1 /* 2 * Copyright (C) 2011 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #include <errno.h> 18 #include <fcntl.h> 19 #include <linux/input.h> 20 #include <pthread.h> 21 #include <stdarg.h> 22 #include <stdio.h> 23 #include <stdlib.h> 24 #include <string.h> 25 #include <sys/stat.h> 26 #include <sys/time.h> 27 #include <sys/types.h> 28 #include <time.h> 29 #include <unistd.h> 30 31 #include "common.h" 32 #include "device.h" 33 #include "minui/minui.h" 34 #include "screen_ui.h" 35 #include "ui.h" 36 37 static int char_width; 38 static int char_height; 39 40 // There's only (at most) one of these objects, and global callbacks 41 // (for pthread_create, and the input event system) need to find it, 42 // so use a global variable. 43 static ScreenRecoveryUI* self = NULL; 44 45 // Return the current time as a double (including fractions of a second). 46 static double now() { 47 struct timeval tv; 48 gettimeofday(&tv, NULL); 49 return tv.tv_sec + tv.tv_usec / 1000000.0; 50 } 51 52 ScreenRecoveryUI::ScreenRecoveryUI() : 53 currentIcon(NONE), 54 installingFrame(0), 55 rtl_locale(false), 56 progressBarType(EMPTY), 57 progressScopeStart(0), 58 progressScopeSize(0), 59 progress(0), 60 pagesIdentical(false), 61 text_cols(0), 62 text_rows(0), 63 text_col(0), 64 text_row(0), 65 text_top(0), 66 show_text(false), 67 show_text_ever(false), 68 show_menu(false), 69 menu_top(0), 70 menu_items(0), 71 menu_sel(0), 72 73 // These values are correct for the default image resources 74 // provided with the android platform. Devices which use 75 // different resources should have a subclass of ScreenRecoveryUI 76 // that overrides Init() to set these values appropriately and 77 // then call the superclass Init(). 78 animation_fps(20), 79 indeterminate_frames(6), 80 installing_frames(7), 81 install_overlay_offset_x(13), 82 install_overlay_offset_y(190), 83 overlay_offset_x(-1), 84 overlay_offset_y(-1) { 85 86 for (int i = 0; i < 5; i++) 87 backgroundIcon[i] = NULL; 88 89 pthread_mutex_init(&updateMutex, NULL); 90 self = this; 91 } 92 93 // Draw the given frame over the installation overlay animation. The 94 // background is not cleared or draw with the base icon first; we 95 // assume that the frame already contains some other frame of the 96 // animation. Does nothing if no overlay animation is defined. 97 // Should only be called with updateMutex locked. 98 void ScreenRecoveryUI::draw_install_overlay_locked(int frame) { 99 if (installationOverlay == NULL || overlay_offset_x < 0) return; 100 gr_surface surface = installationOverlay[frame]; 101 int iconWidth = gr_get_width(surface); 102 int iconHeight = gr_get_height(surface); 103 gr_blit(surface, 0, 0, iconWidth, iconHeight, 104 overlay_offset_x, overlay_offset_y); 105 } 106 107 // Clear the screen and draw the currently selected background icon (if any). 108 // Should only be called with updateMutex locked. 109 void ScreenRecoveryUI::draw_background_locked(Icon icon) 110 { 111 pagesIdentical = false; 112 gr_color(0, 0, 0, 255); 113 gr_fill(0, 0, gr_fb_width(), gr_fb_height()); 114 115 if (icon) { 116 gr_surface surface = backgroundIcon[icon]; 117 gr_surface text_surface = backgroundText[icon]; 118 119 int iconWidth = gr_get_width(surface); 120 int iconHeight = gr_get_height(surface); 121 int textWidth = gr_get_width(text_surface); 122 int textHeight = gr_get_height(text_surface); 123 124 int iconX = (gr_fb_width() - iconWidth) / 2; 125 int iconY = (gr_fb_height() - (iconHeight+textHeight+40)) / 2; 126 127 int textX = (gr_fb_width() - textWidth) / 2; 128 int textY = ((gr_fb_height() - (iconHeight+textHeight+40)) / 2) + iconHeight + 40; 129 130 gr_blit(surface, 0, 0, iconWidth, iconHeight, iconX, iconY); 131 if (icon == INSTALLING_UPDATE || icon == ERASING) { 132 draw_install_overlay_locked(installingFrame); 133 } 134 135 gr_color(255, 255, 255, 255); 136 gr_texticon(textX, textY, text_surface); 137 } 138 } 139 140 // Draw the progress bar (if any) on the screen. Does not flip pages. 141 // Should only be called with updateMutex locked. 142 void ScreenRecoveryUI::draw_progress_locked() 143 { 144 if (currentIcon == ERROR) return; 145 146 if (currentIcon == INSTALLING_UPDATE || currentIcon == ERASING) { 147 draw_install_overlay_locked(installingFrame); 148 } 149 150 if (progressBarType != EMPTY) { 151 int iconHeight = gr_get_height(backgroundIcon[INSTALLING_UPDATE]); 152 int width = gr_get_width(progressBarEmpty); 153 int height = gr_get_height(progressBarEmpty); 154 155 int dx = (gr_fb_width() - width)/2; 156 int dy = (3*gr_fb_height() + iconHeight - 2*height)/4; 157 158 // Erase behind the progress bar (in case this was a progress-only update) 159 gr_color(0, 0, 0, 255); 160 gr_fill(dx, dy, width, height); 161 162 if (progressBarType == DETERMINATE) { 163 float p = progressScopeStart + progress * progressScopeSize; 164 int pos = (int) (p * width); 165 166 if (rtl_locale) { 167 // Fill the progress bar from right to left. 168 if (pos > 0) { 169 gr_blit(progressBarFill, width-pos, 0, pos, height, dx+width-pos, dy); 170 } 171 if (pos < width-1) { 172 gr_blit(progressBarEmpty, 0, 0, width-pos, height, dx, dy); 173 } 174 } else { 175 // Fill the progress bar from left to right. 176 if (pos > 0) { 177 gr_blit(progressBarFill, 0, 0, pos, height, dx, dy); 178 } 179 if (pos < width-1) { 180 gr_blit(progressBarEmpty, pos, 0, width-pos, height, dx+pos, dy); 181 } 182 } 183 } 184 185 if (progressBarType == INDETERMINATE) { 186 static int frame = 0; 187 gr_blit(progressBarIndeterminate[frame], 0, 0, width, height, dx, dy); 188 // in RTL locales, we run the animation backwards, which 189 // makes the spinner spin the other way. 190 if (rtl_locale) { 191 frame = (frame + indeterminate_frames - 1) % indeterminate_frames; 192 } else { 193 frame = (frame + 1) % indeterminate_frames; 194 } 195 } 196 } 197 } 198 199 #define C_HEADER 247,0,6 200 #define C_MENU 0,106,157 201 #define C_LOG 249,194,0 202 203 // Redraw everything on the screen. Does not flip pages. 204 // Should only be called with updateMutex locked. 205 void ScreenRecoveryUI::draw_screen_locked() 206 { 207 draw_background_locked(currentIcon); 208 draw_progress_locked(); 209 210 if (show_text) { 211 gr_color(0, 0, 0, 160); 212 gr_fill(0, 0, gr_fb_width(), gr_fb_height()); 213 214 int y = 0; 215 int i = 0; 216 if (show_menu) { 217 gr_color(C_HEADER, 255); 218 219 for (; i < menu_top + menu_items; ++i) { 220 if (i == menu_top) gr_color(C_MENU, 255); 221 222 if (i == menu_top + menu_sel) { 223 // draw the highlight bar 224 gr_fill(0, y-2, gr_fb_width(), y+char_height+2); 225 // white text of selected item 226 gr_color(255, 255, 255, 255); 227 if (menu[i][0]) gr_text(4, y, menu[i], 1); 228 gr_color(C_MENU, 255); 229 } else { 230 if (menu[i][0]) gr_text(4, y, menu[i], i < menu_top); 231 } 232 y += char_height+4; 233 } 234 gr_color(C_MENU, 255); 235 y += 4; 236 gr_fill(0, y, gr_fb_width(), y+2); 237 y += 4; 238 ++i; 239 } 240 241 gr_color(C_LOG, 255); 242 243 // display from the bottom up, until we hit the top of the 244 // screen, the bottom of the menu, or we've displayed the 245 // entire text buffer. 246 int ty; 247 int row = (text_top+text_rows-1) % text_rows; 248 for (int ty = gr_fb_height() - char_height, count = 0; 249 ty > y+2 && count < text_rows; 250 ty -= char_height, ++count) { 251 gr_text(4, ty, text[row], 0); 252 --row; 253 if (row < 0) row = text_rows-1; 254 } 255 } 256 } 257 258 // Redraw everything on the screen and flip the screen (make it visible). 259 // Should only be called with updateMutex locked. 260 void ScreenRecoveryUI::update_screen_locked() 261 { 262 draw_screen_locked(); 263 gr_flip(); 264 } 265 266 // Updates only the progress bar, if possible, otherwise redraws the screen. 267 // Should only be called with updateMutex locked. 268 void ScreenRecoveryUI::update_progress_locked() 269 { 270 if (show_text || !pagesIdentical) { 271 draw_screen_locked(); // Must redraw the whole screen 272 pagesIdentical = true; 273 } else { 274 draw_progress_locked(); // Draw only the progress bar and overlays 275 } 276 gr_flip(); 277 } 278 279 // Keeps the progress bar updated, even when the process is otherwise busy. 280 void* ScreenRecoveryUI::progress_thread(void *cookie) { 281 self->progress_loop(); 282 return NULL; 283 } 284 285 void ScreenRecoveryUI::progress_loop() { 286 double interval = 1.0 / animation_fps; 287 for (;;) { 288 double start = now(); 289 pthread_mutex_lock(&updateMutex); 290 291 int redraw = 0; 292 293 // update the installation animation, if active 294 // skip this if we have a text overlay (too expensive to update) 295 if ((currentIcon == INSTALLING_UPDATE || currentIcon == ERASING) && 296 installing_frames > 0 && !show_text) { 297 installingFrame = (installingFrame + 1) % installing_frames; 298 redraw = 1; 299 } 300 301 // update the progress bar animation, if active 302 // skip this if we have a text overlay (too expensive to update) 303 if (progressBarType == INDETERMINATE && !show_text) { 304 redraw = 1; 305 } 306 307 // move the progress bar forward on timed intervals, if configured 308 int duration = progressScopeDuration; 309 if (progressBarType == DETERMINATE && duration > 0) { 310 double elapsed = now() - progressScopeTime; 311 float p = 1.0 * elapsed / duration; 312 if (p > 1.0) p = 1.0; 313 if (p > progress) { 314 progress = p; 315 redraw = 1; 316 } 317 } 318 319 if (redraw) update_progress_locked(); 320 321 pthread_mutex_unlock(&updateMutex); 322 double end = now(); 323 // minimum of 20ms delay between frames 324 double delay = interval - (end-start); 325 if (delay < 0.02) delay = 0.02; 326 usleep((long)(delay * 1000000)); 327 } 328 } 329 330 void ScreenRecoveryUI::LoadBitmap(const char* filename, gr_surface* surface) { 331 int result = res_create_surface(filename, surface); 332 if (result < 0) { 333 LOGE("missing bitmap %s\n(Code %d)\n", filename, result); 334 } 335 } 336 337 void ScreenRecoveryUI::LoadLocalizedBitmap(const char* filename, gr_surface* surface) { 338 int result = res_create_localized_surface(filename, surface); 339 if (result < 0) { 340 LOGE("missing bitmap %s\n(Code %d)\n", filename, result); 341 } 342 } 343 344 void ScreenRecoveryUI::Init() 345 { 346 gr_init(); 347 348 gr_font_size(&char_width, &char_height); 349 350 text_col = text_row = 0; 351 text_rows = gr_fb_height() / char_height; 352 if (text_rows > kMaxRows) text_rows = kMaxRows; 353 text_top = 1; 354 355 text_cols = gr_fb_width() / char_width; 356 if (text_cols > kMaxCols - 1) text_cols = kMaxCols - 1; 357 358 LoadBitmap("icon_installing", &backgroundIcon[INSTALLING_UPDATE]); 359 backgroundIcon[ERASING] = backgroundIcon[INSTALLING_UPDATE]; 360 LoadBitmap("icon_error", &backgroundIcon[ERROR]); 361 backgroundIcon[NO_COMMAND] = backgroundIcon[ERROR]; 362 363 LoadBitmap("progress_empty", &progressBarEmpty); 364 LoadBitmap("progress_fill", &progressBarFill); 365 366 LoadLocalizedBitmap("installing_text", &backgroundText[INSTALLING_UPDATE]); 367 LoadLocalizedBitmap("erasing_text", &backgroundText[ERASING]); 368 LoadLocalizedBitmap("no_command_text", &backgroundText[NO_COMMAND]); 369 LoadLocalizedBitmap("error_text", &backgroundText[ERROR]); 370 371 int i; 372 373 progressBarIndeterminate = (gr_surface*)malloc(indeterminate_frames * 374 sizeof(gr_surface)); 375 for (i = 0; i < indeterminate_frames; ++i) { 376 char filename[40]; 377 // "indeterminate01.png", "indeterminate02.png", ... 378 sprintf(filename, "indeterminate%02d", i+1); 379 LoadBitmap(filename, progressBarIndeterminate+i); 380 } 381 382 if (installing_frames > 0) { 383 installationOverlay = (gr_surface*)malloc(installing_frames * 384 sizeof(gr_surface)); 385 for (i = 0; i < installing_frames; ++i) { 386 char filename[40]; 387 // "icon_installing_overlay01.png", 388 // "icon_installing_overlay02.png", ... 389 sprintf(filename, "icon_installing_overlay%02d", i+1); 390 LoadBitmap(filename, installationOverlay+i); 391 } 392 } else { 393 installationOverlay = NULL; 394 } 395 396 pthread_create(&progress_t, NULL, progress_thread, NULL); 397 398 RecoveryUI::Init(); 399 } 400 401 void ScreenRecoveryUI::SetLocale(const char* locale) { 402 if (locale) { 403 char* lang = strdup(locale); 404 for (char* p = lang; *p; ++p) { 405 if (*p == '_') { 406 *p = '\0'; 407 break; 408 } 409 } 410 411 // A bit cheesy: keep an explicit list of supported languages 412 // that are RTL. 413 if (strcmp(lang, "ar") == 0 || // Arabic 414 strcmp(lang, "fa") == 0 || // Persian (Farsi) 415 strcmp(lang, "he") == 0 || // Hebrew (new language code) 416 strcmp(lang, "iw") == 0 || // Hebrew (old language code) 417 strcmp(lang, "ur") == 0) { // Urdu 418 rtl_locale = true; 419 } 420 free(lang); 421 } 422 } 423 424 void ScreenRecoveryUI::SetBackground(Icon icon) 425 { 426 pthread_mutex_lock(&updateMutex); 427 428 // Adjust the offset to account for the positioning of the 429 // base image on the screen. 430 if (backgroundIcon[icon] != NULL) { 431 gr_surface bg = backgroundIcon[icon]; 432 gr_surface text = backgroundText[icon]; 433 overlay_offset_x = install_overlay_offset_x + (gr_fb_width() - gr_get_width(bg)) / 2; 434 overlay_offset_y = install_overlay_offset_y + 435 (gr_fb_height() - (gr_get_height(bg) + gr_get_height(text) + 40)) / 2; 436 } 437 438 currentIcon = icon; 439 update_screen_locked(); 440 441 pthread_mutex_unlock(&updateMutex); 442 } 443 444 void ScreenRecoveryUI::SetProgressType(ProgressType type) 445 { 446 pthread_mutex_lock(&updateMutex); 447 if (progressBarType != type) { 448 progressBarType = type; 449 update_progress_locked(); 450 } 451 progressScopeStart = 0; 452 progress = 0; 453 pthread_mutex_unlock(&updateMutex); 454 } 455 456 void ScreenRecoveryUI::ShowProgress(float portion, float seconds) 457 { 458 pthread_mutex_lock(&updateMutex); 459 progressBarType = DETERMINATE; 460 progressScopeStart += progressScopeSize; 461 progressScopeSize = portion; 462 progressScopeTime = now(); 463 progressScopeDuration = seconds; 464 progress = 0; 465 update_progress_locked(); 466 pthread_mutex_unlock(&updateMutex); 467 } 468 469 void ScreenRecoveryUI::SetProgress(float fraction) 470 { 471 pthread_mutex_lock(&updateMutex); 472 if (fraction < 0.0) fraction = 0.0; 473 if (fraction > 1.0) fraction = 1.0; 474 if (progressBarType == DETERMINATE && fraction > progress) { 475 // Skip updates that aren't visibly different. 476 int width = gr_get_width(progressBarIndeterminate[0]); 477 float scale = width * progressScopeSize; 478 if ((int) (progress * scale) != (int) (fraction * scale)) { 479 progress = fraction; 480 update_progress_locked(); 481 } 482 } 483 pthread_mutex_unlock(&updateMutex); 484 } 485 486 void ScreenRecoveryUI::Print(const char *fmt, ...) 487 { 488 char buf[256]; 489 va_list ap; 490 va_start(ap, fmt); 491 vsnprintf(buf, 256, fmt, ap); 492 va_end(ap); 493 494 fputs(buf, stdout); 495 496 // This can get called before ui_init(), so be careful. 497 pthread_mutex_lock(&updateMutex); 498 if (text_rows > 0 && text_cols > 0) { 499 char *ptr; 500 for (ptr = buf; *ptr != '\0'; ++ptr) { 501 if (*ptr == '\n' || text_col >= text_cols) { 502 text[text_row][text_col] = '\0'; 503 text_col = 0; 504 text_row = (text_row + 1) % text_rows; 505 if (text_row == text_top) text_top = (text_top + 1) % text_rows; 506 } 507 if (*ptr != '\n') text[text_row][text_col++] = *ptr; 508 } 509 text[text_row][text_col] = '\0'; 510 update_screen_locked(); 511 } 512 pthread_mutex_unlock(&updateMutex); 513 } 514 515 void ScreenRecoveryUI::StartMenu(const char* const * headers, const char* const * items, 516 int initial_selection) { 517 int i; 518 pthread_mutex_lock(&updateMutex); 519 if (text_rows > 0 && text_cols > 0) { 520 for (i = 0; i < text_rows; ++i) { 521 if (headers[i] == NULL) break; 522 strncpy(menu[i], headers[i], text_cols-1); 523 menu[i][text_cols-1] = '\0'; 524 } 525 menu_top = i; 526 for (; i < text_rows; ++i) { 527 if (items[i-menu_top] == NULL) break; 528 strncpy(menu[i], items[i-menu_top], text_cols-1); 529 menu[i][text_cols-1] = '\0'; 530 } 531 menu_items = i - menu_top; 532 show_menu = 1; 533 menu_sel = initial_selection; 534 update_screen_locked(); 535 } 536 pthread_mutex_unlock(&updateMutex); 537 } 538 539 int ScreenRecoveryUI::SelectMenu(int sel) { 540 int old_sel; 541 pthread_mutex_lock(&updateMutex); 542 if (show_menu > 0) { 543 old_sel = menu_sel; 544 menu_sel = sel; 545 if (menu_sel < 0) menu_sel = 0; 546 if (menu_sel >= menu_items) menu_sel = menu_items-1; 547 sel = menu_sel; 548 if (menu_sel != old_sel) update_screen_locked(); 549 } 550 pthread_mutex_unlock(&updateMutex); 551 return sel; 552 } 553 554 void ScreenRecoveryUI::EndMenu() { 555 int i; 556 pthread_mutex_lock(&updateMutex); 557 if (show_menu > 0 && text_rows > 0 && text_cols > 0) { 558 show_menu = 0; 559 update_screen_locked(); 560 } 561 pthread_mutex_unlock(&updateMutex); 562 } 563 564 bool ScreenRecoveryUI::IsTextVisible() 565 { 566 pthread_mutex_lock(&updateMutex); 567 int visible = show_text; 568 pthread_mutex_unlock(&updateMutex); 569 return visible; 570 } 571 572 bool ScreenRecoveryUI::WasTextEverVisible() 573 { 574 pthread_mutex_lock(&updateMutex); 575 int ever_visible = show_text_ever; 576 pthread_mutex_unlock(&updateMutex); 577 return ever_visible; 578 } 579 580 void ScreenRecoveryUI::ShowText(bool visible) 581 { 582 pthread_mutex_lock(&updateMutex); 583 show_text = visible; 584 if (show_text) show_text_ever = 1; 585 update_screen_locked(); 586 pthread_mutex_unlock(&updateMutex); 587 } 588