OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
defs:terrain
(Results
1 - 25
of
82
) sorted by null
1
2
3
4
/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/heightmap/
ImageHeightmap.java
5
package com.jme3.
terrain
.heightmap;
HeightMapGrid.java
5
package com.jme3.
terrain
.heightmap;
Namer.java
5
package com.jme3.
terrain
.heightmap;
CombinerHeightMap.java
32
package com.jme3.
terrain
.heightmap;
HeightMap.java
33
package com.jme3.
terrain
.heightmap;
140
* <code>setSize</code> sets the size of the
terrain
where the area is
144
* the new size of the
terrain
.
/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/geomipmap/picking/
TerrainPicker.java
33
package com.jme3.
terrain
.geomipmap.picking;
40
* Pick the location on the
terrain
from a given ray.
47
* Ask for the point of intersection between the given ray and the
terrain
.
TerrainPickData.java
33
package com.jme3.
terrain
.geomipmap.picking;
36
import com.jme3.
terrain
.geomipmap.TerrainPatch;
39
* Pick result on a
terrain
patch with the intersection on the bounding box
40
* of that
terrain
patch.
/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/noise/modulator/
Modulator.java
30
package com.jme3.
terrain
.noise.modulator;
NoiseModulator.java
30
package com.jme3.
terrain
.noise.modulator;
CatRom2.java
30
package com.jme3.
terrain
.noise.modulator;
35
import com.jme3.
terrain
.noise.ShaderUtils;
/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/geomipmap/
NormalRecalcControl.java
32
package com.jme3.
terrain
.geomipmap;
47
* Handles the normal vector updates when the
terrain
changes heights.
52
private TerrainQuad
terrain
;
field in class:NormalRecalcControl
56
public NormalRecalcControl(TerrainQuad
terrain
) {
57
this.
terrain
=
terrain
;
62
terrain
.updateNormals();
71
NormalRecalcControl control = new NormalRecalcControl(
terrain
);
81
this.
terrain
= (TerrainQuad)spatial;
85
return
terrain
;
[
all
...]
TerrainGridListener.java
32
package com.jme3.
terrain
.geomipmap;
TerrainGridTileLoader.java
5
package com.jme3.
terrain
.geomipmap;
LRUCache.java
1
package com.jme3.
terrain
.geomipmap;
/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/
ProgressMonitor.java
32
package com.jme3.
terrain
;
35
* Monitor the progress of an expensive
terrain
operation.
Terrain.java
32
package com.jme3.
terrain
;
37
import com.jme3.
terrain
.geomipmap.lodcalc.LodCalculator;
41
*
Terrain
can be one or many meshes comprising of a, probably large, piece of land.
42
*
Terrain
is Y-up in the grid axis, meaning gravity acts in the -Y direction.
44
* also be disabled if you so desire, however some
terrain
implementations can choose to ignore
46
*
Terrain
implementations should extend Node, or at least Spatial.
50
public interface
Terrain
{
53
* Get the real-world height of the
terrain
at the specified X-Z coorindate.
60
* Get the normal vector for the surface of the
terrain
at the specified
78
* To set the height of the
terrain
and see it, you will have
[
all
...]
/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/geomipmap/lodcalc/
LodCalculatorFactory.java
33
package com.jme3.
terrain
.geomipmap.lodcalc;
36
import com.jme3.
terrain
.geomipmap.TerrainPatch;
39
* Creates LOD Calculator objects for the
terrain
patches.
LodThreshold.java
33
package com.jme3.
terrain
.geomipmap.lodcalc;
40
* This is plugged into the
Terrain
system and any
terrain
42
*
terrain
should switch Levels of Detail.
LodCalculator.java
33
package com.jme3.
terrain
.geomipmap.lodcalc;
37
import com.jme3.
terrain
.geomipmap.TerrainPatch;
38
import com.jme3.
terrain
.geomipmap.UpdatedTerrainPatch;
43
* Calculate the Level of Detail of a
terrain
patch based on the
59
* If true, then this calculator can cause neighbouring
terrain
chunks to
LodDistanceCalculatorFactory.java
33
package com.jme3.
terrain
.geomipmap.lodcalc;
39
import com.jme3.
terrain
.geomipmap.TerrainPatch;
LodPerspectiveCalculatorFactory.java
33
package com.jme3.
terrain
.geomipmap.lodcalc;
38
import com.jme3.
terrain
.geomipmap.TerrainPatch;
/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/noise/
Filter.java
30
package com.jme3.
terrain
.noise;
Basis.java
30
package com.jme3.
terrain
.noise;
34
import com.jme3.
terrain
.noise.basis.ImprovedNoise;
35
import com.jme3.
terrain
.noise.modulator.Modulator;
/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/noise/fractal/
Fractal.java
30
package com.jme3.
terrain
.noise.fractal;
32
import com.jme3.
terrain
.noise.Basis;
/external/jmonkeyengine/engine/src/test/jme3test/terrain/
TerrainFractalGridTest.java
1
package jme3test.
terrain
;
9
import com.jme3.
terrain
.geomipmap.TerrainGrid;
10
import com.jme3.
terrain
.geomipmap.TerrainLodControl;
11
import com.jme3.
terrain
.geomipmap.grid.FractalTileLoader;
12
import com.jme3.
terrain
.geomipmap.lodcalc.DistanceLodCalculator;
13
import com.jme3.
terrain
.noise.ShaderUtils;
14
import com.jme3.
terrain
.noise.basis.FilteredBasis;
15
import com.jme3.
terrain
.noise.filter.IterativeFilter;
16
import com.jme3.
terrain
.noise.filter.OptimizedErode;
17
import com.jme3.
terrain
.noise.filter.PerturbFilter
27
private TerrainGrid
terrain
;
field in class:TerrainFractalGridTest
[
all
...]
Completed in 100 milliseconds
1
2
3
4