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      1 /*
      2  * Copyright (C) 2010, 2011 Nokia Corporation and/or its subsidiary(-ies)
      3  *
      4  * This library is free software; you can redistribute it and/or
      5  * modify it under the terms of the GNU Library General Public
      6  * License as published by the Free Software Foundation; either
      7  * version 2 of the License, or (at your option) any later version.
      8  *
      9  * This library is distributed in the hope that it will be useful,
     10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
     11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     12  * Library General Public License for more details.
     13  *
     14  * You should have received a copy of the GNU Library General Public License
     15  * along with this library; see the file COPYING.LIB.  If not, write to
     16  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
     17  * Boston, MA 02110-1301, USA.
     18  *
     19  */
     20 
     21 #ifndef RenderDetailsMarker_h
     22 #define RenderDetailsMarker_h
     23 
     24 #include "RenderBlock.h"
     25 
     26 namespace WebCore {
     27 
     28 class RenderDetails;
     29 
     30 class RenderDetailsMarker : public RenderBlock {
     31 public:
     32     RenderDetailsMarker(Node*);
     33 
     34     enum Orientation { Up, Down, Left, Right };
     35 
     36     Orientation orientation() const;
     37 
     38 private:
     39     virtual const char* renderName() const { return "RenderDetailsMarker"; }
     40     virtual bool isDetailsMarker() const { return true; }
     41     virtual void paint(PaintInfo&, int tx, int ty);
     42 
     43     bool isOpen() const;
     44     Path getCanonicalPath() const;
     45     Path getPath(const IntPoint& origin) const;
     46     RenderDetails* details() const;
     47 };
     48 
     49 inline RenderDetailsMarker* toRenderDetailsMarker(RenderObject* object)
     50 {
     51     ASSERT(!object || object->isDetailsMarker());
     52     return static_cast<RenderDetailsMarker*>(object);
     53 }
     54 
     55 inline const RenderDetailsMarker* toRenderDetailsMarker(const RenderObject* object)
     56 {
     57     ASSERT(!object || object->isDetailsMarker());
     58     return static_cast<const RenderDetailsMarker*>(object);
     59 }
     60 
     61 // This will catch anyone doing an unnecessary cast.
     62 void toRenderDetailsMarker(const RenderDetailsMarker*);
     63 
     64 }
     65 
     66 #endif // RenderDetailsMarker_h
     67 
     68