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Searched
refs:CORRUPTIBLE
(Results
1 - 5
of
5
) sorted by null
/system/core/libpixelflinger/codeflinger/
blending.cpp
41
if (!(temp.flags &
CORRUPTIBLE
)) {
43
temp.flags |=
CORRUPTIBLE
;
46
integer_t fogColor(scratches.obtain(), 8,
CORRUPTIBLE
);
50
integer_t factor(scratches.obtain(), 16,
CORRUPTIBLE
);
81
temp = component_t(regs.obtain(),
CORRUPTIBLE
);
137
if (temp.l && (temp.flags &
CORRUPTIBLE
)) {
146
// here we know temp is not
CORRUPTIBLE
149
fragment.flags |=
CORRUPTIBLE
;
152
if (!(temp.flags &
CORRUPTIBLE
)) {
153
// temp is not
corruptible
, but since it's the destination i
[
all
...]
texturing.cpp
186
fragment.setTo( regs.obtain(), 0, 32,
CORRUPTIBLE
);
212
// non
CORRUPTIBLE
so that the texture env or blending code
216
fragment.flags &= ~
CORRUPTIBLE
;
[
all
...]
GGLAssembler.cpp
259
pixel.flags &= ~
CORRUPTIBLE
;
286
pixel.flags |=
CORRUPTIBLE
;
543
// (so we know for sure fragment is
CORRUPTIBLE
)
570
if (fragment.flags &
CORRUPTIBLE
) {
571
fragment.flags &= ~
CORRUPTIBLE
;
582
fragment.size(),
CORRUPTIBLE
);
825
if (!(pixel.flags &
CORRUPTIBLE
)) {
827
pixel.flags |=
CORRUPTIBLE
;
941
if (!(pixel.flags &
CORRUPTIBLE
)) {
943
pixel.flags |=
CORRUPTIBLE
;
[
all
...]
GGLAssembler.h
192
CORRUPTIBLE
= 0x0004,
348
if (!(r.flags &
CORRUPTIBLE
)) {
350
r.flags |=
CORRUPTIBLE
;
load_store.cpp
48
if (!(s.flags &
CORRUPTIBLE
)) {
273
if (s.flags &
CORRUPTIBLE
) {
Completed in 353 milliseconds