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      1 // Copyright (c) 2010 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 // See net/disk_cache/disk_cache.h for the public interface of the cache.
      6 
      7 #ifndef NET_DISK_CACHE_MAPPED_FILE_H_
      8 #define NET_DISK_CACHE_MAPPED_FILE_H_
      9 #pragma once
     10 
     11 #include "net/disk_cache/disk_format.h"
     12 #include "net/disk_cache/file.h"
     13 #include "net/disk_cache/file_block.h"
     14 
     15 class FilePath;
     16 
     17 namespace disk_cache {
     18 
     19 // This class implements a memory mapped file used to access block-files. The
     20 // idea is that the header and bitmap will be memory mapped all the time, and
     21 // the actual data for the blocks will be access asynchronously (most of the
     22 // time).
     23 class MappedFile : public File {
     24  public:
     25   MappedFile() : File(true), init_(false) {}
     26 
     27   // Performs object initialization. name is the file to use, and size is the
     28   // ammount of data to memory map from th efile. If size is 0, the whole file
     29   // will be mapped in memory.
     30   void* Init(const FilePath& name, size_t size);
     31 
     32   void* buffer() const {
     33     return buffer_;
     34   }
     35 
     36   // Loads or stores a given block from the backing file (synchronously).
     37   bool Load(const FileBlock* block);
     38   bool Store(const FileBlock* block);
     39 
     40  private:
     41   virtual ~MappedFile();
     42 
     43   bool init_;
     44 #if defined(OS_WIN)
     45   HANDLE section_;
     46 #endif
     47   void* buffer_;  // Address of the memory mapped buffer.
     48   size_t view_size_;  // Size of the memory pointed by buffer_.
     49 
     50   DISALLOW_COPY_AND_ASSIGN(MappedFile);
     51 };
     52 
     53 }  // namespace disk_cache
     54 
     55 #endif  // NET_DISK_CACHE_MAPPED_FILE_H_
     56