() {}
     63     };
     64 
     65     enum {
     66         MAX_DISPLAYS = HWC_NUM_DISPLAY_TYPES + 1
     67     };
     68 
     69     HWComposer(
     70             const sp<SurfaceFlinger>& flinger,
     71             EventHandler& handler);
     72 
     73     ~HWComposer();
     74 
     75     status_t initCheck() const;
     76 
     77     // returns a display ID starting at MAX_DISPLAYS, this ID
     78     // is to be used with createWorkList (and all other
     79     // methods requiring an ID below).
     80     // IDs below MAX_DISPLAY are pre-defined and therefore are always valid.
     81     // returns a negative error code if an ID cannot be allocated
     82     int32_t allocateDisplayId();
     83 
     84     // recycles the given ID and frees the associated worklist.
     85     // IDs below MAX_DISPLAYS are not recycled
     86     status_t freeDisplayId(int32_t id);
     87 
     88 
     89     // Asks the HAL what it can do
     90     status_t prepare();
     91 
     92     // commits the list
     93     status_t commit();
     94 
     95     // release hardware resources and blank screen
     96     status_t release(int disp);
     97 
     98     // acquire hardware resources and unblank screen
     99     status_t acquire(int disp);
    100 
    101     // reset state when an external, non-virtual display is disconnected
    102     void disconnectDisplay(int disp);
    103 
    104     // create a work list for numLayers layer. sets HWC_GEOMETRY_CHANGED.
    105     status_t createWorkList(int32_t id, size_t numLayers);
    106 
    107     bool supportsFramebufferTarget() const;
    108 
    109     // does this display have layers handled by HWC
    110     bool hasHwcComposition(int32_t id) const;
    111 
    112     // does this display have layers handled by GLES
    113     bool hasGlesComposition(int32_t id) const;
    114 
    115     // get the releaseFence file descriptor for a display's framebuffer layer.
    116     // the release fence is only valid after commit()
    117     sp<Fence> getAndResetReleaseFence(int32_t id);
    118 
    119     // needed forward declarations
    120     class LayerListIterator;
    121 
    122     // return the visual id to be used to find a suitable EGLConfig for
    123     // *ALL* displays.
    124     int getVisualID() const;
    125 
    126     // Forwarding to FB HAL for pre-HWC-1.1 code (see FramebufferSurface).
    127     int fbPost(int32_t id, const sp<Fence>& acquireFence, const sp<GraphicBuffer>& buf);
    128     int fbCompositionComplete();
    129     void fbDump(String8& result);
    130 
    131     // Set the output buffer and acquire fence for a virtual display.
    132     // Returns INVALID_OPERATION if id is not a virtual display.
    133     status_t setOutputBuffer(int32_t id, const sp<Fence>& acquireFence,
    134             const sp<GraphicBuffer>& buf);
    135 
    136     // Get the retire fence for the last committed frame. This fence will
    137     // signal when the h/w composer is completely finished with the frame.
    138     // For physical displays, it is no longer being displayed. For virtual
    139     // displays, writes to the output buffer are complete.
    140     sp<Fence> getLastRetireFence(int32_t id);
    141 
    142     /*
    143      * Interface to hardware composer's layers functionality.
    144      * This abstracts the HAL interface to layers which can evolve in
    145      * incompatible ways from one release to another.
    146      * The idea is that we could extend this interface as we add
    147      * features to h/w composer.
    148      */
    149     class HWCLayerInterface {
    150     protected:
    151         virtual ~HWCLayerInterface() { }
    152     public:
    153         virtual int32_t getCompositionType() const = 0;
    154         virtual uint32_t getHints() const = 0;
    155         virtual sp<Fence> getAndResetReleaseFence() = 0;
    156         virtual void setDefaultState() = 0;
    157         virtual void setSkip(bool skip) = 0;
    158         virtual void setBlending(uint32_t blending) = 0;
    159         virtual void setTransform(uint32_t transform) = 0;
    160         virtual void setFrame(const Rect& frame) = 0;
    161         virtual void setCrop(const Rect& crop) = 0;
    162         virtual void setVisibleRegionScreen(const Region& reg) = 0;
    163         virtual void setBuffer(const sp<GraphicBuffer>& buffer) = 0;
    164         virtual void setAcquireFenceFd(int fenceFd) = 0;
    165         virtual void setPlaneAlpha(uint8_t alpha) = 0;
    166         virtual void onDisplayed() = 0;
    167     };
    168 
    169     /*
    170      * Interface used to implement an iterator to a list
    171      * of HWCLayer.
    172      */
    173     class HWCLayer : public HWCLayerInterface {
    174         friend class LayerListIterator;
    175         // select the layer at the given index
    176         virtual status_t setLayer(size_t index) = 0;
    177         virtual HWCLayer* dup() = 0;
    178         static HWCLayer* copy(HWCLayer *rhs) {
    179             return rhs ? rhs->dup() : NULL;
    180         }
    181     protected:
    182         virtual ~HWCLayer() { }
    183     };
    184 
    185     /*
    186      * Iterator through a HWCLayer list.
    187      * This behaves more or less like a forward iterator.
    188      */
    189     class LayerListIterator {
    190         friend struct HWComposer;
    191         HWCLayer* const mLayerList;
    192         size_t mIndex;
    193 
    194         LayerListIterator() : mLayerList(NULL), mIndex(0) { }
    195 
    196         LayerListIterator(HWCLayer* layer, size_t index)
    197             : mLayerList(layer), mIndex(index) { }
    198 
    199         // we don't allow assignment, because we don't need it for now
    200         LayerListIterator& operator = (const LayerListIterator& rhs);
    201 
    202     public:
    203         // copy operators
    204         LayerListIterator(const LayerListIterator& rhs)
    205             : mLayerList(HWCLayer::copy(rhs.mLayerList)), mIndex(rhs.mIndex) {
    206         }
    207 
    208         ~LayerListIterator() { delete mLayerList; }
    209 
    210         // pre-increment
    211         LayerListIterator& operator++() {
    212             mLayerList->setLayer(++mIndex);
    213             return *this;
    214         }
    215 
    216         // dereference
    217         HWCLayerInterface& operator * () { return *mLayerList; }
    218         HWCLayerInterface* operator -> () { return mLayerList; }
    219 
    220         // comparison
    221         bool operator == (const LayerListIterator& rhs) const {
    222             return mIndex == rhs.mIndex;
    223         }
    224         bool operator != (const LayerListIterator& rhs) const {
    225             return !operator==(rhs);
    226         }
    227     };
    228 
    229     // Returns an iterator to the beginning of the layer list
    230     LayerListIterator begin(int32_t id);
    231 
    232     // Returns an iterator to the end of the layer list
    233     LayerListIterator end(int32_t id);
    234 
    235 
    236     // Events handling ---------------------------------------------------------
    237 
    238     enum {
    239         EVENT_VSYNC = HWC_EVENT_VSYNC
    240     };
    241 
    242     void eventControl(int disp, int event, int enabled);
    243 
    244     // Query display parameters.  Pass in a display index (e.g.
    245     // HWC_DISPLAY_PRIMARY).
    246     nsecs_t getRefreshPeriod(int disp) const;
    247     nsecs_t getRefreshTimestamp(int disp) const;
    248     sp<Fence> getDisplayFence(int disp) const;
    249     uint32_t getWidth(int disp) const;
    250     uint32_t getHeight(int disp) const;
    251     uint32_t getFormat(int disp) const;
    252     float getDpiX(int disp) const;
    253     float getDpiY(int disp) const;
    254     bool isConnected(int disp) const;
    255 
    256     status_t setVirtualDisplayProperties(int32_t id, uint32_t w, uint32_t h,
    257             uint32_t format);
    258 
    259     // this class is only used to fake the VSync event on systems that don't
    260     // have it.
    261     class VSyncThread : public Thread {
    262         HWComposer& mHwc;
    263         mutable Mutex mLock;
    264         Condition mCondition;
    265         bool mEnabled;
    266         mutable nsecs_t mNextFakeVSync;
    267         nsecs_t mRefreshPeriod;
    268         virtual void onFirstRef();
    269         virtual bool threadLoop();
    270     public:
    271         VSyncThread(HWComposer& hwc);
    272         void setEnabled(bool enabled);
    273     };
    274 
    275     friend class VSyncThread;
    276 
    277     // for debugging ----------------------------------------------------------
    278     void dump(String8& out, char* scratch, size_t SIZE) const;
    279 
    280 private:
    281     void loadHwcModule();
    282     int loadFbHalModule();
    283 
    284     LayerListIterator getLayerIterator(int32_t id, size_t index);
    285 
    286     struct cb_context;
    287 
    288     static void hook_invalidate(const struct hwc_procs* procs);
    289     static void hook_vsync(const struct hwc_procs* procs, int disp,
    290             int64_t timestamp);
    291     static void hook_hotplug(const struct hwc_procs* procs, int disp,
    292             int connected);
    293 
    294     inline void invalidate();
    295     inline void vsync(int disp, int64_t timestamp);
    296     inline void hotplug(int disp, int connected);
    297 
    298     status_t queryDisplayProperties(int disp);
    299 
    300     status_t setFramebufferTarget(int32_t id,
    301             const sp<Fence>& acquireFence, const sp<GraphicBuffer>& buf);
    302 
    303 
    304     struct DisplayData {
    305         DisplayData();
    306         ~DisplayData();
    307         uint32_t width;
    308         uint32_t height;
    309         uint32_t format;    // pixel format from FB hal, for pre-hwc-1.1
    310         float xdpi;
    311         float ydpi;
    312         nsecs_t refresh;
    313         bool connected;
    314         bool hasFbComp;
    315         bool hasOvComp;
    316         size_t capacity;
    317         hwc_display_contents_1* list;
    318         hwc_layer_1* framebufferTarget;
    319         buffer_handle_t fbTargetHandle;
    320         sp<Fence> lastRetireFence;  // signals when the last set op retires
    321         sp<Fence> lastDisplayFence; // signals when the last set op takes
    322                                     // effect on screen
    323         buffer_handle_t outbufHandle;
    324         sp<Fence> outbufAcquireFence;
    325 
    326         // protected by mEventControlLock
    327         int32_t events;
    328     };
    329 
    330     sp<SurfaceFlinger>              mFlinger;
    331     framebuffer_device_t*           mFbDev;
    332     struct hwc_composer_device_1*   mHwc;
    333     // invariant: mLists[0] != NULL iff mHwc != NULL
    334     // mLists[i>0] can be NULL. that display is to be ignored
    335     struct hwc_display_contents_1*  mLists[MAX_DISPLAYS];
    336     DisplayData                     mDisplayData[MAX_DISPLAYS];
    337     size_t                          mNumDisplays;
    338 
    339     cb_context*                     mCBContext;
    340     EventHandler&                   mEventHandler;
    341     size_t                          mVSyncCount;
    342     sp<VSyncThread>                 mVSyncThread;
    343     bool                            mDebugForceFakeVSync;
    344     BitSet32                        mAllocatedDisplayIDs;
    345 
    346     // protected by mLock
    347     mutable Mutex mLock;
    348     mutable nsecs_t mLastHwVSync;
    349 
    350     // thread-safe
    351     mutable Mutex mEventControlLock;
    352 };
    353 
    354 // ---------------------------------------------------------------------------
    355 }; // namespace android
    356 
    357 #endif // ANDROID_SF_HWCOMPOSER_H
    358