/external/quake/quake/src/WinQuake/ |
cl_tent.cpp | 332 float yaw, pitch;
local 349 // calculate pitch and yaw
354 yaw = 0;
362 yaw = (int) (atan2(dist[1], dist[0]) * 180 / M_PI);
363 if (yaw < 0)
364 yaw += 360;
383 ent->angles[1] = yaw;
|
pr_cmds.cpp | 404 float yaw; local 409 yaw = 0; 412 yaw = (int) (atan2(value1[1], value1[0]) * 180 / M_PI); 413 if (yaw < 0) 414 yaw += 360; 417 G_FLOAT(OFS_RETURN) = yaw; 432 float yaw, pitch; local 438 yaw = 0; 446 yaw = (int) (atan2(value1[1], value1[0]) * 180 / M_PI); 447 if (yaw < 0 1149 float yaw, dist; local [all...] |
/external/quake/quake/src/QW/client/ |
cl_cam.c | 60 float yaw, pitch; local 64 yaw = 0; 72 yaw = (int) (atan2(vec[1], vec[0]) * 180 / M_PI); 73 if (yaw < 0) 74 yaw += 360; 83 ang[1] = yaw; 458 cam_viewangles[YAW] = adjustang(cam_viewangles[YAW], vec2[YAW], cl_camera_maxyaw.value); 493 cam_viewangles[YAW] = adjustang(cam_viewangles[YAW], vec2[YAW], cl_camera_maxyaw.value) [all...] |
cl_tent.c | 357 float yaw, pitch; local 373 // calculate pitch and yaw 378 yaw = 0; 386 yaw = (int) (atan2(dist[1], dist[0]) * 180 / M_PI); 387 if (yaw < 0) 388 yaw += 360; 407 ent->angles[1] = yaw;
|
view.c | 724 float yaw, pitch, move; local 728 yaw = r_refdef.viewangles[YAW]; 731 yaw = angledelta(yaw - r_refdef.viewangles[YAW]) * 0.4; 732 if (yaw > 10) 733 yaw = 10; 734 if (yaw < -10) 735 yaw = -10 [all...] |
/external/quake/quake/src/QW/server/ |
sv_ents.c | 115 int x, y, z, p, yaw; local 130 yaw = (int)(256*ent->v.angles[1]/360)&255; 137 bits[5] = yaw;
|
pr_cmds.c | 341 float yaw; local 346 yaw = 0; 349 yaw = (int) (atan2(value1[1], value1[0]) * 180 / M_PI); 350 if (yaw < 0) 351 yaw += 360; 354 G_FLOAT(OFS_RETURN) = yaw; 369 float yaw, pitch; local 375 yaw = 0; 383 yaw = (int) (atan2(value1[1], value1[0]) * 180 / M_PI); 384 if (yaw < 0 973 float yaw, dist; local [all...] |