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Searched
defs:pUV
(Results
1 - 2
of
2
) sorted by null
/external/quake/quake/src/WinQuake/
r_part.cpp
661
unsigned char*
pUV
= (unsigned char*) gTexCoordBuffer;
744
pUV
= (unsigned char*) gTexCoordBuffer;
750
*
pUV
++ = 0;
751
*
pUV
++ = 0;
759
*
pUV
++ = 1;
760
*
pUV
++ = 0;
768
*
pUV
++ = 0;
769
*
pUV
++ = 1;
gl_warp.cpp
206
float*
pUV
= gTexCoordBuffer;
218
*
pUV
++ = s;
219
*
pUV
++ = t;
268
float*
pUV
= gTexCoordBuffer;
284
*
pUV
++ = s;
285
*
pUV
++ = t;
Completed in 475 milliseconds