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      1 /*
      2  ** Copyright 2007, The Android Open Source Project
      3  **
      4  ** Licensed under the Apache License, Version 2.0 (the "License");
      5  ** you may not use this file except in compliance with the License.
      6  ** You may obtain a copy of the License at
      7  **
      8  **     http://www.apache.org/licenses/LICENSE-2.0
      9  **
     10  ** Unless required by applicable law or agreed to in writing, software
     11  ** distributed under the License is distributed on an "AS IS" BASIS,
     12  ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  ** See the License for the specific language governing permissions and
     14  ** limitations under the License.
     15  */
     16 
     17 #include <ctype.h>
     18 #include <stdlib.h>
     19 #include <string.h>
     20 
     21 #include <hardware/gralloc.h>
     22 #include <system/window.h>
     23 
     24 #include <EGL/egl.h>
     25 #include <EGL/eglext.h>
     26 
     27 #include <cutils/log.h>
     28 #include <cutils/atomic.h>
     29 #include <cutils/properties.h>
     30 #include <cutils/memory.h>
     31 
     32 #include <utils/CallStack.h>
     33 #include <utils/String8.h>
     34 
     35 #include "../egl_impl.h"
     36 #include "../glestrace.h"
     37 
     38 #include "egl_tls.h"
     39 #include "egldefs.h"
     40 #include "Loader.h"
     41 
     42 #include "egl_display.h"
     43 #include "egl_object.h"
     44 
     45 // ----------------------------------------------------------------------------
     46 namespace android {
     47 // ----------------------------------------------------------------------------
     48 
     49 egl_connection_t gEGLImpl;
     50 gl_hooks_t gHooks[2];
     51 gl_hooks_t gHooksNoContext;
     52 pthread_key_t gGLWrapperKey = -1;
     53 
     54 // ----------------------------------------------------------------------------
     55 
     56 #if EGL_TRACE
     57 
     58 EGLAPI pthread_key_t gGLTraceKey = -1;
     59 
     60 // ----------------------------------------------------------------------------
     61 
     62 /**
     63  * There are three different tracing methods:
     64  * 1. libs/EGL/trace.cpp: Traces all functions to systrace.
     65  *    To enable:
     66  *      - set system property "debug.egl.trace" to "systrace" to trace all apps.
     67  * 2. libs/EGL/trace.cpp: Logs a stack trace for GL errors after each function call.
     68  *    To enable:
     69  *      - set system property "debug.egl.trace" to "error" to trace all apps.
     70  * 3. libs/EGL/trace.cpp: Traces all functions to logcat.
     71  *    To enable:
     72  *      - set system property "debug.egl.trace" to 1 to trace all apps.
     73  *      - or call setGLTraceLevel(1) from an app to enable tracing for that app.
     74  * 4. libs/GLES_trace: Traces all functions via protobuf to host.
     75  *    To enable:
     76  *        - set system property "debug.egl.debug_proc" to the application name.
     77  *      - or call setGLDebugLevel(1) from the app.
     78  */
     79 static int sEGLTraceLevel;
     80 static int sEGLApplicationTraceLevel;
     81 
     82 static bool sEGLSystraceEnabled;
     83 static bool sEGLGetErrorEnabled;
     84 
     85 static volatile int sEGLDebugLevel;
     86 
     87 extern gl_hooks_t gHooksTrace;
     88 extern gl_hooks_t gHooksSystrace;
     89 extern gl_hooks_t gHooksErrorTrace;
     90 
     91 int getEGLDebugLevel() {
     92     return sEGLDebugLevel;
     93 }
     94 
     95 void setEGLDebugLevel(int level) {
     96     sEGLDebugLevel = level;
     97 }
     98 
     99 static inline void setGlTraceThreadSpecific(gl_hooks_t const *value) {
    100     pthread_setspecific(gGLTraceKey, value);
    101 }
    102 
    103 gl_hooks_t const* getGLTraceThreadSpecific() {
    104     return static_cast<gl_hooks_t*>(pthread_getspecific(gGLTraceKey));
    105 }
    106 
    107 void initEglTraceLevel() {
    108     char value[PROPERTY_VALUE_MAX];
    109     property_get("debug.egl.trace", value, "0");
    110 
    111     sEGLGetErrorEnabled = !strcasecmp(value, "error");
    112     if (sEGLGetErrorEnabled) {
    113         sEGLSystraceEnabled = false;
    114         sEGLTraceLevel = 0;
    115         return;
    116     }
    117 
    118     sEGLSystraceEnabled = !strcasecmp(value, "systrace");
    119     if (sEGLSystraceEnabled) {
    120         sEGLTraceLevel = 0;
    121         return;
    122     }
    123 
    124     int propertyLevel = atoi(value);
    125     int applicationLevel = sEGLApplicationTraceLevel;
    126     sEGLTraceLevel = propertyLevel > applicationLevel ? propertyLevel : applicationLevel;
    127 }
    128 
    129 void initEglDebugLevel() {
    130     if (getEGLDebugLevel() == 0) {
    131         char value[PROPERTY_VALUE_MAX];
    132 
    133         // check system property only on userdebug or eng builds
    134         property_get("ro.debuggable", value, "0");
    135         if (value[0] == '0')
    136             return;
    137 
    138         property_get("debug.egl.debug_proc", value, "");
    139         if (strlen(value) > 0) {
    140             FILE * file = fopen("/proc/self/cmdline", "r");
    141             if (file) {
    142                 char cmdline[256];
    143                 if (fgets(cmdline, sizeof(cmdline), file)) {
    144                     if (!strncmp(value, cmdline, strlen(value))) {
    145                         // set EGL debug if the "debug.egl.debug_proc" property
    146                         // matches the prefix of this application's command line
    147                         setEGLDebugLevel(1);
    148                     }
    149                 }
    150                 fclose(file);
    151             }
    152         }
    153     }
    154 
    155     if (getEGLDebugLevel() > 0) {
    156         if (GLTrace_start() < 0) {
    157             ALOGE("Error starting Tracer for OpenGL ES. Disabling..");
    158             setEGLDebugLevel(0);
    159         }
    160     }
    161 }
    162 
    163 void setGLHooksThreadSpecific(gl_hooks_t const *value) {
    164     if (sEGLGetErrorEnabled) {
    165         setGlTraceThreadSpecific(value);
    166         setGlThreadSpecific(&gHooksErrorTrace);
    167     } else if (sEGLSystraceEnabled) {
    168         setGlTraceThreadSpecific(value);
    169         setGlThreadSpecific(&gHooksSystrace);
    170     } else if (sEGLTraceLevel > 0) {
    171         setGlTraceThreadSpecific(value);
    172         setGlThreadSpecific(&gHooksTrace);
    173     } else if (getEGLDebugLevel() > 0 && value != &gHooksNoContext) {
    174         setGlTraceThreadSpecific(value);
    175         setGlThreadSpecific(GLTrace_getGLHooks());
    176     } else {
    177         setGlTraceThreadSpecific(NULL);
    178         setGlThreadSpecific(value);
    179     }
    180 }
    181 
    182 /*
    183  * Global entry point to allow applications to modify their own trace level.
    184  * The effective trace level is the max of this level and the value of debug.egl.trace.
    185  */
    186 extern "C"
    187 void setGLTraceLevel(int level) {
    188     sEGLApplicationTraceLevel = level;
    189 }
    190 
    191 /*
    192  * Global entry point to allow applications to modify their own debug level.
    193  * Debugging is enabled if either the application requested it, or if the system property
    194  * matches the application's name.
    195  * Note that this only sets the debug level. The value is read and used either in
    196  * initEglDebugLevel() if the application hasn't initialized its display yet, or when
    197  * eglSwapBuffers() is called next.
    198  */
    199 void EGLAPI setGLDebugLevel(int level) {
    200     setEGLDebugLevel(level);
    201 }
    202 
    203 #else
    204 
    205 void setGLHooksThreadSpecific(gl_hooks_t const *value) {
    206     setGlThreadSpecific(value);
    207 }
    208 
    209 #endif
    210 
    211 /*****************************************************************************/
    212 
    213 static int gl_no_context() {
    214     if (egl_tls_t::logNoContextCall()) {
    215         char const* const error = "call to OpenGL ES API with "
    216                 "no current context (logged once per thread)";
    217         if (LOG_NDEBUG) {
    218             ALOGE(error);
    219         } else {
    220             LOG_ALWAYS_FATAL(error);
    221         }
    222         char value[PROPERTY_VALUE_MAX];
    223         property_get("debug.egl.callstack", value, "0");
    224         if (atoi(value)) {
    225             CallStack stack(LOG_TAG);
    226         }
    227     }
    228     return 0;
    229 }
    230 
    231 static void early_egl_init(void)
    232 {
    233 #if !USE_FAST_TLS_KEY
    234     pthread_key_create(&gGLWrapperKey, NULL);
    235 #endif
    236 #if EGL_TRACE
    237     pthread_key_create(&gGLTraceKey, NULL);
    238     initEglTraceLevel();
    239 #endif
    240     uint32_t addr = (uint32_t)((void*)gl_no_context);
    241     android_memset32(
    242             (uint32_t*)(void*)&gHooksNoContext,
    243             addr,
    244             sizeof(gHooksNoContext));
    245 
    246     setGLHooksThreadSpecific(&gHooksNoContext);
    247 }
    248 
    249 static pthread_once_t once_control = PTHREAD_ONCE_INIT;
    250 static int sEarlyInitState = pthread_once(&once_control, &early_egl_init);
    251 
    252 // ----------------------------------------------------------------------------
    253 
    254 egl_display_ptr validate_display(EGLDisplay dpy) {
    255     egl_display_ptr dp = get_display(dpy);
    256     if (!dp)
    257         return setError(EGL_BAD_DISPLAY, egl_display_ptr(NULL));
    258     if (!dp->isReady())
    259         return setError(EGL_NOT_INITIALIZED, egl_display_ptr(NULL));
    260 
    261     return dp;
    262 }
    263 
    264 egl_display_ptr validate_display_connection(EGLDisplay dpy,
    265         egl_connection_t*& cnx) {
    266     cnx = NULL;
    267     egl_display_ptr dp = validate_display(dpy);
    268     if (!dp)
    269         return dp;
    270     cnx = &gEGLImpl;
    271     if (cnx->dso == 0) {
    272         return setError(EGL_BAD_CONFIG, egl_display_ptr(NULL));
    273     }
    274     return dp;
    275 }
    276 
    277 // ----------------------------------------------------------------------------
    278 
    279 const GLubyte * egl_get_string_for_current_context(GLenum name) {
    280     // NOTE: returning NULL here will fall-back to the default
    281     // implementation.
    282 
    283     EGLContext context = egl_tls_t::getContext();
    284     if (context == EGL_NO_CONTEXT)
    285         return NULL;
    286 
    287     egl_context_t const * const c = get_context(context);
    288     if (c == NULL) // this should never happen, by construction
    289         return NULL;
    290 
    291     if (name != GL_EXTENSIONS)
    292         return NULL;
    293 
    294     return (const GLubyte *)c->gl_extensions.string();
    295 }
    296 
    297 // ----------------------------------------------------------------------------
    298 
    299 // this mutex protects:
    300 //    d->disp[]
    301 //    egl_init_drivers_locked()
    302 //
    303 static EGLBoolean egl_init_drivers_locked() {
    304     if (sEarlyInitState) {
    305         // initialized by static ctor. should be set here.
    306         return EGL_FALSE;
    307     }
    308 
    309     // get our driver loader
    310     Loader& loader(Loader::getInstance());
    311 
    312     // dynamically load our EGL implementation
    313     egl_connection_t* cnx = &gEGLImpl;
    314     if (cnx->dso == 0) {
    315         cnx->hooks[egl_connection_t::GLESv1_INDEX] =
    316                 &gHooks[egl_connection_t::GLESv1_INDEX];
    317         cnx->hooks[egl_connection_t::GLESv2_INDEX] =
    318                 &gHooks[egl_connection_t::GLESv2_INDEX];
    319         cnx->dso = loader.open(cnx);
    320     }
    321 
    322     return cnx->dso ? EGL_TRUE : EGL_FALSE;
    323 }
    324 
    325 static pthread_mutex_t sInitDriverMutex = PTHREAD_MUTEX_INITIALIZER;
    326 
    327 EGLBoolean egl_init_drivers() {
    328     EGLBoolean res;
    329     pthread_mutex_lock(&sInitDriverMutex);
    330     res = egl_init_drivers_locked();
    331     pthread_mutex_unlock(&sInitDriverMutex);
    332     return res;
    333 }
    334 
    335 void gl_unimplemented() {
    336     ALOGE("called unimplemented OpenGL ES API");
    337 }
    338 
    339 void gl_noop() {
    340 }
    341 
    342 // ----------------------------------------------------------------------------
    343 
    344 #if USE_FAST_TLS_KEY
    345 
    346 // We have a dedicated TLS slot in bionic
    347 static inline gl_hooks_t const * volatile * get_tls_hooks() {
    348     volatile void *tls_base = __get_tls();
    349     gl_hooks_t const * volatile * tls_hooks =
    350             reinterpret_cast<gl_hooks_t const * volatile *>(tls_base);
    351     return tls_hooks;
    352 }
    353 
    354 void setGlThreadSpecific(gl_hooks_t const *value) {
    355     gl_hooks_t const * volatile * tls_hooks = get_tls_hooks();
    356     tls_hooks[TLS_SLOT_OPENGL_API] = value;
    357 }
    358 
    359 gl_hooks_t const* getGlThreadSpecific() {
    360     gl_hooks_t const * volatile * tls_hooks = get_tls_hooks();
    361     gl_hooks_t const* hooks = tls_hooks[TLS_SLOT_OPENGL_API];
    362     if (hooks) return hooks;
    363     return &gHooksNoContext;
    364 }
    365 
    366 #else
    367 
    368 void setGlThreadSpecific(gl_hooks_t const *value) {
    369     pthread_setspecific(gGLWrapperKey, value);
    370 }
    371 
    372 gl_hooks_t const* getGlThreadSpecific() {
    373     gl_hooks_t const* hooks =  static_cast<gl_hooks_t*>(pthread_getspecific(gGLWrapperKey));
    374     if (hooks) return hooks;
    375     return &gHooksNoContext;
    376 }
    377 
    378 #endif
    379 
    380 // ----------------------------------------------------------------------------
    381 // GL / EGL hooks
    382 // ----------------------------------------------------------------------------
    383 
    384 #undef GL_ENTRY
    385 #undef EGL_ENTRY
    386 #define GL_ENTRY(_r, _api, ...) #_api,
    387 #define EGL_ENTRY(_r, _api, ...) #_api,
    388 
    389 char const * const gl_names[] = {
    390     #include "../entries.in"
    391     NULL
    392 };
    393 
    394 char const * const egl_names[] = {
    395     #include "egl_entries.in"
    396     NULL
    397 };
    398 
    399 #undef GL_ENTRY
    400 #undef EGL_ENTRY
    401 
    402 
    403 // ----------------------------------------------------------------------------
    404 }; // namespace android
    405 // ----------------------------------------------------------------------------
    406 
    407